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Selaco
Altered Orbit Studios Developer
Altered Orbit Studios Publisher
2255-08-25 Release
Game News Posts: 30
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (3661 reviews)
Public Linux Depots:
  • [0 B]
Nightly Builds are Now Available!


Captains, From the moment we decided to launch into Early Access, weve aimed to make our development process as transparent as possible and bring our players along for the ride. A little over a month ago, we mentioned the so-called Nightly Builds in our patch notes, describing them as something we wanted to experiment with in the near future. Today is that day!

For those unfamiliar, a Nightly Build is a development build that updates daily. Basically, if any progress toward an update has been made, that progress will be uploaded to Steam before one of the developers goes to sleep. These builds are likely to be unstable, very buggy, and may not even work from time to time, but they can be very interesting for those who want to see how things are shaping up. With Nightly Builds becoming a thing, there are now 3 Branches players can pick from. Let's briefly go over these:

  • Default (none): This is where most players are. Everything here is thoroughly tested, polished, and stable. If this is your first time playing Selaco, this is the version we highly recommend.
  • Beta Branch: A curated version that combines several Nightly Builds from the past 23 weeks. Its our way of offering newer content with fewer bugs, making it more stable and playable.
  • Nightly: Untested changes that may not even work. Will the game boot up? Will VAC-Bots multiply? Who knows what happens in here! This is only recommended for those who want to stay deeply involved with the development process and report their thoughts early.
Important: Nightly development is all about the next possible update that we will launch onto Steam! If theres no new Nightly one day, dont worry! it usually means we were working on something bigger, like Chapter 2 content or features meant for a future update that arent ready to show just yet.

The best expectation is to have no expectations at all! Nightly Builds can go in any direction. Its entirely possible that the Nightly for that day wont even boot up successfully. Or, when were in the middle of reworking some systems, it might be so buggy that a normal playthrough becomes nearly impossible. Enemies might bleed red instead of purple, all pizza boxes might be empty, or Dawn might burp at random intervals. However, if a build goes well, you'll have access to the newest changes earlier than anyone else! You may even get to play around with (potentially stupid) experimental stuff that might never make it into the final game. If something goes wrong, you can always switch back to the Beta or Default branch. Just make sure to save often to avoid lost progress in case of a broken save

We're currently in the middle of a significant performance pass that reworks Smoke and Particle Effects from the ground up. Our goal is to keep them visually identical, but make them far more efficient in terms of CPU usage. Current tests show major improvements, especially during combat, but there's still a long way to go! Some things may look a little off in the Nightly Build as were in the process of migrating to the new particle system.


Similar to the Public Beta! [olist]
  • Go to your Steam Library
  • Right Click on 'Selaco'
  • Click on 'Properties'
  • On the right side of the screen, press 'beta'
  • Click on the Dropdown Menu
  • Select 'Nightly'
  • Wait for the download the finish [/olist] Going back to a more stable build works the same. Just click on PublicBeta or Default instead!

    Feedback is welcome, but not necessary! Really, it's entirely up to you. There's a solid chance we are fully aware of the issues, largely because it's all mid-development stuff. But if you believe it's something we can easily miss, or think it's worth mentioning, please do not hesitate to do so! Three options! [olist]
  • Selaco has a very cozy Discord community that you are more than welcome to join. Feel free to report anything in the Forum category.
  • You can use our Steam Forums.
  • Email me directly via wesley@alteredorbitstudios.com. [/olist] We're very excited to hear what everyone thinks of the Nightly Builds. Like most of what we're doing, it's a very experimental approach, but one we really enjoy doing. Thank you for sticking with us, as always!


    [ 2025-04-14 18:50:43 CET ] [ Original post ]


  • Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart AI and a fleshed out story taking place within an immersive game world. It draws inspiration heavily from F.E.A.R. in terms of action set pieces, while mixing traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features. Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery.


    The story takes place during a violent invasion of Selaco, the underground facility that's home to the surviving refugees after the fall of Earth. You play as Dawn, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders. While Selaco may take place in a large-scale conflict, much of it will be the personal story of Dawn, the center-piece of the game.


    • A lengthy story-driven campaign
    Selaco is a story-driven experience, and we don't say that lightly. A dedicated writer has been brought on board to assist with creating an engaging and believable sci-fi story and world.

    • Intense Action set pieces
    Turn the entire world into confetti with the destructive power of your weapons. Every single bullet will react properly with any materials or objects you hit. Our artists have created many different variations for each (voxel)object to ensure that the aftermath of each encounter is palpable. That once lavish office space now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris.

    • Custom AI
    With our FEAR influence, writing proper AI was a goal from the get go. The enemy is fully aware of each other's presence and work together to take you down. They will keep their distance if you apply constant pressure on them, will rush you if you hide or run out of bullets, toss grenades if you use the same cover for too long, and much more. Hundreds of custom lines have been written and acted out, providing hints to the player about their current plans and tactics.

    • Full soundtrack
    Selaco is accompanied by a full length original soundtrack composed by an experienced musician who has worked on many games in the past.

    • Professional voice-acting.
    To help immerse players in the story and atmosphere of Selaco, professional voice actors have been brought on board. Dawn will be voiced by the incredibly talented Melissa Medina, with other casting choices revealed at a later date.

    • Extra Gamemodes
    Completing levels allows you to replay that level in Incursion Mode, an expanded version of that map where your skills will be tested against a near endless onslaught of enemies. Win incursion maps to gain bonuses to aid you throughout the campaign. New exclusive Incursion Levels and new mutators will also be unlocked as the campaign progresses.


    • Full open-source modding support
    Mod it till it breaks! Create new campaign experiences, modify or create your own content, port your favorite GZDoom mods. Anything goes!

    MINIMAL SETUP
    • OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
    • Processor: Intel i3 2100 or higherMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Anything capable of running OpenGL 4.0 (eg. ATI Radeon HD 57xx or Nvidia GeForce 400 and higher)
    • Storage: 600 MB available space
    RECOMMENDED SETUP
    • OS: Linux 64-bit | Ubuntu 18.04 | Mint 19 | Debian 10
    • Processor: Intel i5-3570kMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM with OpenGL 3.3 (GeForce GTX 630 or higher)
    • Storage: 600 MB available space

    GAMEBILLET

    [ 6062 ]

    16.79$ (16%)
    8.39$ (16%)
    12.08$ (60%)
    30.74$ (12%)
    5.03$ (16%)
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    GAMERSGATE

    [ 2063 ]

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    1.28$ (91%)
    MacGamestore

    [ 4245 ]

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