





Selaco is getting an Engine Upgrade - Beta Testers needed!
Moving forward, Selaco will be running on a vastly updated version of GZDoom. Selaco was based on GZDoom 4.8, with this new version running on GZDoom 4.13; roughly five years worth of improvements. We've made numerous changes to the engine ourselves over the years to make Selaco possible, some of which were rooted pretty deeply into how GZDoom functions. As such, the upgrade process required a lot of additional work to pull off. We want to ensure everything still works as intended by doing a public test with our playerbase (you!).
This new version of the engine is what we will be building on moving forward. It runs better, has better development tools, and we need it for some of the Chapter 2 content that I cannot talk about yet! We recently started a new engine-related project that aims to significantly improve Selacos performance across all systems. The upcoming State of Development in March will elaborate more on what we are trying to do. Before starting such an endeavor, it simply made the most sense to do this using an engine version that's the most future-proof.
We are mostly interested in the following:
The beta is available right now for everyone who owns Selaco. To enter, follow these steps to gain access: [olist] Go to your Steam Library
Right-click on Selaco
Click on Properties
On the left side of the new window, click on Betas
Select publicbetabranch in the dropdown menu
Wait for the download to finish
Start the game
[/olist]


Three options! [olist] Selaco has a very cozy Discord community that you are more than welcome to join. Feel free to give any input in the #Selaco-Lounge or #Experimental-Engine channels.
You can use our Steam Forums.
Email me directly via wesley@alteredorbitstudios.com.
[/olist]
A big "thank you!" to everyone who is willing to lend us a hand with this one. The more information we have, the faster things can get fixed!
Expect a new Game Update and State of Development blog post in March that goes in-depth on how the Early Access is coming along!
Kind regards,
- Nexxtic

[ 2025-02-27 19:40:32 CET ] [ Original post ]
Hey everyone,
We have our next Game Update planned for March, but before this can launch, we are looking for some players to help us test one of the major changes.
Allow me to elaborate on what is happening.
We are upgrading the engine!
Moving forward, Selaco will be running on a vastly updated version of GZDoom. Selaco was based on GZDoom 4.8, with this new version running on GZDoom 4.13; roughly five years worth of improvements. We've made numerous changes to the engine ourselves over the years to make Selaco possible, some of which were rooted pretty deeply into how GZDoom functions. As such, the upgrade process required a lot of additional work to pull off. We want to ensure everything still works as intended by doing a public test with our playerbase (you!).
Why does this engine upgrade matter?
This new version of the engine is what we will be building on moving forward. It runs better, has better development tools, and we need it for some of the Chapter 2 content that I cannot talk about yet! We recently started a new engine-related project that aims to significantly improve Selacos performance across all systems. The upcoming State of Development in March will elaborate more on what we are trying to do. Before starting such an endeavor, it simply made the most sense to do this using an engine version that's the most future-proof.
What information are we looking for?
We are mostly interested in the following:
- Stability Did you encounter any crashes?
- Bugs Any quirks you think are engine-related and werent there before?
- Performance Did you notice any changes in performance compared to the old engine? If so, was it better or worse?
- Does it launch? This is an important one. During earlier testing, users reported being unable to launch the game. We have fixed these issues since, but the more people we can get to test this new build, the more likely we are to fix any issues weve missed before the update goes live.
How do I enter?
The beta is available right now for everyone who owns Selaco. To enter, follow these steps to gain access: [olist]


Where can I report feedback?
Three options! [olist]

[ 2025-02-27 19:40:32 CET ] [ Original post ]
Selaco
Altered Orbit Studios
Developer
Altered Orbit Studios
Publisher
2255-08-25
Release
Game News Posts:
27
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(3661 reviews)
Public Linux Depots:
- [0 B]
Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart AI and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features. Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery.
The story takes place during a violent invasion of Selaco, the underground facility that's home to the surviving refugees after the fall of Earth. You play as Dawn, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders. While Selaco may take place in a large-scale conflict, much of it will be the personal story of Dawn, the center-piece of the game.
- A lengthy story-driven campaign
- Intense Action set pieces
- Custom AI
- Full soundtrack
- Professional voice-acting.
- Extra Gamemodes
- Full open-source modding support
MINIMAL SETUP
- OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
- Processor: Intel i3 2100 or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
- Storage: 600 MB available space
- OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
- Processor: Intel i5-3570kMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB of VRAM with OpenGL 3.3 (GeForce GTX 630 or higher)
- Storage: 600 MB available space
GAMEBILLET
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[ 1237 ]
MacGamestore
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