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Due to the prolonged (and continuing) beta period, it's been a while since the last floor update. So here are some harpies; a Hut + Lair combo that should pair well with the Beastmaster.
This is still a beta release; anyone can opt in to the beta from the game's properties in the Steam library. It's pretty stable, with a lot of interesting changes. You shouldn't lose any progress for participating--nor when the beta period comes to a close--, so it's pretty risk free, as well. I greatly appreciate the feedback I receive on these changes.
And there are a few more additions in this update. I am slowly introducing some new Hoard elements, and there are two in this update: dirt blocks and anchor stones. Dirt blocks are a minor nuisance that randomly appear in the Hoard as you dig; they disappear when they drop any distance, but they help convey that there are tiles that behave differently from the typical resources and items.
Anchor stones are a bit trickier; they lock their row/column, preventing slides that would otherwise move them. They can be matched with any color, but do not count as a tile toward a match (you must match four other adjacent tiles--they can be used to link two regions, though). However, they do bump up your multiplier a bit when removed.
My eventual goal is to use these and other new elements in plot goals to increase the challenge as you progress. They'll become less prominent outside of plots (and nonexistent in Casual Mode). The details of their appearance and role is up for debate, though, and I'd love to hear your thoughts! ːtotfedoraː
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