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Update 0.0.4 - Hotfixes!

Hello everyone! Oak here. I hope you've all been having a good time with the game so far! We've been going through quite a lot of feedback, and it reinforces a lot of what we already expected, which is an extremely good sign. We know for a fact that we must improve clarity and player feedback, and to make things a little bit more obvious and better explained in the game. Thank you for that! So, currently, we organized most of the crew to take vacation, because we all put in more hours in the run up to the Early Access release. On the 3rd of February, we will be back in full force again, so this patch is a smaller one, as we prioritize on what we want to bring to you next ^_^ So without further ado, here's the patch notes! #3054: (Combat) Fixed Regenerate card not healing Champion on end of turn. #3055: (Combat) Updated retaliation & range icons in Champion detailed tooltip. #3056: (Cards) Updated card graphics for Feint, Kemdi's Savage, Puppet's Supper, Energize, Regenerate, Spire's Dispel Magic, Siren's Ice Projectile, and Stable's Sprint. #3057: (Combat) Updated move & trap icons in Champion's quick stats view. #3057: (Combat) Added heal popup on Champions. #3058: (Combat) Increased Y-offset when hovering the player cards, to show the entire card graphic. #3061: (Cards) Fix Energized description. #3063: (UI) Modify player inventory to equip/unequip using double-click instead drag and drop, refactor, beautify, increase slots, fix bug item gets stuck in slot. #3064: (UI) Add units stats to army screen. #3062: (Map) Moved some map labels out of the way for both Prologue and Anchorage maps. #3066: (Map) Fixed teleporter in the Refugee Habitat in Phobos. #3067: (UI) Fixed tip screen initialization which caused some interesting problems (on specifically Linux) and possibly caused some of the hangs that people had. #3069: (Save-Load) Fixed combat reset between scenes which caused combat session to not be cleaned when loading games, causing card selection to become stuck. There are still some pending issues for us, such as: Sometimes the Combat may become stuck, but reloading the Pre-Combat Autosave should fix that as a workaround for now. In some rare cases if you heal your Champions, they may lose Max HP. There seems to be input lag for the cursor on Apple Silicon based MacOS devices. Sometimes when moving your Commander, it doesn't find the shortest path there. ...aaaand actually quite many things that I won't list right now because that would not be a good use of anyone's time heh. There will be constant improvements to issues that we both know about, and that pop up as you play further along in the game. As a final note, I would like to shout out everyone who has taken the time to give us feedback and report bugs, with a special thank you to Tobbzn (they have a Patreon if you want to show your support! and Neffy from our Discord with helping out debugging the issue where card and unit selection becoming stuck sometimes. I hope you've enjoyed the game thus far, and there will be many more updates to come. Much love, -Oak


[ 2025-01-28 19:28:47 CET ] [ Original post ]

Broken Alliance
Placeholder Gameworks Developer
Placeholder Gameworks Publisher
2023 Release
Game News Posts: 14
🎹🖱️Keyboard + Mouse
6 user reviews (6 reviews)
Public Linux Depots:
  • [0 B]
Broken Alliance is an indie turn-based adventure strategy game with strong RPG elements, inspired by old school classics such as Heroes of Might and Magic, Age of Wonders, Master of Magic and Disciples. Expand your kingdom, build up your army, train your Heroes and make or break alliances to save your people from a collapsing world.

  • Go forth into battle! Capture, raid or visit epic locations, subdue or convince other factions to join your cause or die trying.

  • Solve ancient puzzles, collect magical plants, and unearth mighty artifacts to help you on your quests.

  • Earn the loyalty of your Heroes, guiding them down their own personal quests to bring them to the apex of their potential, or have them make the ultimate sacrifice to have a chance at salvation.

  • Rally the various peoples of the world, enlisting them to your cause by forging alliances to serve in your armies as your Units, but at a cost. Earn their trust to upgrade them to be even more formidable!

  • Gather resources and refine them into Mana to cast extraordinary Spells that may decimate entire battlefields or landscapes, permanently scarring the environment or focus on the restoration of the land, earning the favour and boons of the Earth Mother for your kingdom.

  • Unlock the secrets of your ancestors, discover the motivations of your Heroes and meet a variety of characters, all while writing your own story on how you want to save the world.

MINIMAL SETUP
  • OS: Ubuntu 16.04+ or equivalent
  • Processor: i3 or equivalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics or GPU with atleast 512 MB of VRAM
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 16.04+ or equivalent
  • Processor: i3 or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics or GPU with atleast 512 MB of VRAM
  • Storage: 4 GB available space
GAMEBILLET

[ 6075 ]

26.09$ (13%)
33.59$ (16%)
16.97$ (15%)
4.95$ (17%)
17.08$ (15%)
13.39$ (33%)
8.44$ (16%)
4.12$ (17%)
25.46$ (15%)
12.59$ (16%)
21.24$ (15%)
12.39$ (17%)
33.59$ (16%)
8.89$ (11%)
38.21$ (15%)
2.86$ (80%)
8.24$ (18%)
50.39$ (16%)
8.47$ (15%)
24.89$ (17%)
20.99$ (16%)
16.57$ (17%)
15.95$ (16%)
41.99$ (16%)
17.03$ (15%)
4.97$ (17%)
12.71$ (15%)
4.44$ (11%)
16.94$ (15%)
8.25$ (17%)
GAMERSGATE

[ 1408 ]

6.8$ (83%)
4.11$ (81%)
8.5$ (79%)
2.55$ (87%)
0.75$ (85%)
10.0$ (75%)
8.8$ (65%)
1.45$ (91%)
7.5$ (75%)
0.85$ (91%)
1.35$ (89%)
3.5$ (65%)
1.28$ (91%)
2.7$ (91%)
0.45$ (85%)
0.45$ (85%)
0.43$ (91%)
4.56$ (89%)
4.46$ (70%)
33.19$ (17%)
2.97$ (40%)
1.5$ (85%)
1.7$ (91%)
4.75$ (81%)
35.99$ (28%)
11.9$ (66%)
14.4$ (64%)
21.59$ (28%)
9.99$ (50%)
1.5$ (85%)

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