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Selaco v0.83a Patchnotes - Balance, Quality of Life, and bug fixes

Captains, The first ever Selaco patch is now live! This patch focuses entirely on balance changes and bug fixes. We always intended for Selaco to be difficult, that will always the case, but we've taken some steps to make things more fair. Especially on lower difficulty modes which are meant to be more accessible. With the launch behind us, we are going to take it easy for a moment to get our bearings back. Once our little break time is over, we start working on the first major content patch that will arrive later this Summer. Thanks for the feedback everyone! Keep it coming. Please bare in mind that most Balance Changes will only be applied on a brand new save!

BALANCE


Armor


  • Increased Player Armor durability by 20%, armor will now protect you for a fair bit longer.

UC-36 Assault Rifle


This makes the weapon behave a little closer to how it was in the Demo, especially after some additional upgrades.
  • Decreased Spread Per Shot for improved sustained accuracy
  • Increased Spread Recovery speed when the player is no longer firing

Difficulty Tweaks


Lower difficulties have been made a little easier.
  • (Ensign) Further reduced Enemy Health by 25%, further reduced Enemy Damage by 20%
  • (Lieutenant) Further reduced Enemy Health by 15%, further reduced Enemy Damage by 15%
  • (Commander)Further reduced enemy damage by 10%

Enemy Soldiers


  • Increased Stagger chances for most low tier enemies
  • Reduced movement speed for Engineers, and Rifleman who got an Attacker role

QUALITY OF LIFE


Improved Autosaves


  • Added system where entering older levels will create an autsave
  • Fixed an error where the game would not autosave before the first Juggernaut Fight

Improved Keycards


  • Drastically improved the Sight Range for Keycards, causing them to appear on the Automap much sooner. This was always meant to happen, but due to an oversight the distance was 256 units, instead of 1536.

Cloud Saving


  • Corrected Cloud Save directory. Due to an error this was not working. Please let us know if it works now!

BUG FIXES


  • Fixed a crash that could be caused by some objects failing to penetrate glass
  • Fixed credits being invisible at the end of the Episode
  • Fixed an infinite loop if a crushed soda can is crushed again by a door
  • Added some missing Patreon backer credits
  • Fixed a crash caused by Crawler Mines attacking a dead player
  • Toolbox Drawers no longer have an overly generous hitbox
  • Fixed typo where the Cricket Headshot upgrade mentioned 30% more damage instead of 60%.

I want to go back to the old build!



We will always include the option to revert to an older build of the game whenever a new update arrives! Just click on the version number in the Beta tab to get there. Any questions? Comment below. Have a fantastic week everyone! - Altered Orbit Studios


[ 2024-06-03 15:52:28 CET ] [ Original post ]



Selaco
Altered Orbit Studios
  • Developer

  • Altered Orbit Studios
  • Publisher

  • 2255-08-25
  • Release

  • Adventure Singleplayer
  • Tags

  • Game News Posts 21  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Very Positive

    (2857 reviews)


  • Review Score

  • https://selacogame.com/
  • Website

  • https://store.steampowered.com/app/1592280 
  • Steam Store



  • [0 B]

  • Public Linux depots


  • Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart AI and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features. Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery.


    The story takes place during a violent invasion of Selaco, the underground facility that's home to the surviving refugees after the fall of Earth. You play as Dawn, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders. While Selaco may take place in a large-scale conflict, much of it will be the personal story of Dawn, the center-piece of the game.


    • A lengthy story-driven campaign
    Selaco is a story-driven experience, and we don't say that lightly. A dedicated writer has been brought on board to assist with creating an engaging and believable sci-fi story and world.

    • Intense Action set pieces
    Turn the entire world into confetti with the destructive power of your weapons. Every single bullet will react properly with any materials or objects you hit. Our artists have created many different variations for each (voxel)object to ensure that the aftermath of each encounter is palpable. That once lavish office space now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.

    • Custom AI
    With our FEAR influence, writing proper AI was a goal from the get go. The enemy is fully aware of each other's presence and work together to take you down. They will keep their distance if you apply constant pressure on them, will rush you if you hide or run out of bullets, toss grenades if you use the same cover for too long, and much more. Hundreds of custom lines have been written and acted out, providing hints to the player about their current plans and tactics.

    • Full soundtrack
    Selaco is accompanied by a full length original soundtrack composed by an experienced musician who has worked on many games in the past.

    • Professional voice-acting.
    To help immerse players in the story and atmosphere of Selaco, professional voice actors have been brought on board. Dawn will be voiced by the incredibly talented Melissa Medina, with other casting choices revealed at a later date.

    • Extra Gamemodes
    Completing levels allows you to replay that level in Incursion Mode, an expanded version of that map where your skills will be tested against a near endless onslaught of enemies. Win incursion maps to gain bonuses to aid you throughout the campaign. New exclusive Incursion Levels and new mutators will also be unlocked as the campaign progresses.


    • Full open-source modding support
    Mod it till it breaks! Create new campaign experiences, modify or create your own content, port your favorite GZDoom mods. Anything goes!
    MINIMAL SETUP
    • OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
    • Processor: Intel i3 2100 or higherMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
    • Storage: 600 MB available space
    RECOMMENDED SETUP
    • OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
    • Processor: Intel i5-3570kMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM with OpenGL 3.3 (GeForce GTX 630 or higher)
    • Storage: 600 MB available space
    GAMEBILLET

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    GAMERSGATE

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    5.0$ (75%)
    12.99$ (35%)
    5.25$ (74%)
    2.7$ (70%)
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    1.0$ (80%)
    29.99$ (25%)
    3.9$ (70%)
    2.13$ (79%)
    4.37$ (78%)
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    15.99$ (20%)
    2.94$ (58%)
    0.6$ (92%)
    2.5$ (50%)
    0.75$ (92%)
    8.91$ (70%)
    7.5$ (50%)
    0.23$ (77%)
    18.0$ (55%)
    26.99$ (46%)
    3.75$ (75%)
    5.4$ (82%)
    11.04$ (45%)
    13.99$ (30%)
    2.25$ (85%)
    1.88$ (62%)

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