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Episode 1 WIDE Update

Big update to look and feel of entire episode 1! Campaign mode: tweak pacing and level design, shotgun may now be obtained on level 3 Arcade mode: shotgun may now be given by rng god earlier than level 4 Special Rooms

  • Special Room's voxel map may now spawn rotated making level more random
  • Add new special rooms
  • Remaster old rooms
Remaster room links:
  • Room links / connections / doorways (however you want to call it) now have procedural size and offset, making levels more WIDE
  • Links in outdoor maps now don't have silly link ceiling
  • Add more variations of locked doors (size)
Outdoor map rooms now have correct wall size in relation to neighbors Add procedural 'doors' to doorways to hide ugly room loading (and somehow help indicate maze direction?) Tweak AI processing Difficulty tweaks:
  • "Arena" rooms have 1.5x base difficulty because they're more open by nature
  • Enemy projectiles have more lifetime before de-spawning
  • "Chaser" moves a little faster
  • "Big B." will not attempt to shoot hurting and spawner projectile at same time (so less friendly fire)
Minor bugfixes / tweaks
  • Fix dialog to pickup powerup not appearing when player opens treasure chest by hand
  • Enemies spawned dynamically (during boss) autonomically free their slots, allowing boss to spawn more enemies again
  • Enemies: fix walking animation not triggering when loosing line-of-sight to player
  • Rename option "Legacy Campaign Generation" -> "Do not randomize campaign seed" to avoid confusion
  • Update some wording in manual


[ 2022-04-10 14:45:22 CET ] [ Original post ]

The Creature of Chaos
Jakub Miksa Developer
Jakub Miksa Publisher
mid March Release
Game News Posts: 8
🎹🖱️Keyboard + Mouse
Very Positive (109 reviews)
Public Linux Depots:
  • Linux-64 [340.88 M]
Ever wanted visit one of Dracul's castles? Wondered how do they keep changing? Maybe experience non-euclidean horrors and confusion first hand?
You're in luck!

For the first time in history, we're opening Zlowrogowo Castle to the public!

Fast Paced Fps Action

Run and gun everything that moves. Take monsters from safe distance with your trusty revolver, go close and personal with double barrel shotgun or even use enemies against each other. Go explore off the main path and you may find artifacts that make you stronger, just be careful not to get lost...

Both purely procedural and handmade locations

The castle and it's surrounding grounds always change and most of areas you'll see only once.
Few rooms resists chaos, but this doesn't mean they're safe...

Variety of game modes

  • Campaign mode - tackle main path that leads deeper into the castle and face fearsome guardians at the end of each zone.
  • Arcade mode in which you will be given limited time to go as far - and score as much - as possible.
  • Custom map mode - play around with map generator and create your own levels.

MINIMAL SETUP
  • OS: Debian or Arch based distro
  • Processor: Intel Core i5-8250UMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Intel UHD Graphics 620
  • Storage: 340 MB available space
RECOMMENDED SETUP
  • Graphics: Nvidia GTX 1060
GAMEBILLET

[ 6140 ]

5.35$ (73%)
24.87$ (17%)
22.24$ (11%)
17.39$ (13%)
35.59$ (11%)
23.95$ (20%)
33.96$ (15%)
39.95$ (11%)
25.79$ (14%)
5.09$ (15%)
11.64$ (71%)
8.68$ (71%)
2.53$ (83%)
16.99$ (15%)
7.11$ (11%)
12.89$ (79%)
2.27$ (89%)
16.95$ (15%)
3.00$ (90%)
15.29$ (15%)
0.81$ (84%)
21.22$ (15%)
38.21$ (15%)
12.71$ (15%)
17.79$ (11%)
7.43$ (17%)
5.03$ (16%)
12.59$ (16%)
17.79$ (11%)
24.84$ (50%)
GAMERSGATE

[ 1688 ]

3.19$ (79%)
13.99$ (30%)
8.99$ (10%)
1.7$ (83%)
12.5$ (75%)
7.5$ (50%)
2.81$ (89%)
3.0$ (80%)
5.0$ (75%)
10.13$ (77%)
12.39$ (38%)
5.4$ (73%)
4.2$ (65%)
3.51$ (88%)
8.5$ (83%)
16.2$ (73%)
4.88$ (62%)
6.38$ (57%)
10.87$ (57%)
19.99$ (20%)
2.63$ (62%)
4.39$ (69%)
2.04$ (74%)
5.0$ (80%)
11.24$ (63%)
9.59$ (36%)
5.63$ (62%)
2.5$ (90%)
18.0$ (55%)
7.48$ (66%)

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