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Update 1.8.60 - City Naming, Achievements, Player Name Bugfixes

Latest Update:

  • City Naming: functionality to name and rename settlements. Comes with happiness bonus.
  • Achievements: "Challenger" and "Responder" achievements added. They will be given when an election is held, respectively while voting on an election. Loosely based on http://steamcommunity.com/app/338810/discussions/0/1489992713702634015/
  • Player Name: for single player games, instead of "Player", the player name can name be selected during game setup!
  • Clan-ONLY Games: there is now an option to prevent "Non-Clan Players" to join a game (via game setup). That allows both (a) player created games and (b) general events to be limited to clans only for e.g. the clan's championship.
  • Translations: latest translations added - Thanks :-D
  • Translations: updated glyphs for rendering added (mostly Chinese & Japanese).
  • Spelling: misc. fixes (English).
  • Admin/Moderator: map rejections allow to write a rejection message too now.
  • Login & Passwords: improved error output for wrong or missing passwords as well as email recovery.
  • Backend System: updated backend libGDX to 1.9.8.
  • Bugfix Variable Cache: pillaging, enlarging or sieges would not always properly reset the cached variables, so pressing the UNDO could display results different from actual.
  • Bugfix Censor: wasn't always properly detecting words that need censoring.
  • Bugfix Crashes: showing the join-game panel (while it wasn't created yet).
  • Bugfix Crashes: placing nature while no nature is selected in editor.
  • Bugfix Crashes: while checking if there are still unviewed events during event display.
  • Bugfix Crashes: while holding festival and and next turn just started to be loaded.
  • Bugfix Crashes: while building settlemens and the structure selected was 'null' (cause?).
  • Bugfix Crashes: when device vibration (Android/iOS) crashed due to insufficient permissions.
  • Bugfix Crashes: when latest room information was 'null' (ignoring missing data now).


[ 2018-02-06 05:37:37 CET ] [ Original post ]

Update 1.8.60 - City Naming, Achievements, Player Name & Bugfixes

Latest Update:

  • City Naming: functionality to name and rename settlements. Comes with happiness bonus.
  • Achievements: "Challenger" and "Responder" achievements added. They will be given when an election is held, respectively while voting on an election. Loosely based on http://steamcommunity.com/app/338810/discussions/0/1489992713702634015/
  • Player Name: for single player games, instead of "Player", the player name can name be selected during game setup!
  • Clan-ONLY Games: there is now an option to prevent "Non-Clan Players" to join a game (via game setup). That allows both (a) player created games and (b) general events to be limited to clans only for e.g. the clan's championship.
  • Translations: latest translations added - Thanks :-D
  • Translations: updated glyphs for rendering added (mostly Chinese & Japanese).
  • Spelling: misc. fixes (English).
  • Admin/Moderator: map rejections allow to write a rejection message too now.
  • Login & Passwords: improved error output for wrong or missing passwords as well as email recovery.
  • Backend System: updated backend libGDX to 1.9.8.
  • Bugfix Variable Cache: pillaging, enlarging or sieges would not always properly reset the cached variables, so pressing the UNDO could display results different from actual.
  • Bugfix Censor: wasn't always properly detecting words that need censoring.
  • Bugfix Crashes: showing the join-game panel (while it wasn't created yet).
  • Bugfix Crashes: placing nature while no nature is selected in editor.
  • Bugfix Crashes: while checking if there are still unviewed events during event display.
  • Bugfix Crashes: while holding festival and and next turn just started to be loaded.
  • Bugfix Crashes: while building settlemens and the structure selected was 'null' (cause?).
  • Bugfix Crashes: when device vibration (Android/iOS) crashed due to insufficient permissions.
  • Bugfix Crashes: when latest room information was 'null' (ignoring missing data now).


[ 2018-02-06 05:37:37 CET ] [ Original post ]

Demise of Nations
Noble Master LLC Developer
Noble Master LLC Publisher
2017-08-08 Release
Game News Posts: 93
🎹🖱️Keyboard + Mouse
Very Positive (512 reviews)
The Game includes VR Support
Public Linux Depots:
  • Demise of Nations Depot LIN64 [283.16 M]
Available DLCs:
  • Demise of Nations - All Maps & Modding
Demise of Nations is a 4X turn-based grand strategy wargame during the rise and fall of the Roman Empire. Command your armies in one of the many ancient countries including the Roman Empire, the Greeks, Carthage, Sparta or the Gaul. From Rome to Celtic nations, you create your own warring experience. Wage colossal wars solo, against the AI, or take on your gaming friends in cross-platform multiplayer games. Form alliances and fight co-op style with the AI and other players for ultimate victory.

Range of functionality is comprised of trading, diplomacy, expansion, conducting research, exploration, managing resources, building, food distribution, governing and city management. Units at your disposal are Scouts, Swordsmen, Spearmen, Archers, War Elephants, Galleys and Longboats amongst others. Demise of Nations incorporates changing weather patterns such as shifting climates and storms. Rain during summer providing much needed humidity for your crops, while snowy winters will proof if you are ready for the challenge. Assemble your armies and take on the world and achieve greatness in this epic historical strategy game.

  • Turn-Based Grand Strategy during the Rise & Fall of Rome.
  • 4X Strategy: eXplore, eXpand, eXploit, and eXterminate.
  • Challenging AI based on Genetic Algorithm.
  • Weather and Seasons including Snow, Rain and Storms.
  • Diplomacy, Research, Trade and City-Building.
  • Cross-Platform Multiplayer/Hotseat-Play including co-op team games.
  • Random Map Generator.
  • Nations: Roman Empire, Carthage, Greeks, Sparta, Persia, Gaul, Celts, Germania amongst others.
  • Troops: Swordsmen, Archers, Horsemen, Scouts, Barbarians, Mercenaries amongst others.
  • Ships: Transport Ships, Galleys and Longboats.
  • Played as WE-GO Turn-Based Game allowing for an Unlimited Number of Players.
  • High Score and Playing Statistics.
  • Engaging Music and Sound Effects.

The game includes one map for FREE. Other maps are available for download and cost $3.99+ for single maps or $19.99 for all maps. Multiplayer games are generally free to join. Hosting multiplayer games costs 5 cents/game. There is no subscriptions. This game is NOT pay-to-win.

If you like this game, please also try our other strategy games. You should be able to find the games in the same marketplace!

Thanks & Enjoy the Game!
noblemaster ]:-D

MINIMAL SETUP
  • OS: Linux 64bit
  • Processor: 1.8GHz single coreMemory: 512 MB RAMStorage: 256 MB available space
  • Memory: 512 MB RAMStorage: 256 MB available space
  • Storage: 256 MB available space
RECOMMENDED SETUP
  • Memory: 1024 MB RAMStorage: 1024 MB available space
  • Storage: 1024 MB available space
GAMEBILLET

[ 6092 ]

37.29$ (25%)
16.99$ (15%)
5.00$ (50%)
8.27$ (17%)
16.59$ (17%)
33.96$ (15%)
2.94$ (58%)
12.74$ (15%)
24.47$ (65%)
15.99$ (20%)
3.67$ (85%)
4.12$ (17%)
4.17$ (58%)
1.00$ (90%)
4.19$ (16%)
33.19$ (17%)
2.47$ (17%)
5.12$ (83%)
12.44$ (17%)
11.99$ (20%)
2.78$ (81%)
0.50$ (90%)
0.63$ (87%)
3.10$ (84%)
25.45$ (58%)
24.89$ (17%)
9.59$ (36%)
16.97$ (15%)
25.49$ (-70%)
8.49$ (15%)
GAMERSGATE

[ 3458 ]

1.96$ (87%)
4.5$ (70%)
10.0$ (75%)
2.25$ (89%)
15.0$ (70%)
5.0$ (50%)
8.0$ (60%)
2.25$ (92%)
20.0$ (50%)
16.0$ (60%)
2.13$ (79%)
5.0$ (50%)
14.99$ (25%)
1.7$ (83%)
5.0$ (75%)
7.5$ (70%)
13.99$ (30%)
6.0$ (70%)
9.0$ (75%)
1.7$ (91%)
3.04$ (70%)
6.0$ (80%)
4.05$ (73%)
14.05$ (44%)
2.36$ (66%)
0.99$ (50%)
5.0$ (50%)
3.75$ (75%)
5.31$ (79%)
5.7$ (86%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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