Worldwide price adjustment
On a more positive note, Nuclear Blaze is coming to consoles on April 28th! This will include physical versions with super cool goodies, thanks to the amazing folks at Red Art Games. I'm now also working on a very exciting project code-named Tenjutsu that could be described as "Roguelite X Jackie Chan". The following GIF is from a quite old prototype, but I still wanted to share it with you. Expect some serious combat feel with lots of unique weapons and items:
[ 2023-03-24 10:49:46 CET ] [ Original post ]
Last year, Valve updated its regional pricing recommendations and conversion rates, which basically define per-country game pricing, based on a given USD original price tag. Nuclear Blaze will align on this new policy on March 28th. What this means exactly:
- The game price will slightly increase in most countries (of approximately one US dollar equivalent in your local currency).
- I will not be allowed to run any discount during the month following the change.
What's next?
On a more positive note, Nuclear Blaze is coming to consoles on April 28th! This will include physical versions with super cool goodies, thanks to the amazing folks at Red Art Games. I'm now also working on a very exciting project code-named Tenjutsu that could be described as "Roguelite X Jackie Chan". The following GIF is from a quite old prototype, but I still wanted to share it with you. Expect some serious combat feel with lots of unique weapons and items:
Nuclear Blaze
Deepnight Games
Deepnight Games
2021-10-18
Indie Adventure Singleplayer
Game News Posts 8
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(566 reviews)
https://deepnight.net
https://store.steampowered.com/app/1662480 
The world is burning.
Well, not exactly, but the whole region is.
As a trained firefighter, you're being air-dropped right in the middle of this hell blaze to investigate and look for survivors. But the unexpected presence of an unknown military facility might somewhat affect your plans.
- A unique 2D firefighting game with all the devastating backdrafts, exploding walls and sprinklers you could expect.
- Smooth "signature" controls and gameplay from the guy who was in charge on Dead Cells.
- An action/adventure game crafted with love and attention to details.
- Use your fire hose carefully to keep the blaze under control and progress through the facility.
- Dedicated "Kid mode" designed for very young kids (~3 years old and more), with specific level design, rules and gameplay... while still featuring firefighters, helicopters and trucks!
- Not a roguelite/like/vania this time!
- Unravel the true story of Site 16 and A-█████. Access to these informations may require authorization clearance ████ and ██.
Following the path of Celeste, Nuclear Blaze also offers some fine-tuning of difficulty by allowing players to adjust some rules to their needs. There's no Easy or Hard mode, but you can consider the default settings as being quite difficult.
Making your gamer life easier is fine, it's about having fun, so feel free to adjust your in-game settings.
Nuclear Blaze first started as a game jam entry for Ludum Dare. It was created in 48h and received lots of positive feedback and support from everyone :)
My first intention was to create a game my 3yrs old boy could play, as he is a big fan of firefighters. Obviously, the game became more and more complex and quickly turned out to be too difficult for him: I then decided to add a specific "Kid mode".
The Kid Mode is a special mode in the game, designed with young players in mind, featuring specific rules:
- Specific levels meant to be easy to explore,
- You can't die,
- Water is infinite,
- Water is auto-aimed,
- Controls are simplified.
- Helicopters and trucks everywhere, because kids love them.
MINIMAL SETUP
- OS: Ubuntu 18.04 64 bits
- Processor: 1 Ghz and upMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Any decent GPU
- Storage: 200 MB available space
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