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Version 0.8.1 Update

1.Farmer NPCs now automatically collect crops. 2.Added more room type recognitions: Dining Room, Recreation Room, Luxury Bedroom. 3.Adjusted the effects of the Floating Monster Totem. 4.Fixed a bug where resources on the map could spawn on water surfaces. 5.Added attribute bonuses for NPC professions: Guard, Hunter, Adventurer, etc. 6.Fixed a bug causing abnormal placement during blueprint construction.


[ 2025-02-28 03:48:33 CET ] [ Original post ]

Version 0.8.0 Update

1.Fixed a bug where advanced refrigerators could not be recognized as containers. 2.Steel shovels now dig two holes at once. 3.Fixed a bug where treasure digging might fail (correct spot dug but only coins appear, treasure marker remains). 4.Fixed an issue where the teleporter in the Prairie Wolf dungeon could push players off the edge. 5.Added automatic fish breeding functionality to aquariums. 6.Optimized controller input for some actions. 7.Added an "Unstuck" button to the pause menu, allowing direct return to the village. Avoid overuse for gameplay balance. 8.Adjusted certain dialogue texts.


[ 2025-02-20 07:23:51 CET ] [ Original post ]

Version 0.7.28 Update

1.Equipment can no longer have multiple enchantments of the same type (e.g., two evasion buffs cannot coexist). 2.Improved blueprint placement detection to prevent room-creation failures when parts of the blueprint exceed village boundaries. 3.Increased the daily coin limit of the shipment box based on Goddess Level: starts at 5,000/day and maxes at 10,000/day. 4.Chef recipes are no longer randomly generated; all recipes are now directly listed. 5.Added an Advanced Refrigerator blueprint (players who have completed the Artifact Collection Quest can purchase it directly in the Library). 6.Fixed a bug where the durability limit of equipment would frequently fluctuate.


[ 2025-02-17 13:55:00 CET ] [ Original post ]

Version 0.7.27 Update

1.Increased the quantity of items dropped from treasure maps. 2.Golden Hammer now deals area-of-effect damage. 3.Reduced the values of enchanted critical hit and evasion stats to prevent reaching 100% evasion or critical hit rates. 4.Added an option in the "Crafting" window to prioritize high-quality materials. 5.Optimized button prompt icons for PS controllers. 6.The merchant in Goblin Forest has been changed from an Orc to a Goblin. 7.Added a feature to challenge powerful monsters by consuming Lucky Stars (a new area has been added to the left of the grassland region).


[ 2025-02-14 06:31:36 CET ] [ Original post ]

Version 0.7.26 Update

1.When laying floors, you can now use the mouse to drag and generate them with one click. 2.Fixed the BUG where the "King of Beasts" achievement is not triggered (for pets obtained through evolution, an additional one needs to be hatched). 3.The tailor shop owner has opened the purchase of fashion items.


[ 2025-02-11 10:02:30 CET ] [ Original post ]

Version 0.7.25 Update

1.Fixed the BUG that switching to ride an animal while holding a weapon can cause incorrect blood volume display. 2.Fixed the BUG that causes errors when removing buffs (such as bandages providing infinite health recovery). 3.Fixed the BUG that switching rideable animals can cause NPCs to lose their following state. 4.Fixed the BUG that the avatar on the minimap does not update synchronously after the player switches helmets. 5.Fixed some text errors. 6.Fixed the BUG that some achievements cannot be triggered.


[ 2025-02-10 07:24:49 CET ] [ Original post ]

Version 0.7.24 Update

1.Fixed the BUG that prevents interaction from being triggered in some cases. 2.Fixed the animation BUG of the pet Slime King.


[ 2025-02-08 09:48:08 CET ] [ Original post ]

Version 0.7.22 and 0.7.23 Update

1.The restricted area along the water's edge has been expanded to prevent animals and NPCs from accidentally walking into the water. 2.A villager management panel has been added, enabling the dismissal of recruited villagers. 3.In the event of a failed achievement submission, the system will re - submit when the game is launched next time. 4.It has been modified so that potholes will automatically recover after one day. 5.The behavioral logic of the blacksmith has been adjusted. After building the blacksmith's workshop, instead of prompting the workshop icon, it will prompt to place equipment in the box to start the repair work. 6.Gideon now sells the blueprint for the gold helmet and the gold hammer. 7.Urgently fixed the bug that causes a black screen and prevents access to the game in a few cases. 8.Fixed the issue where selling an excessive number of items causes the item price icon to turn white.


[ 2025-02-07 14:41:21 CET ] [ Original post ]

Version 0.7.21 Update

1.Unlocked the crafting of straw hats, which can be crafted bare - handed. 2.Increased the spawn probability of crystal ore in the bottom layer of the Skeleton Mine Cave. 3.Modified the recipe for street lamps. 4.Adjusted the upper limit of the number of villagers for the level - 6 Goddess Statue to 36. 5.Fixed the BUG that the building blueprint cannot be cancelled.


[ 2025-02-06 01:32:52 CET ] [ Original post ]

Version 0.7.20 Update

1.Shortened the digging time of the shovel. 2.Modified so that animals cannot pass through wooden fence gates when not in the following state, preventing animals from going outside the gate when NPCs enter or exit.


[ 2025-02-04 10:43:41 CET ] [ Original post ]

Version 0.7.19 Update

1.Fixed the bug where the mouse cursor persists in controller mode. 2.Fixed the bug that allows animals to be triggered to follow from an extremely long distance. 3.Added the function to remove enchantments.


[ 2025-02-04 06:02:07 CET ] [ Original post ]

Version 0.7.18 Update

1.Fixed a bug where rooms couldn't take shape under some special circumstances. 2.Fixed a bug where fields would rapidly revert to fallow land occasionally after harvesting crops.


[ 2025-02-02 14:41:59 CET ] [ Original post ]

Version 0.7.17 Update

1.Modified so that the resolution can be selected even in full - screen mode (to prevent incorrect resolution acquisition for multi - screen users in full - screen mode). 2.Solved the problem of NPCs "sleepwalking". 3.Slightly optimized the behavioral logic of NPCs. 4.Fixed the BUG that slimes don't eat meat - based feed.


[ 2025-02-02 05:41:40 CET ] [ Original post ]

Version 0.7.16 Update

1.Added image playback to the opening remarks.


[ 2025-02-01 07:58:11 CET ] [ Original post ]

Version 0.7.15 Update

1.In the gift - giving interface, the specific favorability value is added for display. Also, gifts cannot be given when the favorability is maxed out. 2.Fixed the bug where re - challenging the "Defeat the Fat Orc" quest would cause the game to get stuck before the last level. 3.Fixed the bug where some completed quests still retain markers on the map. 4.Unlocked the crafting of road signs. Players can place road signs and add text markers, which will be displayed synchronously on the map. 5.Modified the woodpile in the small village so that wood can be picked up directly, reducing the workload of obtaining wood in the early stage.


[ 2025-02-01 04:13:08 CET ] [ Original post ]

Version 0.7.14 Update

1.Update: All NPCs can now equip bows and arrows. 2.Bug Fix: If you recruit Ye Luoluo into the village by increasing his favorability first and then complete his quest, it will no longer cause the bug of occupying two villager slots. 3.In easy difficulty, the durability of crafted equipment is increased by 50%, and in normal difficulty, it is increased by 20%. 4.Bug Fix: The bug that deleted animals still appear in the altar has been fixed. 5.Bug Fix: The bug that Caitlin doesn't automatically plant herbs has been fixed.


[ 2025-01-31 13:41:01 CET ] [ Original post ]

Version 0.7.13 Update

1.Fixed the bug where Orc Merchants couldn't be interacted with. 2.Increased the quantity of feed sold by Ranch Merchants. 3.Fixed the bug where following NPCs would disappear upon death. Previously lost NPCs will now automatically respawn near the Statue of the Goddess. 4.Fixed the monster disappearance bug in Guild Missions caused by previous updates. 5.Adjusted Guild Missions to prevent mission failure after successfully defeating monsters without submitting the quest.


[ 2025-01-30 02:35:24 CET ] [ Original post ]

Version 0.7.12 Update

1.After the goddess statue reaches level 3, it will automatically capture all the falling stars every night when it gets dark. 2.Fixed the bug that caused the game to turn black when re - entering after giving the riding command to the animal "deer". 3.Fixed the bug where the skill experience value was displayed abnormally. 4.Added prompts when approaching the treasure location and also when moving away from it. 5.Fixed the bug in Su An'an's task that required a cooking stove.


[ 2025-01-27 07:37:16 CET ] [ Original post ]

Confirmed to Join Steam China Special Sale

Confirmed to Join Steam China Special Sale We are excited to announce that we will join Steam China Special Sale to celebrate the Chinese new year from Jan 27th to Feb 10th. What's more, the special discount will be offered at XX OFF on Steam for players all over the world. We wish you a happy and successful Year of the Snake! Thank you for your support and company!


[ 2025-01-26 18:00:10 CET ] [ Original post ]

Version 0.7.11 Update

1.All primary gems and crystals can be exchanged with the girl on the left side of the guild. 2.This time, the bug that affected the progression of the main quest has really been fixed.


[ 2025-01-26 13:10:55 CET ] [ Original post ]

Version 0.7.10 Update

1.Fixed the bug where the NPC that triggers the plot of exploring the goblin camp in the guidance when the goddess statue reaches level 3 is missing. 2.Fixed the bug where the door of the orc camp cannot be opened. 3.Modified the blueprint layout of the cellar. 4.Fixed the bug where the enchantment entry "Equipment Durability" has no effect.


[ 2025-01-26 10:07:28 CET ] [ Original post ]

Version 0.7.9 Update

1.Fixed the bug where clicking the shortcut backpack button at the bottom would trigger the building placement when trying to place a building. 2.Changed the requirements so that the goddess statue and anvil can be crafted by hand. 3.Fixed the bug where the task markers on the map varied in size. 4.Fixed the bug where the required amount of wheat for the "Beer is Selling Well" quest was incorrect. 5.Increased the movement speed of all characters by 25%.


[ 2025-01-25 15:05:08 CET ] [ Original post ]

Version 0.7.8 Update: Optimization of Architect Construction

1.Now, players no longer need to provide materials for Aiden to build blueprints. 2.The blueprints have been optimized, and the floor section has been added.


[ 2025-01-25 08:50:42 CET ] [ Original post ]

Version 0.7.7 Update: Bug Fixes + Numerical Adjustments

1.Fixed the bug where players would get stuck in the first small area of the Goblin Outpost Raid dungeon. 2.Fixed the bug where the village range display was incorrect. 3.Increased the durability of stone weapons and tools. 4.Tools are now also set to follow the mouse direction.


[ 2025-01-25 04:24:20 CET ] [ Original post ]

MeleeWeapons following the mouse direction and Steam Deck operation optimization

Many players have reported difficulties in combat movement. To address this, we've added a default setting where melee weapons follow the mouse direction. This eliminates the need for frequent turning during battles. If you prefer the previous mode, you can uncheck this option in the "Settings". If you find the Steam Deck controls cumbersome, before launching the game, set the game's button layout to the "Controller with View Control" mode (there should be a controller icon on the right before the game starts).


[ 2025-01-24 10:54:25 CET ] [ Original post ]

Parameter modification

1: Increase sleep energy and blood recovery, and adjust from 3x speed to 4x speed. So the overall response speed has increased by 2.22 times. 2: Reduce the physical energy consumption of hoes and shovels.


[ 2025-01-24 01:20:02 CET ] [ Original post ]

Border Town is OUT in Early Access now!

Dear adventurers, Were proud to announce that our sandbox RPG Border Town has officially been released today in Early Access! Welcome to a land full of fantasy and adventures. Here you can craft your own tools, weapons and equipment; make friends with the villagers, cultivate the fields and rebuild the long-abandoned Border Town to restore its former glory. The game features a wide variety of biomes jungles, wetlands, snowfields, and deserts. Prepare to face unknown challenges affected by the day-night cycle or hidden in the impenetrable underground darkness. As an adventurer, you will spend much time on the guild browsing for new quests and earning some money. While going out on missions, you will discover new villages, encounter NPCs with different personalities, and all kinds of fantastic creatures. Additionally, the game includes over 600 craftable items that will improve your efficiency, helping you to complete the main goal of rebuilding the village as quickly as possible. Come and freely explore every corner of Border Town, recruit villagers to build your home together, and embark on your unique adventure! If you have any feedback or require further assistance, welcome to join our Discord. 2pgames/discord (in Simulation & Management Group) Thanks in advance!


[ 2025-01-23 02:02:24 CET ] [ Original post ]

Announcement of the Delay for the Early Access

Dear players, Hello! Today, we regret to announce that due to the permission process on Steam, the early access version of Border Town, originally scheduled to launch on December 17, 2024, must be postponed. This decision was not made lightly, and we feel it is necessary to explain to all players. We sincerely apologize for the inconvenience this may cause. Since the development of the game began, I have been dedicated to providing players with a world full of fantasy and adventure. To ensure that Border Town meets everyone in the best possible condition, I have put in countless days and nights of effort, striving to make every gameplay experience as perfect as possible. However, during the preparation for launch, we encountered some issues in the Steam permission process. Although this game has completed the majority of its technical preparations and the demo version has received widespread love and support from players, we are still waiting for the permission from Steam, preventing it from launching on time. We know this is undoubtedly disappointing news for players who have been eagerly waiting. We are very sorry for this delay. Please believe that we are currently doing our utmost to push forward with the relevant work, striving to confirm a new release date as soon as possible, and we will notify everyone at the first opportunity. Edit: Through our efforts in advancing the development, the new release date has been determined as January 23, 2025, at 10:00 AM, and we have come to notify everyone as soon as possible. In the meantime, if you have any questions or suggestions, you can always contact us through the Discord(2pgames.net/discord), and we will do our best to assist you. Thank you for your continued support and patience; your understanding is our greatest motivation to move forward. We hope to bring you an even more exciting gaming experience on the day the game officially launches. Sincerely, Border Town Team


[ 2024-12-17 01:33:34 CET ] [ Original post ]

Join Us at Bilibili World 2023

Hello everyone! "Border Town" will be participating in this year's Bilibili World 2023. Come and experience the game firsthand at our booth, and you'll have the opportunity to receive exclusive merchandise. Event Schedule: July 21st, 2023 - July 23rd, 2023 Venue: National Exhibition and Convention Center (Shanghai) Booth Location: Hall 2.1H - Booth 2A35


[ 2023-07-19 08:02:04 CET ] [ Original post ]

Border Town
GoHoGames Developer
GoHoGames Publisher
2022 Release
Game News Posts: 29
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (158 reviews)
2D top down view open world sandbox survival farming game.
Survive, adventure, hunt, gather resources, craft, build, farm, fish, trade, become an adventurer, complete various tasks and explore this fantasy world.

Go on an adventure on a large randomly generated map, do whatever you want. you can become an adventurer, explore the wild, dig caves, hunt beasts, fight monsters, or or just relax anywhere you want to fish, farm, raise animals, go to the town to make friends with other people, or deal with those profiteers. Be a most famous adventurer, gourmet, millionaire, or just want to be an ordinary Farmers, the choice is yours.

Story:
You passed out in the forest and saved by a kind old man. Because of amnesia, you were taken in by the old man and lived together. From then on, you started a new life, and a path that may be completely different from the previous one in front of you.

Features:
random large map
Customizable character avatars
Six different biomes
Lots of item synthesis
Free build and placement across the map
Variety of NPC interactions and quests
Randomly generated mission system
Up to 50 kinds of enemies and more than 10 bosses
floating trade price
Build rooms, recruit NPCs to stay and work
New pet mechanics, follow, backpack, pick up and fight
Variety of ranch and battle pets
Totally free way to play

MINIMAL SETUP
  • OS: Linux
  • Processor: Intel I3Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Integrated Graphics
  • Storage: 512 MB available space
GAMEBILLET

[ 6077 ]

52.74$ (12%)
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31.14$ (11%)
1.15$ (84%)
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16.99$ (15%)
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GAMERSGATE

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12.0$ (60%)
35.99$ (28%)
0.87$ (91%)
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17.99$ (28%)
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1.8$ (91%)

FANATICAL BUNDLES

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