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Work continues on v2.6 beta

I posted a new beta version of Crashed Lander last week. I made some pretty big changes 'under the hood' and it caused more problems that I'd anticipated. Thanks to Deozaan and some other crashers I'm finding mistakes and squashing lots of bugs. I'll be leaving the new version in beta for a while longer as I get it all worked out. Some of the stuff we've found and fixed so far:

  • I think I've fixed the jittery camera. *crosses fingers* Still tweaking the new camera smoothing settings but I do like the way the cam is angling down as the player descends.
  • propane tanks now stay around after breaking off of lander
  • Earned stars should be saving and displaying correctly
  • Fixed a problem with the Pause menu where the Next Level would get stuck on screen and the player could not progress.
Things we've found but still need fixing.
  • New fog effect on Jungle level is not working properly for some.
  • Mouse pointer too shy to come out of hiding at end of level or when crashing.
  • Use new gamepad deadzone setting on menu controls, too.
I've also been tinkering with a new addition for VR mode - a simple 'cockpit'. Having a stable visual reference seems to help a lot of VR users who are prone to VR sickness. I've done some quick tests with a cage around the follow cam and it definitely makes for a more comfortable feeling. Still working on the look and size of the cage but I'll be adding that to the beta soon. A little bonus - the perceived depth of the scene is improved since there is always something close to the camera to contrast with the more distant objects.


[ 2015-07-15 20:44:16 CET ] [ Original post ]



Crashed Lander
Don Whitaker
  • Developer

  • Brain Blinks
  • Publisher

  • 2015-02-04
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 37  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (41 reviews)


  • Review Score

  • http://CrashedLander.com
  • Website

  • https://store.steampowered.com/app/340450 
  • Steam Store

  • The Game includes VR Support

    Keyboard & mouse

     1 

     

    Gamepad support

     1 

     

    Standing

     1 

     

    Seated

     1 

     

    Crashed Lander Linux [1.15 G]

  • Public Linux depots

  • Outwit gravity, race the clock, explore new worlds.

    Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You've built a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between speed and control.

    If you’re brave enough to try Hard Mode you’ll be flopping around like a QWOPy, low gravity turtle. With a little practice you’ll be zippin' around doin' barrel rolls. You’ll see sites from the cutting edge of fractal mathematics – bizarre, organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. Each level is a detailed hand-crafted environment that encourages the player to explore - and goof around! You can also pilot your lander in virtual reality with your Oculus Rift.

    • 25 levels to conquer and explore in pad Hopper mode
    • 20 levels in Ring Runner mode - fly through custom courses
    • Full Oculus Rift support - including a version for runtime 1.3. There's also a beta that works with the HTC Vive.
    • Full (xbox 360) controller support
    • Hidden collectibles on every level
    • Earn stars and track your progress through all 45 levels
    • An hour of spacey, glitch-hop music - mp3's included!
    • Windows, OSX, and Linux!
    MINIMAL SETUP
    • OS: Ubuntu 14
    • Processor: Dual Core 2 GhZMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Intel HD4000 or equivalent
    • Storage: 900 MB available spaceAdditional Notes: Linux version is experimental. please try the free demo before purchasing to see if it works on your setup.
    RECOMMENDED SETUP
    • OS: Ubuntu 14
    • Processor: Intel Core i5 or equivalentMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: NVidia 560ti or equivalent
    • Storage: 900 MB available spaceAdditional Notes: To run in VR mode at 75 fps. this should be considered minimum requirements.
    GAMEBILLET

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    GAMERSGATE

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