Hey there, I have been quiet for a bit / have been working on finishing up the game (the release is only a few months away ). In the meantime I thought I push an update from the current devversion into the demo - nothing really big here but just a lot of polishing and bugfixes (A lot to the multiplayer). Thanks to all the players who have provided feedback via the google form or discord! I tried to fix everything that was mentioned there in this version. Please let me know if you have more issues / suggestions / etc.. I will soon tell you about some more upcoming things, stay tuned!
Until then, here is the patchnotes:
Gameplay: - added steam input system -> now you can play with playstation controller (to show the right symbols you still need to change that within the settings of the game - to play with switch controller you have to enable that in the steam controller settings and also disable the automatic button swap for a better experience - I'll try to make this a better experience in the release but for now it works with this small workaround) - added respawn button (select / options button on controllers / R on keyboard - still need to expose it to key binding) - stunt tutorial better exploitation - lift exit jump now consistent - map progress bar in splitscreen - more consistent teleporter tunnels on neon city and snowy mountain - reduced wait time on lift in snowy mountain - glider can be unequipped - tail physics added <3 - Little helper feature that tells the player that gliding would be a good idea now Multiplayer: - multiplayer menu camera fixes - replicate stunt rotation better in multiplayer - fixes to spectator mode - join as spectator - multiplayer join match less prone to errors - multiplayer joining during level transition doesnt cause character switch or even a character not being able to join the race at all - multiplayer setup carries over between lobby and match now more consistent - fixed options visibility in multiplayer - multiplayer ragdoll now has gravity - online items shouldnt result in shooting yourself anymore when ping is high - lift camera replicated to spectator - camera fov replicated to spectator - added option to not automatically stop online events - in lobby ranking - loading screen info on clients - show ping to players online Art: - snowman slope lighting enhancements - character hit icons fix - character shaders enhanced Menu: - character select menu fixes - menu design fixes - guides menu rework - switching between controller and mouse more consistently working - mouse counts as any button consistently - scrolling lists now better working with mouse being used - menu better designs Level design: - snowman slope more billboards and level design fixes - snowman slope tunnel ceiling smoother (dont get stuck anymore when driving on the tunnel) - lift entrance better design - fixed gaps on snowman slope where player could get stuck - neon city construction lamps / fence gap fixed - better OOB declaration in neon city Sound: - character hit sounds - more sfx Bugfixes: - lap counter fixed - item particles fixed - glider opening animation fixed - entering lift animation errors fixed - player shouldnt be controlled anymore by AI after exiting lift - crashing at the start of the match shouldnt result in falling endlessly anymore
Slopecrashers
byteparrot
byteparrot
Q4 2022
Indie Casual Sports Racing Singleplayer Multiplayer Coop
Game News Posts 25
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
(0 reviews)
https://www.slopecrashers.com
https://store.steampowered.com/app/1619580 
Arcade snowboarding is here! This means SLOPECRASHERS is crafted with one thing in mind and that is FUN, from the character selection right into the core physics.
STUNTS. COMBOS. BOOST. REPEAT! Chain those tricks together and redeem the combo meter when you are ready for that EXTRA SPEEDBOOST!
Look out for your opponents causing EXPLOSIONS, MOLES digging up the ground and more. So collect items and ATTACK! (Too stressful? Then choose an item- or opponent-free mode)
FEATURES:
- A chaotic band of playable animals!
- Different boards and gliders!
- Elaborate stunt & combo system with boost reward!
- Various environments and slopes!
- Lots of game modes (races, battle races, stuntshow, slalom & more)!
- Couch coop multiplayer (coop & competitive)!
- Campaign and arcade mode with lots of event modifiers!
And these slopes are not just in snow environments. No! Where we're shredding, WE DON'T NEED SNOW! So don't wonder if the next race starts in a shopping mall, the desert or a tropical jungle area!
Community:
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or AMD Radeon HD 7950Additional Notes: Gamepad Recommended
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