





The Big Online Update is here!
This engine upgrade from 4.27 was done for future proofing the game, making sure we can do stuff like cross platform play and overall performance improvements and bugfixes.
You are now able to play the tours and grand prix' together in online mode, with progress being saved for every player -> Meaning if 1 player gets medal 1, player 2 gets medal 2, that means in the end everyone will get both medals and it will save in their savegames. Same with grand prix' where stars are saved for all players. Furthermore you can play grand prix in competitive lobbies (8 players), but progress will be saved on a per player basis.
The game now has online rewards. Progress your online level and unlock rewards until level 100. There are new costumes, board designs, skins, etc. Other players can also see your level in the lobby now so everyone knows how good you are. Here are the most cursed unlockables I've ever done for the game:
Other patchnotes: - Friends can now be joined via lobby codes - check the friends tab to see the code in online mode - Respawn Bugs fixed on Snowy Mountain Railways and Autumn Forest Meadows - Made Collectibles more visible - Added Respawn Volumes to Autumn Forest - Fixed Grappling Points in Pirate Cove - Fixed Respawn Points in Autumn Forest, Sandlands, Pirate Cove - Reduced item homing - Fixed a board selection bug in splitscreen multiplayer that could crash the game - Added a loading screen to session creation - Fixed typos in tours - Changed some icons - Fixed trees throwing off snow even though they didnt have snow - Matches reward more online XP than before - spectator zoom fixed - online character movement synced correctly again - no more trails under online characters that are in the air - fixed hit indication for clients online - fixed a bug that showed snowboard bindings incorrectly in character select There is still a few things I want to patch soon like opponent AI (disabling rubber banding), item balancing, nerfing some tour medals and adding accessibility options plus the next big thing will be the console version. So if you have any other complaings and feedback, let me know. Either here in the forums, in a review or in the discord. If you find any issues with the current update, please let me know so I can fix it -> Now that the big engine swap is done, hotfixes will be easier to do quickly again. See you on the slopes, -peek
[ 2025-02-28 13:37:42 CET ] [ Original post ]
Hey everyone, it is finally here, the first big update for Slopecrashers! This update contains 3 major key points and a lot of smaller fixes, so here are the patchnotes!
1. Slopecrashers is now rocking Unreal Engine 5.5!
This engine upgrade from 4.27 was done for future proofing the game, making sure we can do stuff like cross platform play and overall performance improvements and bugfixes.
2. Coop Lobbies
You are now able to play the tours and grand prix' together in online mode, with progress being saved for every player -> Meaning if 1 player gets medal 1, player 2 gets medal 2, that means in the end everyone will get both medals and it will save in their savegames. Same with grand prix' where stars are saved for all players. Furthermore you can play grand prix in competitive lobbies (8 players), but progress will be saved on a per player basis.
3. Online Rewards
The game now has online rewards. Progress your online level and unlock rewards until level 100. There are new costumes, board designs, skins, etc. Other players can also see your level in the lobby now so everyone knows how good you are. Here are the most cursed unlockables I've ever done for the game:

Other patchnotes: - Friends can now be joined via lobby codes - check the friends tab to see the code in online mode - Respawn Bugs fixed on Snowy Mountain Railways and Autumn Forest Meadows - Made Collectibles more visible - Added Respawn Volumes to Autumn Forest - Fixed Grappling Points in Pirate Cove - Fixed Respawn Points in Autumn Forest, Sandlands, Pirate Cove - Reduced item homing - Fixed a board selection bug in splitscreen multiplayer that could crash the game - Added a loading screen to session creation - Fixed typos in tours - Changed some icons - Fixed trees throwing off snow even though they didnt have snow - Matches reward more online XP than before - spectator zoom fixed - online character movement synced correctly again - no more trails under online characters that are in the air - fixed hit indication for clients online - fixed a bug that showed snowboard bindings incorrectly in character select There is still a few things I want to patch soon like opponent AI (disabling rubber banding), item balancing, nerfing some tour medals and adding accessibility options plus the next big thing will be the console version. So if you have any other complaings and feedback, let me know. Either here in the forums, in a review or in the discord. If you find any issues with the current update, please let me know so I can fix it -> Now that the big engine swap is done, hotfixes will be easier to do quickly again. See you on the slopes, -peek
[ 2025-02-28 13:37:42 CET ] [ Original post ]
Slopecrashers
byteparrot
Developer
byteparrot
Publisher
Q4 2022
Release
Game News Posts:
37
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(67 reviews)
Arcade snowboarding is here! This means SLOPECRASHERS is crafted with one thing in mind and that is FUN, from the character selection right into the core physics.
STUNTS. COMBOS. BOOST. REPEAT! Chain those tricks together and redeem the combo meter when you are ready for that EXTRA SPEEDBOOST!
Look out for your opponents causing EXPLOSIONS, MOLES digging up the ground and more. So collect items and ATTACK! (Too stressful? Then choose an item- or opponent-free mode)
FEATURES:
- A chaotic band of playable animals!
- Different boards and gliders!
- Elaborate stunt & combo system with boost reward!
- Various environments and slopes!
- Lots of game modes (races, battle races, stuntshow, slalom & more)!
- Couch coop multiplayer (coop & competitive)!
- Campaign and arcade mode with lots of event modifiers!
And these slopes are not just in snow environments. No! Where we're shredding, WE DON'T NEED SNOW! So don't wonder if the next race starts in a shopping mall, the desert or a tropical jungle area!
Community:
MINIMAL SETUP
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GTX 660 or AMD Radeon HD 7950Additional Notes: Gamepad Recommended
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