TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Update 0.9.7 - Festivals, Elections, Open Travel/Friendly, GUI Fixes etc.

Latest Update:

  • Game Option: Open travel through friendly territory! If enabled, you can move troops through ally/protectorate territory. If your troops are caught on non-friendly territory, you will get a penalty each turn for those troops.
  • Game Option: Elections. The most powerful nation can hold occasional elections (feature ported from Age of Conquest IV). Most powerful means 30+% of territory and a 5+% lead to second largest nation.
  • Balancing Tax/Commerce: it's now linearly based on happiness. The happier your population, the more income (still no income if happiness is <50%).
  • Balancing Attrition: if troops are on non-open territory (or non-friendly) they receive a -25% strength penalty per turn. Indicated by blinking "!".
  • Balancing Attrition: the old way for attrition has now be deprecated (legacy). You can still enable it in the game setup, but the feature is rather convoluted.
  • Balancing Happiness: there is no more happiness loss if a settlement becomes neutral. Penalty reduced for settlements that get a new owner, now at -8% (was -12%).
  • Balancing Happiness: there is no a governor option that automatically increases provinces with <50% happiness. A festival can be held every turn as well to increase happiness overall.
  • Population Option: on the finances tab, there is the option to hold nation-wide festivals to grow the population.
  • Mediterranean Sea (1.0.6): defaults to closed travel now, but open travel through friendly (allies/protectorates) now.
  • Mediterranean Sea (1.0.6): defaults to legacy-attrition disabled.
  • Mediterranean Sea (1.0.6): tax/commerce income slightly increased to balance income effects due to happiness changes.
  • Mediterranean Sea (1.0.6): balancing city repairs: cheaper & can now be fully repaired with 1 click (if not under siege)! However, the cities do not auto-repair themselves anymore!
  • Mediterranean Sea (1.0.6): starting assets (except food) increased to 400 (from 200) for gold, wood, iron and stone.
  • Mediterranean Sea (1.0.6): balanced city structures upkeep costs (non-gold).
  • Negative Gold: a -10% loan penalty is applied each turn gold is in the red!
  • Diplomacy/Peace to Alliance: there is no more penalty when upgrading a relation from Peace to an Alliance.
  • GUI Update: some functionality moved or even removed (happiness, attrition, military spending).
  • GUI Chat + In-Game Info (multiplayer): refined.
  • GUI/Tax Season Notification: now takes you directly to the finances panel to adjust taxes.
  • GUI Labels: long nation names/etc. are now abbreviated with an ellipsis...
  • GUI: misc. refinements & other improvements (less clutter, better organized).
  • Joined Longhaul Games: exiting a longhaul game will go back directly to the other longhaul games (rather than the multiplayer dashboard).
  • Modding (Editor): added additional scenario parameters that can be adjusted via GUI!
  • AI Update: wasn't calculating stats correctly (based on 4 days/month rather than 1 day/month) for Mediterranean Sea map.
  • Client: improved file loading/listing & tried to make it more smooth (System.gc() removed). Might produce problems???
  • Game Auto-Deletion: faster for games that have ended.
  • Server Maintenance/Improvements: misc. to simplify updates.
  • Server Dashboard (Admin only): improved /w additional statistics.
  • Bugfix Commando Unit: if an attacking commando-unit lost, the country wasn't given to the defender.
  • Bugfix Camera Functionality: they file paths were not always correct on all platforms.
  • Bugfix Messages: messages of eliminated nations are not delivered anymore.
  • Bugfix Assets: prevention of negative food, wood, iron and stone.
  • Bugfix Auto-Deletion of Scheduled Events: some auto-started games from the event system would delete automatically in some cases due to mistakenly thinking the games were inactive!
  • Bugfix Display: Happiness/Inhabitants Growth was not displayed correctly.
  • Bugfix Parser: when parsing links and email addresses.
  • Bugfix Crashes/Modding: when increasing the grid-size, the editor & game would crash (should work now).
  • Bugfix Crashes/Modding: will now throw an error if an invent/estate definition is missing.
  • Bugfix Crashes: while selecting/hovering over links.
  • Bugfix Crashes: when showing game information that became unavailable ('null').


[ 2016-12-24 06:12:34 CET ] [ Original post ]

Demise of Nations
Noble Master LLC Developer
Noble Master LLC Publisher
2017-08-08 Release
Game News Posts: 93
🎹🖱️Keyboard + Mouse
Very Positive (512 reviews)
The Game includes VR Support
Public Linux Depots:
  • Demise of Nations Depot LIN64 [283.16 M]
Available DLCs:
  • Demise of Nations - All Maps & Modding
Demise of Nations is a 4X turn-based grand strategy wargame during the rise and fall of the Roman Empire. Command your armies in one of the many ancient countries including the Roman Empire, the Greeks, Carthage, Sparta or the Gaul. From Rome to Celtic nations, you create your own warring experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. Form alliances and fight co-op style with the AI and other players for ultimate victory.

Range of functionality is comprised of trading, diplomacy, expansion, conducting research, exploration, managing resources, building, food distribution, governing and city management. Units at your disposal are Scouts, Swordsmen, Spearmen, Archers, War Elephants, Galleys and Longboats amongst others. Demise of Nations incorporates changing weather patterns such as shifting climates and storms. Rain during summer providing much needed humidity for your crops, while snowy winters will proof if you are ready for the challenge. Assemble your armies and take on the world and achieve greatness in this epic historical strategy game.

  • Turn-Based Grand Strategy during the Rise & Fall of Rome.
  • 4X Strategy: eXplore, eXpand, eXploit, and eXterminate.
  • Challenging AI based on Genetic Algorithm.
  • Weather and Seasons including Snow, Rain and Storms.
  • Diplomacy, Research, Trade and City-Building.
  • Cross-Platform Multiplayer/Hotseat-Play including co-op team games.
  • Random Map Generator.
  • Nations: Roman Empire, Carthage, Greeks, Sparta, Persia, Gaul, Celts, Germania amongst others.
  • Troops: Swordsmen, Archers, Horsemen, Scouts, Barbarians, Mercenaries amongst others.
  • Ships: Transport Ships, Galleys and Longboats.
  • Played as WE-GO Turn-Based Game allowing for an Unlimited Number of Players.
  • High Score and Playing Statistics.
  • Engaging Music and Sound Effects.

The game includes one map for FREE. Other maps are available for download and cost $3.99+ for single maps or $19.99 for all maps. Multiplayer games are generally free to join. Hosting multiplayer games costs 5 cents/game. There is no subscriptions. This game is NOT pay-to-win.

If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!

Thanks & Enjoy the Game!
noblemaster ]:-D

MINIMAL SETUP
  • OS: Linux 64bit
  • Processor: 1.8GHz single coreMemory: 512 MB RAMStorage: 256 MB available space
  • Memory: 512 MB RAMStorage: 256 MB available space
  • Storage: 256 MB available space
RECOMMENDED SETUP
  • Memory: 1024 MB RAMStorage: 1024 MB available space
  • Storage: 1024 MB available space
GAMEBILLET

[ 6106 ]

8.47$ (15%)
0.81$ (84%)
17.79$ (11%)
2.00$ (80%)
12.45$ (11%)
35.59$ (11%)
16.79$ (16%)
24.89$ (17%)
16.96$ (15%)
4.47$ (78%)
12.59$ (16%)
31.69$ (47%)
3.04$ (62%)
39.95$ (11%)
16.52$ (17%)
2.60$ (74%)
17.19$ (14%)
16.97$ (15%)
12.72$ (15%)
33.17$ (17%)
8.89$ (11%)
8.89$ (11%)
19.99$ (20%)
1.64$ (18%)
8.79$ (12%)
29.72$ (15%)
17.19$ (14%)
11.04$ (15%)
33.97$ (15%)
8.89$ (11%)
GAMERSGATE

[ 1485 ]

5.22$ (87%)
4.5$ (85%)
27.49$ (45%)
4.5$ (82%)
8.91$ (70%)
4.75$ (76%)
1.84$ (95%)
2.13$ (79%)
0.9$ (85%)
5.61$ (81%)
5.31$ (79%)
1.02$ (87%)
5.4$ (64%)
4.35$ (78%)
2.04$ (66%)
8.0$ (60%)
9.37$ (63%)
1.5$ (85%)
3.83$ (62%)
7.0$ (53%)
2.55$ (91%)
0.85$ (91%)
14.99$ (25%)
3.18$ (81%)
7.65$ (62%)
11.89$ (58%)
3.05$ (69%)
19.13$ (62%)
1.8$ (70%)
2.76$ (86%)

FANATICAL BUNDLES

Time left:

16 days, 19 hours, 13 minutes


Time left:

356441 days, 11 hours, 13 minutes


Time left:

27 days, 19 hours, 13 minutes


Time left:

13 days, 19 hours, 13 minutes


Time left:

23 days, 19 hours, 13 minutes


Time left:

22 days, 19 hours, 13 minutes


Time left:

29 days, 19 hours, 13 minutes


HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE