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Outwit gravity, race the clock, explore new worlds.


Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You've built a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between speed and control.


If you’re brave enough to try Hard Mode you’ll be flopping around like a QWOPy, low gravity turtle. With a little practice you’ll be zippin' around doin' barrel rolls. You’ll see sites from the cutting edge of fractal mathematics – bizarre, organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. Each level is a detailed hand-crafted environment that encourages the player to explore - and goof around! You can also pilot your lander in virtual reality with your Oculus Rift.

  • 25 levels to conquer and explore in pad Hopper mode
  • 20 levels in Ring Runner mode - fly through custom courses
  • Full Oculus Rift support - including a version for runtime 1.3. There's also a beta that works with the HTC Vive.
  • Full (xbox 360) controller support
  • Hidden collectibles on every level
  • Earn stars and track your progress through all 45 levels
  • An hour of spacey, glitch-hop music - mp3's included!
  • Windows, OSX, and Linux!
Crashed Lander
Don WhitakerDeveloper
Brain BlinksPublisher
2015-02-04Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (37 reviews)
VR Support
Keyboard & Mouse: 1
Gamepad Support: 1
Standing: 1
Seated: 1
Public Linux Depots:
  • Crashed Lander Linux [1.15 G]
New Beta Version Available

Howdy Crashers! I've posted a new version of Crashed Lander to the Beta channel for all platforms. This version includes a new camera system and a few other cosmetic changes. It also includes some player-suggestions additions like a toggle for inverted mouselook and adjustments for the gamepad deadzone.

To opt-in to the beta channel: Right-click on the game icon in your library, choose Properties from the pop-up menu, click on the Betas tab, then choose the _beta option inthe drop-down menu. Your game should update itself to the new version automatically.

If you do try the beta I'd love to hear how it's working for you. Drop a note over on the forums or send me a message at BrainBlinks.com. Once I'm sure that the new version is working I'll push it over to the main channel for everyone to play.

July 6th - v2.6 beta

  • New, smoother camera. The cam now zooms out a little as the lander speeds up and smooths out the transition when you turn sharply. Looks nice and should be more comfortable for some people in VR.
  • New keys to control the gamepad deadzone - 0 and 9. This should help folks who have old, very loose gamepads. Player suggestion.
  • New key to toggle inverted mousleook - V. Player Suggestion.
  • New version of the Sky is Falling and Ring Runner Twins levels. The landscapers finally came by and spruced the place up. :) New particle effects on these levels, too.
  • New path the the Ring Runner Horns level.
  • Optimized the Jungle Fog levels. The old version was causing poor performance on the Rift, so I cleaned it up a bit and put in a more efficient fog effect.
  • Both game modes now share the same control scripts. This will make it easier to make changes in the future.
  • New Brain Blinks splash screen on load. Skippable with spacebar or mouseclick.
  • Music is now off on the tutorial level. Player Suggestion.
    Fixed a glitch where game gets stuck in slow-motion mode when restarting.
  • New particle effects when the lander explodes.

[ 2015-07-06 18:31:28 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 14
  • Processor: Dual Core 2 GhZMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD4000 or equivalent
  • Storage: 900 MB available spaceAdditional Notes: Linux version is experimental. please try the free demo before purchasing to see if it works on your setup.
  • Memory: 2 GB RAM
  • Recommended Setup

    • OS: Ubuntu 14
    • Processor: Intel Core i5 or equivalentMemory: 2 GB RAM
    • Graphics: NVidia 560ti or equivalent
    • Storage: 900 MB available spaceAdditional Notes: To run in VR mode at 75 fps. this should be considered minimum requirements.
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