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Join us on a stream where we share anecdotes and behind the scenes about the development of Pompom: The Great Space Rescue. About the Stream : Stream will Start with Main Developer Willem Rosenthal will host a stream of the game and talk about development stories on the Steam page of the game. Then, Bruno Leni, the artist who made the in-game cutscene art and cover art plays and talks about his experience and inspirations working on the games cutscenes. Finally, Lead Product Manager Alexandre Lemieux will cast more casual gameplay and share his gamer feeling about the game vibe.
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