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2016.06.04: Forest Forces


Courtesy of your reports and requests this week, 2016.06.04 is an accumulation of fixes and minor features alongside a new hero pack: Forest Forces, featuring a Centaur Skirmisher, Forest Spirit, and Unicorn. And a banner that removes corruption immunity from characters like the Paladin and Unicorn. Thank you again for your continued support; the notes don't cover quite all of the stuff I've deployed over the last few days, but some items are very minor (like additional Codex entries or adjustments to certain character abilities). Please, keep the feedback coming! ːtotcordialː

Changelog


Additions:
  • Forest Forces hero pack (requires Trusty Steed, Druids, and either Wildwood or Snare); Centaur Skirmisher, Forest Spirit, Unicorn + Dark Horse banner
  • Advanced settings file (ToTAdvanced, found in your system's user folder /.prefs), allowing explicit overrides for framerate and full screen resolution--experiment at your own risk (but if you have problems, please let me know)!
Changes:
  • Match effect bonuses, like Flesh healing, are now capped at 5 bonuses per resource per match
  • Reduced hero spawn levels assaulting smaller, younger dungeons
  • Barrows prophecy no longer requires levelling skeletons
Fixes:
  • Reinforcements that had an additional floor pre-req (such as the Ghoul or Wight) were shown as buyable (incorrect), but unavailable with no explanation
  • Minions and heroes could lose their position in combat when restoring a session
  • Lots of level up sounds were playing when restoring a game session
  • Music could be superseded at start-up and fail to continue playing
  • Potions could heal doomed minions, placing them in a weird limbo between dead and alive
  • Corruption immunity wasn't applying to the Conscience


[ 2016-06-04 05:27:18 CET ] [ Original post ]

Tomb of Tyrants
Jake Huhman Developer
Jake Huhman Publisher
2015-06-25 Release
Game News Posts: 43
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (229 reviews)
The Game includes VR Support
Public Linux Depots:
  • ToT Linux Content [103.39 M]
  • ToT Linux64 Content [100.92 M]

The Hook:

Claim and defend the titular Tomb against waves of greedy adventurers by matching tiles to construct and fill your deadly dungeon with traps, minions, and more! In an unorthodox blend of Tetris and Dungeon Keeper, clearing tiles rewards you with resources and space for vertical expansion, putting distance and dangers between invading hero-types and your squishy Tyrant.

The Rundown:

  • A unique blend of tower-defense strategy, simulation, RPG, and puzzling!
  • Slick, simple, and frenetic matching mechanics, where reflexes and planning are both rewarded!
  • Lovingly pixeled characters, settings, and items!
  • Single-sitting sessions with long-term unlocks, gradually taking your game from newbie-friendly to deep and cerebral!
  • Tons of diverse floors, items, minions, heroes, and more, to discover and exploit--And more to come!
  • Tactically emergent gameplay, spawning new strategies and builds as your game evolves!
  • Frequent updates and direct responses to player feedback!

The Future:

Tomb of Tyrants is a mechanically refined and creatively flexible title with a lot of room for expansion. It may no longer be an Early Access title, but it remains in a very active development cycle, which has drastically improved mechanics and more than doubled the game's content since release! I, Jake Huhman, have been listening and responding to your posts, screenshots, reviews, and friend requests, because I want the community to continue to hold tremendous influence over the game's future! Thank you for all of your comments, suggestions, and support!

MINIMAL SETUP
  • OS: Ubuntu 12.04 or LaterMemory: 1 GB RAMGraphics: Pixel Shader 2.0Storage: 200 MB available spaceAdditional Notes: Java 1.6
  • Memory: 1 GB RAM
  • Graphics: Pixel Shader 2.0
  • Storage: 200 MB available spaceAdditional Notes: Java 1.6
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 or LaterMemory: 1 GB RAMGraphics: Pixel Shader 2.0Storage: 200 MB available spaceAdditional Notes: Java 1.6
  • Memory: 1 GB RAM
  • Graphics: Pixel Shader 2.0
  • Storage: 200 MB available spaceAdditional Notes: Java 1.6
GAMEBILLET

[ 6102 ]

6.67$ (78%)
17.99$ (55%)
1.11$ (78%)
24.79$ (17%)
16.97$ (15%)
8.27$ (17%)
2.22$ (78%)
4.44$ (56%)
49.95$ (17%)
52.19$ (13%)
25.19$ (16%)
15.11$ (16%)
13.34$ (11%)
50.96$ (15%)
16.39$ (18%)
61.54$ (12%)
11.04$ (15%)
5.33$ (11%)
17.79$ (11%)
24.89$ (17%)
16.57$ (17%)
4.44$ (56%)
2.22$ (78%)
35.59$ (11%)
42.34$ (15%)
33.96$ (15%)
25.79$ (14%)
16.97$ (15%)
7.95$ (20%)
8.69$ (13%)
GAMERSGATE

[ 842 ]

0.51$ (87%)
0.77$ (91%)
1.0$ (90%)
1.28$ (79%)
1.7$ (91%)
9.99$ (50%)
4.67$ (53%)
1.02$ (83%)
3.4$ (83%)
11.99$ (60%)
1.28$ (91%)
16.57$ (45%)
3.83$ (74%)
7.73$ (40%)
0.53$ (92%)
2.25$ (85%)
0.75$ (92%)
5.1$ (74%)
3.83$ (62%)
0.9$ (92%)
1.28$ (91%)
3.48$ (83%)
3.06$ (83%)
1.02$ (74%)
20.24$ (33%)
0.5$ (49%)
0.43$ (91%)
1.91$ (87%)
0.26$ (91%)
16.19$ (46%)

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