We are updating the engine and need your help! We are looking for a number of people to help us test an engine upgrade. After launching the demo, the most common complaints were performance related, primarily stutters, and we are taking steps to eliminate these. A large amount of these happen because GZDoom is a single-threaded game engine, meaning your CPU is not being utilized to it's fullest potential. We have made adjustments to the engine to better utilize multiple cores with the intend to eliminate as many stutters as possible. We expect this version to be ready later this year. This is still the same demo level, albeit with numerous upgrades to the engine side of things. Are you interested? Please join our Discord server and let us know in #Selaco-Lounge. We will assign you a Tester role and notify you with the version is ready. You can join the Discord using the following link: https://discord.com/invite/selacogame Once the test is complete, the upgrades will be rolled out to the Public version, but with more gameplay related changes. Requirements: - A PC that exceeds the Minimum Requirements. (See Selaco's Steam page for more information). - A PC that had stuttering issues in the current Demo version. This is a preference, but you are free to join if the Demo version ran smoothly on your machine. What are we looking for? Information on whether or not stutters have been eliminated in the Testing Version. A stutter means that the game freezes for a couple of milliseconds (sometimes even longer!) during gameplay. This often happens in combat, when a scripted event happens, or when destroying objects. Play the test version when it's ready and let us know if things felt smoother than before. We *do not* need framerate reports! We only need data on stutters. MINI FAQ Q: What about Linux? A: This Engine upgrade is for both Linux and Windows! Q: What does this mean in plain English? Why is it better? A: GZDoom only allows one task to be executed at any given time. When you run around the level, your computer is working really hard to execute all kinds of code. Almost every modern system has a CPU that uses multiple 'threads', allowing multiple pieces of code to be executed at the same time. GZDoom currently does not utilize this properly, so whenever a complex task needs to be executed, the game will freeze until this task is completed. The most common cause for these kind of stutters is when brand new assets are loaded during gameplay. This happens often while exploring the level or entering a combat encounter. This new multi-threading solution will ensure that these new assets are loaded on a separate thread, significantly reducing the load on the main thread. This will eliminate the stutter and keep the game running smoothly! Q: How do I know if I am part of the testing group? A: Click on your Discord name in this server. If one of your roles says ''Tester'', you are in!``` We hope to see you in our testing group!
[ 2022-10-01 21:39:39 CET ] [ Original post ]
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Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart AI and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features. Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery.
The story takes place during a violent invasion of Selaco, the underground facility that's home to the surviving refugees after the fall of Earth. You play as Dawn, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders. While Selaco may take place in a large-scale conflict, much of it will be the personal story of Dawn, the center-piece of the game.
- A lengthy story-driven campaign
- Intense Action set pieces
- Custom AI
- Full soundtrack
- Professional voice-acting.
- Extra Gamemodes
- Full open-source modding support
- OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
- Processor: Intel i3 2100 or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
- Storage: 600 MB available space
- OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
- Processor: Intel i5-3570kMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB of VRAM with OpenGL 3.3 (GeForce GTX 630 or higher)
- Storage: 600 MB available space
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