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Update 0.9.19 - Balancing, Map Rating, Sorting, Searching misc. Fixes

Latest Update:

  • Balancing: Administration cost was far too low in the last update. Has been greatly increased!
  • Movement: updated the movement functionality to allow for flying, ground level and underwater units to pass each other. Although tested, there might be some initial bugs!?
  • Unit Selection: improved display of actively selected unit (yellow BG).
  • Destroy Roads: functionality added allow destruction of roads (cost money).
  • Random Games (single player): a new dialog allows selection of AI difficulty and objective now!
  • Mediterranean Sea 1.0.2: functionality to destroy roads added!
  • Mediterranean Sea 1.0.2: harbors can now host 4 units (rather than 1 only) and can be captured.
  • Messaging: the messaging system now shows the unread count by default (ditto it was before). To enable the [Done] button to mark messages as read manually, go into your account settings (via cog-icon in chat) and enable the [Done] button. That way, you can track messages better you haven't responded to.
  • Chat Broadcasts: shows the turn number also if a game has started (shows nothing if still in setup).
  • Map Downloads: maps can now be rated :-D
  • Map Downloads: maps can now (a) be sorted and (b) be searched by name :-D
  • Map Downloads: display improved for small screens. Also fixed for large screens (line breaks).
  • Maximum Turn: the new minimum max. turn that can be selected is 20 (was 10 before), to prevent people from gambling the system.
  • Minimum Turn Duration for Slow/Longhaul Games: minimum is now 8h/turn (compared to 12h/turn before). Please be aware that if you sleep more than 8h per day, you will potentially lose games!
  • Modding: functionality for fuel consumption added for upcoming modern scenario (/w tanks etc.).
  • Modding: ancient harbors can now host 4 units (rather than 1) and can be captured.
  • AI Bugfix: first nation in a game would not move at all in first turn under certain circumstances.
  • AI Bugfix: the AI would not do anything if there were no settlements available in a map.
  • View Games: button renamed to "Play Games" -- hopefully players will be able to find games now!?
  • Translations: updating existing translations will only pay 1 coin per fix (independent of the word count) to combat false submissions to gain coins only.
  • Translations: the last author for an existing translation will be listed if the information is available. That's to track down players that submit bad translations. Be wary!
  • Translations: latest translations added. Thanks :-D
  • Translations: "Albanian" added, which is now also available for translations!
  • Translation Glyphs: update for Hebrew & Chinese.
  • Volume Slider (Music/Sound FX): adjusted to better represent the actual volume (changed from linear to exponential!).
  • Admin (Officers): promo code generator also offers 250 coin promos (use for name changes as needed!).
  • Admin Function (moderators): query promo deal redeem status information via terminal.
  • Admin Function (moderators): functionality to view a user's purchases (should not give "no access" anymore).
  • Admin Function (Officers/Dev ONLY): option to add/subtract coins from an account via terminal.
  • Admin Function (Officers/Dev ONLY): option to add/remove products from an account via terminal.
  • Bugfix Happiness: if there are no settlements, the happiness is fixed at 100%.
  • Bugfix Trafalgar Map: ships should now move (although needs more tweaking in the long-run).
  • Bugfix Crashes: while removing non-existing image from texture atlas.
  • Bugfix Crashes: clicking the auto-translation button in the language center.
  • Bugfix Crashes: adding a 'null'-GUI child to a GUI group was crashing the game (ignoring it now).
  • Bugfix Crashes: when displaying the final results screen (and some users were 'null').
  • Bugfix Crashes: when changing commerce tax levels (entry was not ready yet/gone already).


[ 2017-05-02 05:17:20 CET ] [ Original post ]

Demise of Nations
Noble Master LLC Developer
Noble Master LLC Publisher
2017-08-08 Release
Game News Posts: 93
🎹🖱️Keyboard + Mouse
Very Positive (512 reviews)
The Game includes VR Support
Public Linux Depots:
  • Demise of Nations Depot LIN64 [283.16 M]
Available DLCs:
  • Demise of Nations - All Maps & Modding
Demise of Nations is a 4X turn-based grand strategy wargame during the rise and fall of the Roman Empire. Command your armies in one of the many ancient countries including the Roman Empire, the Greeks, Carthage, Sparta or the Gaul. From Rome to Celtic nations, you create your own warring experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. Form alliances and fight co-op style with the AI and other players for ultimate victory.

Range of functionality is comprised of trading, diplomacy, expansion, conducting research, exploration, managing resources, building, food distribution, governing and city management. Units at your disposal are Scouts, Swordsmen, Spearmen, Archers, War Elephants, Galleys and Longboats amongst others. Demise of Nations incorporates changing weather patterns such as shifting climates and storms. Rain during summer providing much needed humidity for your crops, while snowy winters will proof if you are ready for the challenge. Assemble your armies and take on the world and achieve greatness in this epic historical strategy game.

  • Turn-Based Grand Strategy during the Rise & Fall of Rome.
  • 4X Strategy: eXplore, eXpand, eXploit, and eXterminate.
  • Challenging AI based on Genetic Algorithm.
  • Weather and Seasons including Snow, Rain and Storms.
  • Diplomacy, Research, Trade and City-Building.
  • Cross-Platform Multiplayer/Hotseat-Play including co-op team games.
  • Random Map Generator.
  • Nations: Roman Empire, Carthage, Greeks, Sparta, Persia, Gaul, Celts, Germania amongst others.
  • Troops: Swordsmen, Archers, Horsemen, Scouts, Barbarians, Mercenaries amongst others.
  • Ships: Transport Ships, Galleys and Longboats.
  • Played as WE-GO Turn-Based Game allowing for an Unlimited Number of Players.
  • High Score and Playing Statistics.
  • Engaging Music and Sound Effects.

The game includes one map for FREE. Other maps are available for download and cost $3.99+ for single maps or $19.99 for all maps. Multiplayer games are generally free to join. Hosting multiplayer games costs 5 cents/game. There is no subscriptions. This game is NOT pay-to-win.

If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!

Thanks & Enjoy the Game!
noblemaster ]:-D

MINIMAL SETUP
  • OS: Linux 64bit
  • Processor: 1.8GHz single coreMemory: 512 MB RAMStorage: 256 MB available space
  • Memory: 512 MB RAMStorage: 256 MB available space
  • Storage: 256 MB available space
RECOMMENDED SETUP
  • Memory: 1024 MB RAMStorage: 1024 MB available space
  • Storage: 1024 MB available space
GAMEBILLET

[ 6106 ]

22.24$ (11%)
16.52$ (17%)
12.71$ (15%)
5.77$ (77%)
34.79$ (13%)
15.12$ (11%)
34.79$ (13%)
33.99$ (15%)
16.79$ (16%)
16.59$ (17%)
7.97$ (20%)
24.89$ (17%)
8.46$ (15%)
6.76$ (15%)
29.74$ (15%)
12.39$ (17%)
46.19$ (16%)
12.59$ (16%)
16.88$ (16%)
16.96$ (15%)
8.37$ (16%)
4.12$ (17%)
2.54$ (15%)
13.35$ (47%)
4.47$ (78%)
16.97$ (15%)
3.80$ (73%)
13.34$ (11%)
37.29$ (25%)
25.46$ (15%)
GAMERSGATE

[ 1485 ]

4.14$ (86%)
10.43$ (48%)
2.0$ (80%)
2.21$ (83%)
0.43$ (91%)
2.25$ (85%)
0.75$ (85%)
1.5$ (85%)
0.85$ (91%)
1.7$ (83%)
12.74$ (15%)
2.13$ (79%)
4.5$ (85%)
2.68$ (70%)
3.92$ (74%)
5.31$ (79%)
1.88$ (81%)
0.6$ (85%)
2.0$ (90%)
3.26$ (78%)
9.37$ (63%)
1.35$ (85%)
0.43$ (91%)
3.4$ (83%)
19.12$ (23%)
2.25$ (85%)
5.1$ (74%)
6.0$ (70%)
3.8$ (81%)
0.43$ (91%)

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