Kargo
LiberaByte Developer
LiberaByte Publisher
2022-09-01 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
5 user reviews
(5 reviews)
Demo for Steam Next FestThe last couple of weeks have been filled with lots of bug fixing, designing new levels and improving game mechanics. Today I'm proud to release a shiny new demo for Windows, Linux and macOS. I hope you enjoy playing it.
The demo includes a total of 11 levels. Starting with an introduction to basic navigation and the game mechanics. Then you will have to solve some puzzles by figuring out how to deliver your cargo. The last two racing levels will test your reflexes and navigation skills. Try to finish them as fast as possible.
There is still a lot to come! This demo should deliver the general vibe of the game but there are a lot more features planned for the full release in September:
- Many more puzzle and racing levels
- Ability to store multiple cargo items
- Integration with Steamworks API: Achievements, Leaderboards, Cloud Saves, Steam Input
- Improved sound effects and more music
- Enhanced visual effects
- And a lot more...
I hope you are as excited as I am for the full release in September. Be sure to let me know what you think in the comments.
[ 2022-06-11 07:57:32 CET ] [ Original post ] A playable demo will be released for the upcoming Steam Next Fest in June.
Kargo is a 2D cave-flyer with a focus on puzzle elements. Your goal is to deliver cargo containers to their designated targets. Navigate your spaceship through the levels with Asteroids-like controls. Gates are color-coded and only open if the corresponding cargo item is present. Lasers work exactly the opposite and block your path if the corresponding item is present.
The game was designed for small screen sizes and controllers, so it's best played on the Steam Deck (or similar handheld consoles).
More details about the game and GIFs coming soon...
MINIMAL SETUP- OS: Any distributionMemory: 2 GB RAMGraphics: Support for OpenGL 3.3Storage: 200 MB available space
- Memory: 2 GB RAM
- Graphics: Support for OpenGL 3.3
- Storage: 200 MB available space
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