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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello Crashers. I'm very happy to announce that the newest iteration of Crashed Lander is done and ready for release. It's been a long road from the first prototype, my first One Game a Month version, through IndieGoGo, the VR enabled 2.0 release - and now on to this big new update for Steam! Many thanks to all of my early supporters, Greenlight voters, and everyone who's already purchased and played the game. Your feedback and support has been very important to me. I've decided to offer up the Windows version of the game first. I want to make sure I have all of this Steam stuff worked out properly and that I'm able to properly support new players in case of any problems. Once I feel that things are running smoothly, I'll add the Linux and OSX versions. They'll also be a new version of the free demo version coming in the next few weeks. After that I have plans for a brand new game mode - but I want to keep the details a secret for a while yet. :) I also want to add Steam achievements and cloud saving. That was all just a little to much for me to wrap my head around while getting ready for this initial release. I'll be watching the forums here closely, using them as the official place for questions, comments and suggestions. I'd love to hear what you have to say about Crashed Lander and will take suggestions into consideration as I continue to iterate on the game.
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