PATCH NOTES 0.23.54
[ 2023-03-02 17:02:10 CET ] [ Original post ]
HOUSE KEEPING and QOL
- general bug fixes and crash fixes
- improved gamepad support
- enabling volume and framerate control on mobile (up to 120fps on selected devices)
- making player animations more responsive to inputs to avoid the "moonwalk effect"
- adding max energy text below current energy
- improving readability for some UI elements
- "breathing" idle animation to the player sprite
- setting battle sound effects to not play more than 8 times a second
- enlarging effect for battle sprites when on hit
- numbers below 9999 are unformatted
- numbers below 1M will only show up to 2 decimal places (99.99k, 99k, 99.9k)
- reducing input lock time when changing maps (less time stopped after loading a map)
- updated Post FX effects to be a bit lighter for mobile devices
- drastically improving the main menu loading, no more 10 seconds lock when going to the main menu
- fixing missing mobs on last normal game map and new maps
- updating +6 +9 and +12 item effect
- reducing player immunity time from 5 to 3 seconds
- updating video skips amount
NEW STUFF
- adding 4 new ticket skins
- adding 2 new paid skins
- adding 2 500k heroes after the 200k heroes
- adding 4 new heroes, unlocked by playing the awaken mode
- adding def relics
- hiding locked hero sprites
BALANCE CHANGES
- changing Necromancer stat bonus from 50% agi to 50% hp
- buffing Assassin attack bonus from 100% to 125%
- changing valk and crimson base stats to +100% hp and +25% def
- reflecting raw attack instead of the damage taken
- rage now boosts attack instead of damage
- concentration now increases raw attack instead of damage dealt
- buffing level 1 concentration attack boost by +5%
- changing swiftness to AS% bonus, calculated before concentration reduction
- nerfing def relics from 50/80/125 to 50/75/120
- nerfing hp relics from 35/50/70to 35/45/65
AWAKEN MODE
- unlocked after beating the Illusion
- you'll start the game from the start but with a stat point boost that increases every time you awaken
- when you awaken you lose all equipment, but all relics are kept
- awaken abilities are unlocked after a certain awakening numbers
- new area with 5 new bosses
Hero's Quest: Automatic Roguelite RPG
Murilo Bastos
Murilo Bastos
2022-03-31
Indie Strategy RPG Singleplayer
Game News Posts 8
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(154 reviews)
https://store.steampowered.com/app/1641240 
[233.91 M]
Hero's Quest is an Automatic Roguelite RPG with steady progression. Explore the world and challenge yourself to reach the highest levels within limited energy!
Your goal is to reach the highest level and get as far as you can with a limited number of battles. You'll start every journey with 20 Energy Points (EP). You can earn lots of gold by defeating your enemies and Bosses. Tons of weapons and equipment to choose from and improve your stats.
Features
- Diverse world with multiple enemies and maps
- Roguelite, you'll always get stronger every time you start a new adventure
- Automatic battle
- Skill Tree, tons of Skills to match your play style
Your goal is to reach the highest level and get as far as you can with a limited number of battles. You'll start every journey with 20 Energy Points (EP). You can earn lots of gold by defeating your enemies and Bosses. Tons of weapons and equipment to choose from and improve your stats.
Features
- Diverse world with multiple enemies and maps
- Roguelite, you'll always get stronger every time you start a new adventure
- Automatic battle
- Skill Tree, tons of Skills to match your play style
MINIMAL SETUP
- Processor: x64 architecture with SSE2 instruction set support.Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL capable
- Storage: 500 MB available space
- Processor: x64 architecture with SSE2 instruction set support.Memory: 4096 MB RAM
- Memory: 4096 MB RAM
- Graphics: OpenGL capable
- Storage: 500 MB available space
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[ 3221 ]
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