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AIPC PopulationEvocadi AI/NPC development is currently in the nascent stages of design; however, the planned characteristics are poised to usher in a new era of gaming. The traditional Non-Player Character (NPC) in video games is a scripted and predictable entity. In contrast, Evocadi will introduce an Autonomous Intelligent Player Character (AIPC) that will surpass the capabilities of an NPC.
The Evocadi AIPC will possess an intrinsic sense of needs, unlike the conventional NPCs that rely solely on predefined parameters. It will interact with the environment in a manner that satisfies its essential needs such as air, water, and sustenance. Furthermore, the AIPC will procure resources and tools to optimize its self-preservation.
To exemplify the AIPC's functionality, imagine a scenario where the AIPC discovers an abundance of a crucial ingredient needed to accomplish its goal. The AIPC learns of this ingredient by communicating with other AIPCs that pass through its area. However, the ingredient's location is too distant to reach without supplies. Thus, the AIPC will utilize all available variables to acquire necessary gear, hitchhike with another AIPC, or a PC.
To attain this unprecedented level of autonomy, Evocadi will adopt a distinctive approach to building the decision matrix for the AIPC. Rather than accounting for every potential combination, the AIPC will rank solutions based on their potential to achieve success in getting closer to their goal.
In summary, the Evocadi AIPC transcends the traditional NPC by possessing an innate sense of needs and employing problem-solving skills. It represents a revolutionary advancement in gaming technology that is poised to deliver unparalleled gaming experiences.
[ 2023-03-04 21:49:44 CET ] [ Original post ]
Evocadi
KloudNex, Inc.
Developer
KloudNex, Inc.
Publisher
In Development
Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
No user reviews
(0 reviews)
Raw survival in an unforgiving environment. A modern military sandbox containing foot, ground, and air combat. Vehicles include current and past icons, such as the A-10 Warthog, Abrams tank, and many more. Fully customizable weapons and vehicles. Built for clan mobilization, with management systems, and direct integration with discord. Control and defend your territory. Fight for resources. Participate in local politics... and much more!
Game-play- Highly customizable weapon system
- Land, sea, and air vehicles
- NPC population
- Economic, and political game-play
- Natural resource exploitation
- Faction based systems
- Dynamic conditional event systems
Environment- Seasons
- Day/night cycles
- Weather Extremes
- Realistic Lighting
Multiplayer- Massive open world.
- Open-ended/sandbox game-play
- Text Chat
- Voice and proximity voice
Clan Management- Web and in-game clan management
- Very open framework to support your clans structure
- Asset ownership management
- Very customizable permission and access management
- Association/alliance/coalition management
- Operations planning and in-game integrations
- Streamlined member on-boarding
- Deep integration with external services like Discord and Steam
We have much more on the table, but implementation and/or operation may change before release. As things reach a more finished state, we will add more and more to this list.MINIMAL SETUP- OS: Ubuntu OR SteamOS
- Processor: Multicore Processor @ 3Ghz or moreMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: Nvidia 2060 or ATI R9 380+Network: Broadband Internet connectionAdditional Notes: SSD or better
RECOMMENDED SETUP- OS: Ubuntu OR SteamOS
- Processor: Multicore Processor @ 3Ghz or moreMemory: 32 GB RAM
- Memory: 32 GB RAM
- Graphics: Nvidia 3060Network: Broadband Internet connectionAdditional Notes: NVMe
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FANATICAL BUNDLES
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