TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]


LIQUIDITY release is now live!

The Liquidity update introduces new loan templates for private contracts, an updated company rating system and leaderboards! If your APEX console is stuck in a loading state after the update, please make sure to refresh it once after the update to ensure you got the latest version.

New Features


Leaderboards


Under the new LEAD command, you will find a variety of leaderboards. Finally you can track your progress and compare it to other players!

APEX Representation Center


One of the new leaderboards refers to the APEX Representation Center, which is a new show-off feature accessible via the ARC command. Invest currency to upgrade your ARC and compare your status across the whole universe!

Loan Contract Templates


New custom contract templates in CONTD allow you to create loan contracts.

Improved Company Ratings


Each company now has only one rating instead of three. The new single rating is based on how much contract value players actually fulfill of the contracts they close. This means the rating takes into account the monetary value at stake. For example a 10,000 NCC loan will actually impact the rating much more than buying a handful of rations for 500 NCC.

Changes


  • Recent contract partners are now shown as suggested recipients of contract drafts in CONTD.
  • Relevant locations from active contracts (e.g. pick-up or delivery) are now auto-suggested as destinations in ship flight controls (SFC).
  • The destination selection in SFC now shows suggestions when the input field is focused, without having to type any characters.
  • When planning a route in SFC you will now see a percentage of how much fuel will be used.
  • The Building Repair Assistant (BRA) now optionally takes a base address as an parameter and will then open with that base pre-selected in the drop-down.
  • BRA is now available as a context command in BS and BBL of each base (with the respective base address as a parameter).
  • FIN now uses endless scrolling and can display more than 100 bookings.
  • When trying to fulfill a condition on a contract where termination was requested by one of the parties, the game will now display a warning and require a confirmation.
  • New players (in their first week of playing) will now be warned about investing commodities into population infrastructure projects.
  • Increased CX order size limit.

Balancing


This time were focusing on making some (right now) niche approaches and recipes more viable. Made hybrid habs more area-efficient:
  • HBB: 15 14 area
  • HBC: 20 17 area
  • HBM: 22 20 area
  • HBL: 25 22 area
Made PP2 B-fab recipes more viable alternatives:
  • BDE: input 75 PG 60 PG
  • BSE: duration 0.25 days 0.22 days
Made INS/HSE recipes more efficient to not disincentivize settling on extreme climate planets quite as much:
  • INS: output 20 24
  • HSE: duration 0.65 days 0.4 days
Made Orchard recipe variants using SOI more efficient:
  • PIB: output 10 12 (duration 0.65 days 0.7 days)
  • HOP: output 15 18
  • GRA: output 5 6
Changes to ship parts:
  • Increased max. g factor provided by high-g seats
  • Reduced fuel usage of advanced and hyperthrust STL engine
  • Increased thrust of hyperthrust STL engine
  • Increased charge speed of high- and hyper-power FTL reactors
  • Increased effectiveness of heat and whipple shields
  • Ship repairs now use 25% fewer hull plates and shields, but also require SSC

Fixes


  • Fixed BRA sometimes not being able to grab the correct building data. It should now consistently work for all bases.
  • Fixed command search not working for words at the beginning of a command description.
  • Fixed insufficient storage space error message not showing when trying to delete a CX order.
  • Fixed faction contracts sometimes requiring the provisioning of 0 units of a commodity. Implemented snapshotting for several additional actors to improve performance and loading times.
See you in APEX!


[ 2023-07-28 07:19:37 CET ] [ Original post ]



Prosperous Universe
simulogics
  • Developer

  • simulogics
  • Publisher

  • Apr 2022
  • Release

  • Indie Strategy Simulation MMO Multiplayer EA
  • Tags

  • Game News Posts 24  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (817 reviews)


  • Review Score

  • https://prosperousuniverse.com
  • Website

  • https://store.steampowered.com/app/1761220 
  • Steam Store



  • Black Lazar Content [10.08 M]

  • Public Linux depots

  • THE SPACE ECONOMY MMO


    In Prosperous Universe, you are the CEO of your own spacefaring company. Explore the galaxy, design spaceships, forge alliances, and most importantly: produce, trade, transport, and profit.

    Manage your business through a highly customizable user interface named APEX.

    Real Economics. Real Ramifications


    Contribute to a purely player-driven MMO economy in a persistent universe allowing for unique experiences, a multitude of play styles, and no grind to speak of. With its emphasis on realism in everything from the economy to space travel, Prosperous Universe provides a unique experience to players of all backgrounds.



    COLONIZATION

    From civilization building to workforce behavior, reality has guided the design for this space MMO.

    There are a wealth of factors to consider when deciding where to build your first base such as: atmosphere, minerals, temperature, pressure, access to water, and terrain. Understanding and exploiting complex systems are key to surviving in the vastness of the universe. Will you set up shop near the local commodity exchange or venture out to remote parts of the universe for more resources? The choice is yours.

    PRODUCTION

    No grind required: The success of your simulated business is not limited by the amount of time you input.

    Set your own goals and forge your own destiny in the deepest reaches of space. Every resource and commodity can and must be produced by a real player. Choose your profession wisely. Certain materials are easy to produce but won’t make you rich, while others are scarce but require careful planning. Stumble upon a goldmine-like supply chain and watch your profits skyrocket.

    TRADING

    Every price is determined by supply and demand in a real-time market exchange that operates 24 hours a day, 365 days a year.

    This online space simulator provides an economy in which all players compete and cooperate with one another. Trade or bid on commodities, in-game currencies, and information with a vivid operational interface hub. Bringing wealth to your base will increase your workforce population, and over time your space colony will transform into economic force to be reckoned with.

    SHIPPING

    Transport cargo, design spaceships, or explore remote planets as you so desire.

    Spaceships provide players with a multitude of strategies. Will you establish multiple bases across the galaxy, ferrying materials to and from each location? Or maybe you would rather fulfil shipment contracts where you deliver resources to other players, for a price of course. Keep an eye on your fuel gauge, you don’t want to be caught on the intergalactic highway on empty.

    POLITICS

    Become the Governor of your planet and rule with an iron fist or a benevolent heart.

    Many planets are home to several political factions. These factions have their own interests and political agendas that may run in opposition to your personal or collective goals. Choose to join them or work against them. With enough leverage, you’re sure to be able to convince even the most powerful of politicians.
    MINIMAL SETUP
    • OS: Any recent OS version
    • Processor: 2.4 GHz dual-coreMemory: 1 GB RAM
    • Memory: 1 GB RAM
    RECOMMENDED SETUP
    • OS: Any recent OS version
    • Processor: 2.6 GHz quad-coreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    GAMEBILLET

    [ 5951 ]

    3.29$ (18%)
    2.85$ (81%)
    17.19$ (14%)
    15.47$ (45%)
    16.99$ (15%)
    15.99$ (20%)
    7.47$ (61%)
    13.57$ (15%)
    7.08$ (63%)
    3.29$ (18%)
    2.75$ (8%)
    16.57$ (17%)
    32.02$ (47%)
    8.47$ (15%)
    13.19$ (18%)
    16.79$ (16%)
    8.27$ (17%)
    2.47$ (17%)
    7.64$ (62%)
    2.85$ (81%)
    5.32$ (73%)
    8.17$ (18%)
    32.78$ (18%)
    4.96$ (59%)
    7.50$ (50%)
    10.00$ (50%)
    11.04$ (15%)
    16.99$ (15%)
    2.85$ (81%)
    2.20$ (80%)
    GAMERSGATE

    [ 3198 ]

    19.99$ (20%)
    5.06$ (66%)
    17.05$ (51%)
    14.87$ (40%)
    0.56$ (81%)
    0.75$ (92%)
    9.99$ (50%)
    17.49$ (30%)
    21.59$ (28%)
    6.0$ (70%)
    19.99$ (20%)
    0.38$ (92%)
    9.37$ (63%)
    5.63$ (77%)
    0.68$ (92%)
    1.5$ (92%)
    3.38$ (81%)
    6.0$ (70%)
    0.94$ (81%)
    2.7$ (82%)
    3.0$ (75%)
    0.23$ (92%)
    0.64$ (87%)
    1.8$ (90%)
    0.51$ (83%)
    2.5$ (75%)
    1.13$ (92%)
    16.49$ (59%)
    2.63$ (62%)
    2.0$ (80%)

    FANATICAL BUNDLES

    Time left:

    1 days, 16 hours, 35 minutes


    Time left:

    24 days, 16 hours, 35 minutes


    Time left:

    6 days, 16 hours, 35 minutes


    Time left:

    37 days, 16 hours, 35 minutes


    Time left:

    43 days, 16 hours, 35 minutes


    HUMBLE BUNDLES

    Time left:

    4 days, 10 hours, 35 minutes


    Time left:

    4 days, 10 hours, 35 minutes


    Time left:

    13 days, 10 hours, 35 minutes


    Time left:

    20 days, 10 hours, 35 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE