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This week we added a new arcade game: Waterguns!
In this game you have to push other players into water with the help of a strong water gun. When you don't have any water left in your gun, you must use the water filling stations to fill them up!
The last player standing wins.
We also added something new in Purplix, which is a new parkour map!
When you finish this parkour map, you get to unlock the brand new Pig Tower. Try to be fast so you can be at the top of the leaderboard!
We have a new tower: The Pig Tower.
This funny tower spawns exploding pigs on the road, which will follow enemies and explode on them, causing a lot of damage in a radius.
When the tower is upgraded to level 6, it now spawns boars which will do even more damage with an even bigger explosion!
To get this tower, you must complete the new Purplix parkour map.
This week, the weekly challenge stays in the water gun thematic as you will have to use them. When the weekly challenge table is placed, a water filling station which you can get a water gun from will appear nearby. With the water gun, you will have to shoot flower pots which will appear all around the map, which will make them grow and progress on the challenge.
How it works:
Unlock the Weekly Challenge table in the Star Milestone.
Place it whenever you start a map and it will record your challenge progress while you play. You need to place it every time you start a map for it to record.
Watch your numbers grow and make sure to complete the target before Friday.
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Citywars Tower Defense
01 Studio
01 Studio
2022-03-03
Casual F2P MMO Multiplayer Coop EA
Game News Posts 156
🎹🖱️Keyboard + Mouse
Very Positive
(1071 reviews)
https://citywars.ca
https://store.steampowered.com/app/1890650 
Abermore Content [1.2 G]
- OS: Ubuntu 16.04 (64-bit)
- Processor: Intel Core i5-2XXX @ 2.0GHz / AMD Phenom II X4 @ 2.6GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 3000 or betterNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: Graphics driver: OpenGL 3.2 or DirectX 10.0
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