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2017.03.19: Cumulative Fixes

It has been another busy couple of months--just not for Tomb of Tyrants, I'm afraid. But with my newborn finally settling into a sleep pattern and a major release wrapping up at work, I found a bit more time for Tomb than usual this week; hopefully that is a sign of things to come. The beta still isn't ready, but a few important fixes have accumulated which needed to be added to the standard release. I would love to offer an updated estimate for the beta, but I've already put my foot in my mouth a few times there. However, it isn't fair of me to continue to leave everyone hanging for weeks or even months without an update, so, from now on, I will try to make an announcement at least once every couple weeks, even if I don't have any releases going out, just to keep everyone apprised. I'll try to focus on specific topics and request your input. Of course, you can already read some of the details and offer your thoughts here. Thank you for your patience, and for your continued suggestions and assistance in identifying and implementing the fixes below! ːtotcordialː

Changelog


Fixes:
  • Character outlines weren't always on when turned on in settings
  • Resetting prophecy progress wasn't functioning as expected
  • Another possible "track 7" crash for some legacy players
  • A 64-bit Windows library loading crash on start-up


[ 2017-03-20 01:42:23 CET ] [ Original post ]

2017.03.19: Cumulative Fixes

It has been another busy couple of months--just not for Tomb of Tyrants, I'm afraid. But with my newborn finally settling into a sleep pattern and a major release wrapping up at work, I found a bit more time for Tomb than usual this week; hopefully that is a sign of things to come. The beta still isn't ready, but a few important fixes have accumulated which needed to be added to the standard release. I would love to offer an updated estimate for the beta, but I've already put my foot in my mouth a few times there. However, it isn't fair of me to continue to leave everyone hanging for weeks or even months without an update, so, from now on, I will try to make an announcement at least once every couple weeks, even if I don't have any releases going out, just to keep everyone apprised. I'll try to focus on specific topics and request your input. Of course, you can already read some of the details and offer your thoughts here. Thank you for your patience, and for your continued suggestions and assistance in identifying and implementing the fixes below! :totcordial:

Changelog


Fixes:
  • Character outlines weren't always on when turned on in settings
  • Resetting prophecy progress wasn't functioning as expected
  • Another possible "track 7" crash for some legacy players
  • A 64-bit Windows library loading crash on start-up


[ 2017-03-20 01:42:23 CET ] [ Original post ]

Tomb of Tyrants
Jake Huhman Developer
Jake Huhman Publisher
2015-06-25 Release
Game News Posts: 43
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (229 reviews)
The Game includes VR Support
Public Linux Depots:
  • ToT Linux Content [103.39 M]
  • ToT Linux64 Content [100.92 M]

The Hook:

Claim and defend the titular Tomb against waves of greedy adventurers by matching tiles to construct and fill your deadly dungeon with traps, minions, and more! In an unorthodox blend of Tetris and Dungeon Keeper, clearing tiles rewards you with resources and space for vertical expansion, putting distance and dangers between invading hero-types and your squishy Tyrant.

The Rundown:

  • A unique blend of tower-defense strategy, simulation, RPG, and puzzling!
  • Slick, simple, and frenetic matching mechanics, where reflexes and planning are both rewarded!
  • Lovingly pixeled characters, settings, and items!
  • Single-sitting sessions with long-term unlocks, gradually taking your game from newbie-friendly to deep and cerebral!
  • Tons of diverse floors, items, minions, heroes, and more, to discover and exploit--And more to come!
  • Tactically emergent gameplay, spawning new strategies and builds as your game evolves!
  • Frequent updates and direct responses to player feedback!

The Future:

Tomb of Tyrants is a mechanically refined and creatively flexible title with a lot of room for expansion. It may no longer be an Early Access title, but it remains in a very active development cycle, which has drastically improved mechanics and more than doubled the game's content since release! I, Jake Huhman, have been listening and responding to your posts, screenshots, reviews, and friend requests, because I want the community to continue to hold tremendous influence over the game's future! Thank you for all of your comments, suggestions, and support!

MINIMAL SETUP
  • OS: Ubuntu 12.04 or LaterMemory: 1 GB RAMGraphics: Pixel Shader 2.0Storage: 200 MB available spaceAdditional Notes: Java 1.6
  • Memory: 1 GB RAM
  • Graphics: Pixel Shader 2.0
  • Storage: 200 MB available spaceAdditional Notes: Java 1.6
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 or LaterMemory: 1 GB RAMGraphics: Pixel Shader 2.0Storage: 200 MB available spaceAdditional Notes: Java 1.6
  • Memory: 1 GB RAM
  • Graphics: Pixel Shader 2.0
  • Storage: 200 MB available spaceAdditional Notes: Java 1.6
GAMEBILLET

[ 6102 ]

49.67$ (17%)
15.11$ (16%)
50.95$ (15%)
17.79$ (11%)
16.57$ (17%)
25.46$ (15%)
33.57$ (16%)
8.47$ (15%)
8.49$ (15%)
52.74$ (12%)
12.59$ (16%)
4.24$ (15%)
16.97$ (15%)
16.59$ (17%)
14.44$ (15%)
33.17$ (17%)
16.99$ (15%)
5.78$ (17%)
4.97$ (17%)
17.79$ (11%)
31.99$ (20%)
24.87$ (17%)
21.22$ (15%)
17.79$ (11%)
16.79$ (16%)
25.47$ (15%)
3.35$ (16%)
6.79$ (15%)
5.09$ (15%)
12.74$ (15%)
GAMERSGATE

[ 842 ]

1.11$ (91%)
0.6$ (92%)
15.99$ (20%)
0.8$ (60%)
21.99$ (45%)
1.7$ (91%)
3.19$ (79%)
2.21$ (83%)
9.55$ (36%)
0.85$ (91%)
1.02$ (83%)
7.44$ (70%)
0.85$ (91%)
0.85$ (91%)
0.53$ (92%)
0.9$ (92%)
8.5$ (79%)
3.83$ (62%)
7.44$ (70%)
0.34$ (83%)
2.55$ (74%)
1.74$ (91%)
8.5$ (66%)
2.13$ (91%)
5.63$ (81%)
4.39$ (45%)
13.76$ (24%)
0.85$ (91%)
0.53$ (92%)
0.5$ (49%)

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