Maintenance release 2024.02 is live
The workforces command WF shows the remaining days left for each consumable given the current consumption rate. This helpful tool has been in the community developed PMMG tool for ages and has finally made it into the game.
Did you ever buy all the necessary repair materials for a base, but once you arrive there the repair bill increased and you cannot repair all the buildings? It has happened to all of us and it can be very frustrating. The updated BRA command now allows to select a time offset that will show the bill of materials in 24 or 48 hours.
[ 2024-07-10 07:42:18 CET ] [ Original post ]
New Features
Burn rate
The workforces command WF shows the remaining days left for each consumable given the current consumption rate. This helpful tool has been in the community developed PMMG tool for ages and has finally made it into the game.
Base Repair Assistant improvements
Did you ever buy all the necessary repair materials for a base, but once you arrive there the repair bill increased and you cannot repair all the buildings? It has happened to all of us and it can be very frustrating. The updated BRA command now allows to select a time offset that will show the bill of materials in 24 or 48 hours.
Changes
- Default buffer size for NOTS is increased
- CoGC materials can now be contributed from a warehouse
- Local Market ads now show the price per unit
- BS, PROD, SFC and others now use the same order for addresses
- Open contracts can now be terminated without a termination request from the contract partner
- The CAT (category) sort order is now the default sort order for inventories
- Commodity exchange charts now show the traded units per candle:
- The upper limit for base establishment fees on starting planets is now 10_000. See corresponding page in the handbook 1.
- We can now rename corporations. Just let us know if you require a new name/code.
- During the creation of shipping contracts it is possible to select and auto-provisioning store. The auto-provisioning status is shown in the contract details
Balancing
- Reduced LHP weight to 4t (was 5t)
- Reduced BHP weight to 9t (was 10t)
- Reduced RHP weight to 10t (was 12t)
- Reduced HHP weight to 10t (was 14t)
- Reduced AHP weight to 10t (was 17t)
- Increased output of ship shield recipes across the board by 2
- Added +4 FLP to fixed ship repair costs
- Amount of hull plates required for ship repairs is now reduced by applied shields (5% per basic shield, 10% per advanced shield, 15% per specialized shield)
Fixes
- Fixed a bug with the CXOS filter selection
- Fixed a bug that prevented voting or renting warehouses as a FREE / BASIC licensee
- Fixed a bug that prevented warehouses from showing up in system inventories command INV
- Fixed a bug that prevented updating a contract condition in some circumstances
- Fixed incorrect FX price preset when using german locale
- Fixed a bug where the HQ relocation would not work properly if there is a newly found base
- Fixed a stale data bug in the base repair assistant BRA
- Fixed a bug with the Explorers Grace bonus that triggered the bonus on the second base, instead the first
- Fixed a bug that allowed to get all building materials back after exactly seven days when demolishing a building
- Fixed the endlessly loading upcoming term component in ADM when in government context
- Made CONTD unavailable in government context
- Fixed the bug, where the migration of the Realpolitik update unfortunately set the local rules in non-faction space to faction default values instead of 0.
Prosperous Universe
simulogics
simulogics
Apr 2022
Indie Strategy Simulation MMO Multiplayer EA
Game News Posts 24
🎹🖱️Keyboard + Mouse
Mostly Positive
(817 reviews)
https://prosperousuniverse.com
https://store.steampowered.com/app/1761220 
Black Lazar Content [10.08 M]
THE SPACE ECONOMY MMO
In Prosperous Universe, you are the CEO of your own spacefaring company. Explore the galaxy, design spaceships, forge alliances, and most importantly: produce, trade, transport, and profit.
Manage your business through a highly customizable user interface named APEX.
Real Economics. Real Ramifications
Contribute to a purely player-driven MMO economy in a persistent universe allowing for unique experiences, a multitude of play styles, and no grind to speak of. With its emphasis on realism in everything from the economy to space travel, Prosperous Universe provides a unique experience to players of all backgrounds.
COLONIZATION
From civilization building to workforce behavior, reality has guided the design for this space MMO.
There are a wealth of factors to consider when deciding where to build your first base such as: atmosphere, minerals, temperature, pressure, access to water, and terrain. Understanding and exploiting complex systems are key to surviving in the vastness of the universe. Will you set up shop near the local commodity exchange or venture out to remote parts of the universe for more resources? The choice is yours.
PRODUCTION
No grind required: The success of your simulated business is not limited by the amount of time you input.
Set your own goals and forge your own destiny in the deepest reaches of space. Every resource and commodity can and must be produced by a real player. Choose your profession wisely. Certain materials are easy to produce but won’t make you rich, while others are scarce but require careful planning. Stumble upon a goldmine-like supply chain and watch your profits skyrocket.
TRADING
Every price is determined by supply and demand in a real-time market exchange that operates 24 hours a day, 365 days a year.
This online space simulator provides an economy in which all players compete and cooperate with one another. Trade or bid on commodities, in-game currencies, and information with a vivid operational interface hub. Bringing wealth to your base will increase your workforce population, and over time your space colony will transform into economic force to be reckoned with.
SHIPPING
Transport cargo, design spaceships, or explore remote planets as you so desire.
Spaceships provide players with a multitude of strategies. Will you establish multiple bases across the galaxy, ferrying materials to and from each location? Or maybe you would rather fulfil shipment contracts where you deliver resources to other players, for a price of course. Keep an eye on your fuel gauge, you don’t want to be caught on the intergalactic highway on empty.
POLITICS
Become the Governor of your planet and rule with an iron fist or a benevolent heart.
Many planets are home to several political factions. These factions have their own interests and political agendas that may run in opposition to your personal or collective goals. Choose to join them or work against them. With enough leverage, you’re sure to be able to convince even the most powerful of politicians.
MINIMAL SETUP
- OS: Any recent OS version
- Processor: 2.4 GHz dual-coreMemory: 1 GB RAM
- Memory: 1 GB RAM
- OS: Any recent OS version
- Processor: 2.6 GHz quad-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
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