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Small update for the detection of the default language
[ 2022-05-16 12:19:03 CET ] [ Original post ]
Small update, which recognizes and sets the default language better when starting the game for the first time.
[ 2022-05-16 12:19:03 CET ] [ Original post ]
Stadtleben
Florian
Developer
Florian
Publisher
2022-05-15
Release
Game News Posts:
11
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
Public Linux Depots:
- [372.62 M]
Stadtleben is a relaxing and strategic city building game where you gradually build a big city using square tiles. With city life, you can always take a strategic break from everyday of life. At the same time, this game offers the opportunity to improve the highscore by skillfully placing the components.
At the beginning of Stadtleben you get a number of random city tiles depending on the difficulty level. One after the other, place these components on a free square field with a custom rotation. This creates and grows a big city, here you get points for high-rise elements due to the degree of difficulty and the height of the element.
After a certain number of moves, a random natural disaster occurs at the skyscrapers, this process repeats itself with a random number of moves. These natural disasters tear down the high-rise elements that are not protected from the high-rise elements above. The game ends when the number of components is used up.
As time goes by, you can view the night sky with the help of the solar system, which you can activate or deactivate in the settings. You can also change the background color, the cell shading and the current time for the solar system in the settings.
Stadtleben was developed by myself, i am a student from Bavaria.
I appreciate any feedback, any message to improve this game and I will try to fix any bugs/errors that occur in this game and/or have been reported by you. :)
At the beginning of Stadtleben you get a number of random city tiles depending on the difficulty level. One after the other, place these components on a free square field with a custom rotation. This creates and grows a big city, here you get points for high-rise elements due to the degree of difficulty and the height of the element.
After a certain number of moves, a random natural disaster occurs at the skyscrapers, this process repeats itself with a random number of moves. These natural disasters tear down the high-rise elements that are not protected from the high-rise elements above. The game ends when the number of components is used up.
As time goes by, you can view the night sky with the help of the solar system, which you can activate or deactivate in the settings. You can also change the background color, the cell shading and the current time for the solar system in the settings.
Included in Stadtleben:
- Building an endless city
- Mix of strategy and puzzle elements
- Relaxing city building game
- Custom solar system
- Custom background color
- Strategic placement to improve your own highscore
- Each game round is unique
- Cell-Shading
- 3D-gameboard
Not included in Stadtleben:
- Real-time tactical game
- Trading
- Ressourcemanagement
- Struggle & Violence
- Multiplayer
Stadtleben was developed by myself, i am a student from Bavaria.
I appreciate any feedback, any message to improve this game and I will try to fix any bugs/errors that occur in this game and/or have been reported by you. :)
MINIMAL SETUP
- OS: Ubuntu 15.04. Debian 8
- Processor: 2 GHz Dual Core (Intel / AMD)Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GT550M | AMD Radeon R7/HD 5650 | Intel HD 520
- Storage: 352 MB available space
- OS: Ubuntu 21.10. Debian 11
- Processor: 2.5 GHz Dual Core (Intel / AMD)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GT740M | AMD Radeon R8 | Intel HD 630
- Storage: 352 MB available space
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