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[Beta] 2016.05.22: Controller and Cloud Support*

Tonight's update adds two of the most requested features to the beta release (you can opt in from the Betas tab in the game's Properties in your Steam Library), but *there are some caveats and areas where I'll need your help! I'm afraid I only have access to two controllers and one OS in my workspace,so the only controllers that are definitely supported are XBox 360 and XBox One controllers, and they *may* only work on Windows. That should cover a bunch of you, but it's still awfully restrictive; fortunately, if you have access to some other controllers or OSes, you can help me add support for your controller/OS combo by using a simple controller debugging option I've included: see this thread for details! The game is almost completely playable with a controller, minus a few advanced UI elements (floor movement, option menu sliders, and most noticeably codex navigation--it can be opened and closed, but there is no mechanism for browsing). I think there is definitely room for improvement; I am still working on adding appropriate tooltips for all elements and giving the navigation a bit more clarity, but this is something I can continue to work on while gathering feedback and building controller profiles. Please let me know your thoughts on anything and everything controller-related =). Steam Cloud deployment is directly tied to the little icon that tells people that the game has Steam Cloud support, but because this is a beta release and not a standard release going out to everyone, I cannot tick the box to turn this completely on. There is, however, a secret checkbox that allows cloud saving to work for intrepid individuals without making it immediately available to everyone; if you are interested in helping me test cloud support, shoot me a friend request, and I can help you enable it on your end. Here, too, testing across non-Windows OSes would be greatly appreciated! Controller support represents the last of my major objectives for this wave of beta changes. I plan to spend the next week polishing, fixing bugs, updating in-game help, adjusting some achievements, and making some other minor additions. If all goes well, I hope to push the beta changes out to the standard release by early next week. Thanks again for all of your excellent suggestions and bug reports; everything's coming together thanks to you! ːtotcordialː

Changelog


Additions:
  • Controller support
  • Cloud saving support (prophecy progress and current game)
  • Controller polling debug output--can be accessed from the main menu with F2
  • Added a message log warning when heroes are nearing the Sanctum
Changes:
  • Rearranged some save data. The only noticeable thing should be that your banner settings will reset (sorry), because it is being saved differently to persist across the Cloud
  • Prophecies message icons now display items, heroes, or banners they unlock, if they don't unlock a floor (they previously looked very plain)
  • Removed Casual Mode; the "full experience" is generally cleaner than it was when Casual Mode was introduced, and the game is a bit smarter about scaling now--and continued improvement is likely
  • First wave timer now starts only when a floor has been built and a move has been made; legacy floors will cause the game to start with the first move, as before, but a fresh dungeon will be safe until a floor is built--this is to aid beginners
  • Gave plots and prophecies some new icon frames in the message log
Fixes:
  • Banners unlocked count was off by one
  • It was possible to set "negative" colors using the option sliders


[ 2016-05-23 04:28:50 CET ] [ Original post ]

Tomb of Tyrants
Jake Huhman Developer
Jake Huhman Publisher
2015-06-25 Release
Game News Posts: 43
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (229 reviews)
The Game includes VR Support
Public Linux Depots:
  • ToT Linux Content [103.39 M]
  • ToT Linux64 Content [100.92 M]

The Hook:

Claim and defend the titular Tomb against waves of greedy adventurers by matching tiles to construct and fill your deadly dungeon with traps, minions, and more! In an unorthodox blend of Tetris and Dungeon Keeper, clearing tiles rewards you with resources and space for vertical expansion, putting distance and dangers between invading hero-types and your squishy Tyrant.

The Rundown:

  • A unique blend of tower-defense strategy, simulation, RPG, and puzzling!
  • Slick, simple, and frenetic matching mechanics, where reflexes and planning are both rewarded!
  • Lovingly pixeled characters, settings, and items!
  • Single-sitting sessions with long-term unlocks, gradually taking your game from newbie-friendly to deep and cerebral!
  • Tons of diverse floors, items, minions, heroes, and more, to discover and exploit--And more to come!
  • Tactically emergent gameplay, spawning new strategies and builds as your game evolves!
  • Frequent updates and direct responses to player feedback!

The Future:

Tomb of Tyrants is a mechanically refined and creatively flexible title with a lot of room for expansion. It may no longer be an Early Access title, but it remains in a very active development cycle, which has drastically improved mechanics and more than doubled the game's content since release! I, Jake Huhman, have been listening and responding to your posts, screenshots, reviews, and friend requests, because I want the community to continue to hold tremendous influence over the game's future! Thank you for all of your comments, suggestions, and support!

MINIMAL SETUP
  • OS: Ubuntu 12.04 or LaterMemory: 1 GB RAMGraphics: Pixel Shader 2.0Storage: 200 MB available spaceAdditional Notes: Java 1.6
  • Memory: 1 GB RAM
  • Graphics: Pixel Shader 2.0
  • Storage: 200 MB available spaceAdditional Notes: Java 1.6
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 or LaterMemory: 1 GB RAMGraphics: Pixel Shader 2.0Storage: 200 MB available spaceAdditional Notes: Java 1.6
  • Memory: 1 GB RAM
  • Graphics: Pixel Shader 2.0
  • Storage: 200 MB available spaceAdditional Notes: Java 1.6
GAMEBILLET

[ 6102 ]

29.72$ (15%)
16.97$ (15%)
50.39$ (16%)
15.11$ (16%)
6.22$ (11%)
50.39$ (16%)
4.12$ (17%)
19.59$ (22%)
8.25$ (17%)
4.44$ (11%)
4.09$ (18%)
16.96$ (15%)
33.59$ (16%)
8.29$ (17%)
16.99$ (15%)
11.04$ (15%)
3.51$ (12%)
22.99$ (8%)
16.97$ (15%)
5.77$ (17%)
15.11$ (16%)
17.79$ (11%)
8.89$ (11%)
16.97$ (15%)
15.26$ (15%)
16.99$ (15%)
48.98$ (18%)
8.89$ (11%)
35.59$ (11%)
20.65$ (17%)
GAMERSGATE

[ 842 ]

4.25$ (57%)
2.55$ (83%)
0.5$ (49%)
4.25$ (91%)
14.62$ (41%)
7.64$ (36%)
4.2$ (65%)
0.68$ (91%)
5.1$ (66%)
1.02$ (83%)
9.34$ (53%)
6.38$ (57%)
5.0$ (50%)
5.1$ (74%)
7.44$ (70%)
4.75$ (41%)
0.53$ (95%)
0.43$ (78%)
2.0$ (50%)
3.83$ (62%)
1.08$ (91%)
2.55$ (83%)
0.75$ (92%)
0.6$ (91%)
16.19$ (46%)
0.5$ (49%)
0.53$ (92%)
0.77$ (61%)
0.64$ (87%)
2.13$ (79%)

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