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New Beta version with support for Oculus Runtime 0.7

I've posted another beta version of Crashed Lander for Windows that includes support for the Oculus runtime v0.7. I also went ahead and updated the game from Unity 4 to Unity 5, which turned out to be a *lot* of work. Big changes to the physics engine meant that I had to re-configure and re-jigger every active object in the game. Making the switch means that I get to use Unity's built-in support for the Rift which will make it much easier to keep up with changes to the Oculus SDK/runtime. Here's a run-down of what's changed in v2.6beta

  • Updated game engine from Unity4 to Unity5
  • Updated to Steamworks.net version 2.6
  • Convex mesh colliders on all game objects
  • Re-configured all active obejcts with Physics based joints and springs
  • Tri-planar shaders on all terrains - no more texture stretching
  • New version of the Outside In level.
  • Oculus Rift is now detected automatically. Use 'Play On Rift' launch option until the beta makes it to the main branch.
  • Fixed problems with cursor on pause menu
  • New fog effect on Jungle Fog levels
This update also includes changes from the previous Beta like: Smoother camera follow, new particle effects, FOV controls, and gamepad deadzone controls I did my best to duplicate the previous 'bouncy' feel of the ship, but it does feel slightly different than previous versions. Controls are just a bit snappier and the thrusters can take just a little more abuse before breaking. You can opt-in to the beta by right-clicking on Crashed Lander in your Steam client, choosing Properties, clicking on the Betas tab, and selecting 'beta" from the drop down menu.


[ 2015-10-06 20:48:10 CET ] [ Original post ]



Crashed Lander
Don Whitaker
  • Developer

  • Brain Blinks
  • Publisher

  • 2015-02-04
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 37  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (41 reviews)


  • Review Score

  • http://CrashedLander.com
  • Website

  • https://store.steampowered.com/app/340450 
  • Steam Store

  • The Game includes VR Support

    Keyboard & mouse

     1 

     

    Gamepad support

     1 

     

    Standing

     1 

     

    Seated

     1 

     

    Crashed Lander Linux [1.15 G]

  • Public Linux depots

  • Outwit gravity, race the clock, explore new worlds.

    Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You've built a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between speed and control.

    If you’re brave enough to try Hard Mode you’ll be flopping around like a QWOPy, low gravity turtle. With a little practice you’ll be zippin' around doin' barrel rolls. You’ll see sites from the cutting edge of fractal mathematics – bizarre, organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. Each level is a detailed hand-crafted environment that encourages the player to explore - and goof around! You can also pilot your lander in virtual reality with your Oculus Rift.

    • 25 levels to conquer and explore in pad Hopper mode
    • 20 levels in Ring Runner mode - fly through custom courses
    • Full Oculus Rift support - including a version for runtime 1.3. There's also a beta that works with the HTC Vive.
    • Full (xbox 360) controller support
    • Hidden collectibles on every level
    • Earn stars and track your progress through all 45 levels
    • An hour of spacey, glitch-hop music - mp3's included!
    • Windows, OSX, and Linux!
    MINIMAL SETUP
    • OS: Ubuntu 14
    • Processor: Dual Core 2 GhZMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: Intel HD4000 or equivalent
    • Storage: 900 MB available spaceAdditional Notes: Linux version is experimental. please try the free demo before purchasing to see if it works on your setup.
    RECOMMENDED SETUP
    • OS: Ubuntu 14
    • Processor: Intel Core i5 or equivalentMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: NVidia 560ti or equivalent
    • Storage: 900 MB available spaceAdditional Notes: To run in VR mode at 75 fps. this should be considered minimum requirements.
    GAMEBILLET

    [ 5951 ]

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    GAMERSGATE

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    6.8$ (66%)
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    2.63$ (62%)
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    8.44$ (66%)
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    1.28$ (87%)
    6.0$ (85%)
    0.68$ (83%)
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    3.0$ (92%)
    1.2$ (85%)
    10.19$ (32%)
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    1.69$ (89%)
    8.0$ (60%)
    1.35$ (89%)

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