Betrayal At Club Low made a strong showing at the 25th Annual Independent Games Festival this week, walking away with two major awards - the Nuovo and the Seamus McNally Grand Prize. I'm incredibly honored to have gotten these awards and I thank everyone here for their continued support and enthusiasm for my games. Wow! While on the show floor, however, I did catch one bug, which I've hotfixed today. 1.07
- Clicking on pizza upgrades when you're not at the oven will now trigger a reminder message.
[ 2023-03-24 19:46:28 CET ] [ Original post ]
Hi everyone. This patch has just one bullet, but it's helpful if you want to play the game at a lower difficulty.
- Fixed a bug where if you loaded a save after restarting the game and had more than 5 health, it would not display the 6th or 7th health tokens. Reloading would fix this, but now it works accross the board.
[ 2023-02-08 01:50:43 CET ] [ Original post ]
- Some people were reporting getting "stuck" in Iron Pizza mode. This has been addressed.\ - Minor typo fixes and tweaks
[ 2022-09-26 05:08:17 CET ] [ Original post ]
- Controller keyboard now hides when you click No or Load
- No longer can see double Jay in both the front of the club and sitting w/ Mo
- Typos fixed
- Fixed issue where you could retrigger House Mix quest after completing it
- Fixed issue where Power of the Crowd quest didnt leave your journal if you failed to convince dancers to help you
[ 2022-09-18 12:55:24 CET ] [ Original post ]
Here's a few recent fixes based on user feedback
- Loading saved games now opens a yes/no prompt, like save games.
- Lowered the Adventure difficulty down to $46 to prevent a possible softlock in the tutorial Player dice pool expanded to 12.
- Elevator SFX in garage finale no longer sounds too loud when master volume is turned down. It is unlikely that youll have that many dice in play, but its there just in case.
[ 2022-09-14 03:46:56 CET ] [ Original post ]
Here's a few more bugs squashed 1.02.
- Adjusted wording for Nightclub Management Woes quest so it's clearer.
- Burst of music audio should no longer take place when quitting
- Fixed Walk Away button on dumpster not working if you dont disable savegame message beforehand
- Fixed some camera clipping issues around the security station.
[ 2022-09-11 05:36:27 CET ] [ Original post ]
Glad to hear everyone's having a good time at Club Low. Slipped in a hotfix for the weekend:
- Various typos fixed
- Text placement adjusted in a few places
- Dice texture z-fighting for Linux and Steam Deck users addressed. If users are still having z-fighting issues, let me know in the forums.
[ 2022-09-10 11:55:34 CET ] [ Original post ]
Hello! Today I'm pleased to announce that you can play a Demo of Betrayal At Club Low, right here and now. Get a taste of my next experience at the push of a button. And later tonight (June 13th 2022) I'll be doing a live developer stream, to tell you all about it. https://store.steampowered.com/app/1885750/Betrayal_At_Club_Low/
[ 2022-06-13 17:49:52 CET ] [ Original post ]
Cosmo D will be introducing players to his new game, Betrayal At Club Low. Streaming it live, he'll explain how his new game came to be, how it plays, and generally be taking cues from the audience as to how to best navigate the treacherous Club Low!
[ 2022-06-06 16:00:56 CET ] [ Original post ]
Cosmo D will be introducing players to his new game, Betrayal At Club Low. Streaming it live, he'll explain how his new game came to be, how it plays, and generally be taking cues from the audience as to how to best navigate the treacherous Club Low!
[ 2022-06-06 16:00:56 CET ] [ Original post ]
- [2.4 G]
Betrayal At Club Low offers up a surreal setting rooted in Cosmo D's previous games, tactile dice-driven gameplay, and tense decisions at every turn. There are multiple ways to approach your mission, and eleven possible endings based on the choices you make along the way.
• A Bespoke tabletop Session Come to Life
Inspired by short, punchy, independent zine RPGs, this game evokes the feel of a one-off tabletop session, with Cosmo D as your GM.• Character Skills As Customizable Dice You Physically Roll
You show up to the club with seven skills: Athletics, Cooking, Deception, Music, Observation, Wisdom and Wit. These skills manifest as dice you'll be rolling throughout your mission. In Club Low, you upgrade your skills by upgrading individual faces of your dice, then physically roll 'em live through the game's haptic & tactile dice-rolling system.• A Reactive Narrative
Club Low is a deceptively dangerous place that rewards the curious, the bold and the whimsical. You can approach your mission in a myriad of ways, and depending on the choices you make, the outcomes of your mission are numerous. Care to discover all eleven endings?• A Scoped Experience
Sure, Betrayal At Club Low's mission can be played in an evening, but it can also be replayed with new challenges, mutators and modes to uncover new layers of challenge and reward.• Pizza... As Dice
It wouldn't be a Cosmo D game without pizza, and in Betrayal At Club Low, pizzas take the form of dice, too! Roll your Pizza Dice to get paid, get healed, and gain an edge in the club.• The Off-peak Saga Continues
The story of Club Low folds into the wider narrative tapestry of Off-Peak City.- OS: Ubuntu. Debian. SteamOS
- Processor: Intel i5. 3.0GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce 800 series / Radeon Pro 560. 2GB
- Storage: 2 GB available space
- OS: Ubuntu. Debian. SteamOS
- Processor: Intel i7. 3.6GhzMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: Nvidia GeForce 900 series / Radeon Pro 560. 4GB
- Storage: 2 GB available space
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