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Abandoned Ruins Update
We already had forest and grasslands, but now we have added a third theme: jungle. Explore an ancient temple deep in the jungle, or discover an abandoned, overgrown town on the outskirts of civilization. Time to bring out your inner Indiana Jones!
A much requested feature, you can now paint families of objects on the terrain, allowing you to place down a forest in a matter of seconds. Alternatively, you could place down hundreds of pots and confuse the hell out of your players.
We added a bunch of stackable objects that allow you to get creative and build vertical structures. You can stack them, add lights to them, put stuff on them and they even export to your VTT with correct line-of-sight!
You can now turn off collisions for objects, so you can place them freely wherever you want: in the walls, in trees, even in each other! And you can highlight your Frankenstein creation with haunting, weirdly colored lights. Time to get freaky!
When you create a new map, you can now choose at which height you want your rooms to spawn, so you can now create an abandoned hovel on top of a mountain range. And if you're unhappy with the surroundings, just go to the terrain menu and generate another terrain on the fly! You can even expand the map now by dragging the corners of the map.
We try to listen to the community as much as possible to gauge what your needs are and what things you are most looking forward to. To organize and structure community suggestions, we released an Upvoty board where people can vote for their most needed features and themes. We also moved our roadmap to Upvoty, so you can see what we're working on and what's coming up next. Feel free to post your ideas for Dungeon Alchemist. We'll definitely be reading them!
We'll continue working on the remaining stretch goals promised during our crowdfunding over the coming months. You can expect tons of new content and features soon! And just like this update, they'll be released for free to owners of Dungeon Alchemist. In the meantime: if you like what we're doing, please tell your friends about Dungeon Alchemist and share your maps on Steam, Twitter, Facebook, Reddit, We love to see your creations!
[ 2022-06-01 08:01:16 CET ] [ Original post ]
Hey everyone! It's been 2 months since release, and we just launched our first free update! This update contains 462 new objects and a buttload of new features, as well as a jungle theme! You can find a full list of the changes in the News page in the app after updating, but in this post we'll highlight some of the coolest new things. For starters, here's a trailer video: [previewyoutube=H5SNyphSrFw;full][/previewyoutube]
Jungle Theme
We already had forest and grasslands, but now we have added a third theme: jungle. Explore an ancient temple deep in the jungle, or discover an abandoned, overgrown town on the outskirts of civilization. Time to bring out your inner Indiana Jones!
Object Brushes
A much requested feature, you can now paint families of objects on the terrain, allowing you to place down a forest in a matter of seconds. Alternatively, you could place down hundreds of pots and confuse the hell out of your players.
Stackable platforms with line-of-sight on export
We added a bunch of stackable objects that allow you to get creative and build vertical structures. You can stack them, add lights to them, put stuff on them and they even export to your VTT with correct line-of-sight!
Free object placement and light customization
You can now turn off collisions for objects, so you can place them freely wherever you want: in the walls, in trees, even in each other! And you can highlight your Frankenstein creation with haunting, weirdly colored lights. Time to get freaky!
Change terrain on the fly, expand maps freely, place rooms on mountaintops
When you create a new map, you can now choose at which height you want your rooms to spawn, so you can now create an abandoned hovel on top of a mountain range. And if you're unhappy with the surroundings, just go to the terrain menu and generate another terrain on the fly! You can even expand the map now by dragging the corners of the map.
Feature/theme/object suggestions on Upvoty
We try to listen to the community as much as possible to gauge what your needs are and what things you are most looking forward to. To organize and structure community suggestions, we released an Upvoty board where people can vote for their most needed features and themes. We also moved our roadmap to Upvoty, so you can see what we're working on and what's coming up next. Feel free to post your ideas for Dungeon Alchemist. We'll definitely be reading them!
What's next?
We'll continue working on the remaining stretch goals promised during our crowdfunding over the coming months. You can expect tons of new content and features soon! And just like this update, they'll be released for free to owners of Dungeon Alchemist. In the meantime: if you like what we're doing, please tell your friends about Dungeon Alchemist and share your maps on Steam, Twitter, Facebook, Reddit, We love to see your creations!
[ 2022-06-01 08:01:16 CET ] [ Original post ]
Dungeon Alchemist
Briganti
Developer
Briganti
Publisher
2022-03-31
Release
Game News Posts:
79
🎹🖱️Keyboard + Mouse
Very Positive
(1885 reviews)
Public Linux Depots:
- Dungeon Alchemist Linux [1.93 G]
Ever felt uninspired, technically challenged or just bored when creating your game maps? Dungeon Alchemist is AI-powered Fantasy Game Mapmaking Software that enables you to make high-quality content fast! Simply pick a theme, start drawing, and Dungeon Alchemist creates high-quality maps you can print, share, or use in your favourite Virtual Tabletop Application. It uses an AI algorithm to place walls, floors, objects and lighting, so you can focus on being creative.
Dungeon Alchemist comes jam-packed full of exciting and inspiring objects and settings. Start your mapmaking adventure by picking one of our themes.
With just a few clicks, Dungeon Alchemist will conjure a beautiful landscape that will inspire you and your players. You choose the theme of each room, and Dungeon Alchemist will do the rest. Don't like what you get? Just press the randomize button and Dungeon Alchemist's AI algorithm will generate ever new rooms for you.
Once the AI algorithm has done its job, you can tweak the map to your heart's content. Add, scale, remove and rotate objects, move doors, change floor tiles and so much more!
PICK A THEME
Dungeon Alchemist comes jam-packed full of exciting and inspiring objects and settings. Start your mapmaking adventure by picking one of our themes.
MAKE THE MAP OF YOUR DREAMS
With just a few clicks, Dungeon Alchemist will conjure a beautiful landscape that will inspire you and your players. You choose the theme of each room, and Dungeon Alchemist will do the rest. Don't like what you get? Just press the randomize button and Dungeon Alchemist's AI algorithm will generate ever new rooms for you.
TWEAK UNTIL IT'S JUST RIGHT
Once the AI algorithm has done its job, you can tweak the map to your heart's content. Add, scale, remove and rotate objects, move doors, change floor tiles and so much more!
MINIMAL SETUP
- Processor: Intel i5-650 or AMD Phenom II X4 973Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Geforce GTS 450 or Radeon HD 5770
- Storage: 1 GB available spaceAdditional Notes: Requires a 64-bit processor and operating system
- Graphics: 256 mb video memory. Vulkan
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