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UPDATE #9 Will you beat the weekly challenges?

[previewyoutube=5ZUdtfU158U;full][/previewyoutube]
This new table holds a lot of exciting rewards. You will have until Friday every week to complete your challenge and receive your chosen reward. How it works

  • Unlocked the Weekly Challenge table in the Star Milestone.
  • Place it whenever you start a map and it will record your challenge progress while you play. You need to place it every time you start a map for it to record.
  • This challenge is multiplayer!
  • Watch your numbers grow and make sure to complete the target before Friday!

In this special level designed for testing and strategizing, spawn whatever mobs you want and pitch them against your best towers. Then you will see which strategies and which towers work best against what enemies.
The team will integrate from time to time new maps submitted by the community. Those maps will wildly range in difficulty, concept and quality but will add a lot of playable content. They will not have any unlock, but will count toward your star count. Have fun and discover them in every shop! They are well hidden, so make sure you check every corner. ;-)
Bee Queen Challenge (Community Level) This Queen B is no singer but she packs a sting! She will throw a giant tantrum if you dare touch her baby bees. With her immense power, she will destroy everything in her wake. Better leave the babies alone
New rewards added to the Star Milestone! New Horns cosmetics (Spike Horns, Broken Horns, Demon Horns) Weekly Challenge Table Health sensor A ton of emotes!
/emote opens a menu where you can choose the emote you want. Unlock them in the Star Milestone.
The Health Sensor tower will list enemies scanned and display their health remaining. Calculate more easily the tower strength and numbers you need to defeat them. In bulk Judgement tower now have target priority Autosize text on display board is now fixed and shows up properly. Some towers had no collider. Resulting in players being able to build over them and losing resources. This is fixed. Demon prince now reset tower progression while destroying them. Fixing the issue of tower already level up when you build a new one. Crafting table lvl. 2, Stick fire lvl. 3, Fletcher table lvl. 2, Magic wand table lvl. 2, Weapon crafting table lvl. 2 were not removable with the removed tool of the G menu, they can now be deleted (removed). XP is now white and monster soul are now blue. Fishes now respawn. Change keybinding menu place in setting menu. Fixed sound effects for explosions sound volume of most projectiles, sound was in 2d space. And more


[ 2022-04-30 05:26:38 CET ] [ Original post ]


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Citywars Tower Defense
01 Studio Developer
01 Studio Publisher
2022-03-03 Release
Game News Posts: 161
🎹🖱️Keyboard + Mouse
Very Positive (1083 reviews)
Public Linux Depots:
  • Abermore Content [1.2 G]

MINIMAL SETUP
  • OS: Ubuntu 16.04 (64-bit)
  • Processor: Intel Core i5-2XXX @ 2.0GHz / AMD Phenom II X4 @ 2.6GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000 or betterNetwork: Broadband Internet connection
  • Storage: 2 GB available spaceAdditional Notes: Graphics driver: OpenGL 3.2 or DirectX 10.0
GAMEBILLET

[ 6089 ]

8.37$ (79%)
1.40$ (86%)
12.99$ (35%)
6.80$ (66%)
8.47$ (15%)
9.40$ (53%)
10.19$ (15%)
12.89$ (14%)
7.35$ (8%)
3.39$ (32%)
33.97$ (15%)
2.54$ (15%)
4.24$ (15%)
16.79$ (16%)
16.97$ (15%)
13.19$ (12%)
16.79$ (16%)
24.98$ (17%)
2.45$ (18%)
13.99$ (65%)
12.72$ (15%)
4.98$ (62%)
20.98$ (30%)
16.88$ (16%)
8.39$ (16%)
19.59$ (22%)
5.22$ (79%)
29.69$ (58%)
6.00$ (80%)
14.44$ (15%)
GAMERSGATE

[ 3241 ]

7.49$ (63%)
0.85$ (91%)
34.99$ (50%)
24.0$ (60%)
13.5$ (77%)
8.91$ (70%)
5.22$ (74%)
25.0$ (50%)
4.46$ (70%)
4.0$ (80%)
17.49$ (30%)
0.68$ (83%)
3.19$ (79%)
34.99$ (30%)
0.64$ (87%)
4.75$ (76%)
2.18$ (78%)
16.74$ (33%)
10.79$ (46%)
11.99$ (20%)
12.37$ (59%)
0.9$ (85%)
9.99$ (50%)
1.72$ (89%)
3.19$ (79%)
18.74$ (25%)
4.0$ (80%)
1.7$ (83%)
3.83$ (74%)
5.1$ (66%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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