







The world of Oaken is a mythical place, existing in a not easily defined space and time. It is stretched among the branches of the Great Oak. Its inhabitants are spirits which listen to the same voice, called the Oak Song.
The loss of that voice strats a series of events leading into a struggle which may either heal or destroy the Great Oak.


- Roguelike, hero-oriented campaign with deck management.
- A mystical world inhabited by spirits with celtic and tribal vibes.
- A randomly generated world map with tons of levels, bosses and events to be discovered.
- Unique, highly tactical battles on a hexagonal grid, where position and rotation is everything.
- Upgrade your spells and spirits the way you want.
- Easy to learn, hard to master - chill and challenge modes suitable for any player.

Hey Spirits, a small bugfix just landed for Oaken, enjoy!
Added the missing localization for the Level Editor, especially in CN.
Fixed bugs:
- trinkets that grant Reach should now always work properly after relaunching the game
- Taunt+ creating enemy hexes when targeting allies
- Breeze Flute now properly gives Shooters Haste on the turn of their summoning
- Propel+ C now properly rotates and pushes units in Kidu's rear arc away
- incorrect interaction between Seed Sling and Switch+ skill
- incorrect spawner sequence in one of the Roots standard battles
- rare bug of lumi crystals spawning on another special hex
- the Menace hitting its allies with the Hunt spell
- wrong tooltips on a few spells
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