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Crashed Lander v3.0 is ready for testing.
Howdy Crashers. I've been working on another big update for Crashed Lander - version 3.0! This version includes all of the updates from the past year, plus:
- Spiffy new menus - the old ones were wonky. Built the new ones using Unity's UI tools and a little more planning. ːspazwinkyː Cool 360 panoramas give you a glimpse of the level before loading.
- Improved VR support. Now works easily on monitor, Rift, and Vive.
- First person camera. Often requested and quite a bit of fun. Switch cameras with the B button or C key
- Pause button fully pauses the game. The slow motion was neat but hard to go get a cup of coffee before you crashed and burned.
- New levels on the way later this week.
You can try out the v3beta for WIndows now. Just right-click on the game in your Steam Library, choose Properties, click the Betas tab, then choose v3beta from the dropdown menu. I'll start a thread in the forums for feedback and suggestions. I'd especially like to hear from VR players, and anyone playing on slower machines with integrated graphics cards.
Forum Thread for Feedback
[ 2016-07-28 15:13:59 CET ] [ Original post ]
Crashed Lander
Don Whitaker
Developer
Brain Blinks
Publisher
2015-02-04
Release
Singleplayer Tags
Game News Posts:
37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(41 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Seated: 1
Public Linux Depots:
- Crashed Lander Linux [1.15 G]
Outwit gravity, race the clock, explore new worlds.
Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You've built a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between speed and control.
If you’re brave enough to try Hard Mode you’ll be flopping around like a QWOPy, low gravity turtle. With a little practice you’ll be zippin' around doin' barrel rolls. You’ll see sites from the cutting edge of fractal mathematics – bizarre, organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. Each level is a detailed hand-crafted environment that encourages the player to explore - and goof around! You can also pilot your lander in virtual reality with your Oculus Rift.
Crashed lander is a gravity-based arcade game inspired by classics like Lunar Lander and Space Taxi. You've built a janky craft out of propane tanks and spare parts. Pilot it from pad to pad trying to beat your best time – then flirt with that fine line between speed and control.
If you’re brave enough to try Hard Mode you’ll be flopping around like a QWOPy, low gravity turtle. With a little practice you’ll be zippin' around doin' barrel rolls. You’ll see sites from the cutting edge of fractal mathematics – bizarre, organic shapes, arcane archaeological digs, and all manner of WTFderful alien vistas. Each level is a detailed hand-crafted environment that encourages the player to explore - and goof around! You can also pilot your lander in virtual reality with your Oculus Rift.
- 25 levels to conquer and explore in pad Hopper mode
- 20 levels in Ring Runner mode - fly through custom courses
- Full Oculus Rift support - including a version for runtime 1.3. There's also a beta that works with the HTC Vive.
- Full (xbox 360) controller support
- Hidden collectibles on every level
- Earn stars and track your progress through all 45 levels
- An hour of spacey, glitch-hop music - mp3's included!
- Windows, OSX, and Linux!
MINIMAL SETUP
- OS: Ubuntu 14
- Processor: Dual Core 2 GhZMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD4000 or equivalent
- Storage: 900 MB available spaceAdditional Notes: Linux version is experimental. please try the free demo before purchasing to see if it works on your setup.
- OS: Ubuntu 14
- Processor: Intel Core i5 or equivalentMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVidia 560ti or equivalent
- Storage: 900 MB available spaceAdditional Notes: To run in VR mode at 75 fps. this should be considered minimum requirements.
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