Hello, dear readers!
Its time for the first update of the new year youve long been waiting for reassuring news, and weve got aplenty!
Weve finished the vast majority of work pertaining to new background animations. Additionally, were working on an upgrade of the main characters sprites to better match them with the overall visual style of the game and have achieved significant progress in reworking and redesigning the animations of secondary characters.
Unfortunately, resolving the issues with the code will require more time than we initially planned. We realise that this issue didnt appear out of the blue and was generally expected, but still, mistakes happen whether we want them or not. The main problem lies in the fact that most people played the demo only once or just a few times to get to both possible endings. Meanwhile, the full game is meant to be completed in at least four different ways, and, as a consequence, has more saves/loads and hours of reading than the demo (to provide some hard numbers, the demo includes five in-game days, while the full game has twenty-eight in-game days in each route). It is only logical that the increase in the number of interactions with the game led to a growing number of errors.
We understand that it might seem that nothing changes, that we are stuck and the project is in stasis, but that is not the case. We dont have a dedicated SMM specialist, and we are very careful about delivering each of these updates to you. Evolutionary, humans arent well-adapted to the dense flow of information that exists in the 21st century. This fact is skilfully utilised by the governments and multi-billion corporations (like Kobayashi Corporation) all over the world with the use of scientific discoveries. We dont want to be like them, so we are trying to provide reliable information only and not get ahead of ourselves (especially considering the previous mistakes made).
Guys, we are almost at the finish line! We can see the light at the end of the tunnel, and there is really not much left. We can promise you that.
You can still support us by making a preorder and get some valuable bonuses, future DLCs, as well as have your name in the credits.
Love, Money, Rock'n'Roll
Soviet Games
Soviet Games
2022-06-02
Indie Casual Singleplayer
Game News Posts 36
🎹🖱️Keyboard + Mouse
Very Positive
(3202 reviews)
https://lmr.su
https://store.steampowered.com/app/615530 
Love, Money, Rock'n'Roll Linux [2.52 G]
Story
Nikolai, the son of two soviet engineers and a normal Japanese student, has no idea his world will soon be turned over. The familiar and dear will clash with the grim ghosts of the past in his soul. Now Nikolai will have to decide whom can he really trust and find out why those with power and money have taken an interest in him, the lives of average people insignificant to them.Heroines
Himitsu is Nikolai’s childhood friend. She is kind, caring, she always worries for him, sometimes even too annoyingly so. But is simple friendship really enough for her? Perhaps, the years of devotion earned her something more?
Catherine is Nikolai’s ex-girlfriend who left Japan about a year before the beginning of the game’s events. Their parting wasn’t the prettiest, and Nikolai still carries quite uncomfortable memories about it. Perhaps he would have forgotten them with time, but Catherine suddenly returns and, moreover, transfers into his class. Why did she return? Does she still love him? Does he still love her?
Ellie is the granddaughter of the board chairman of the school Nikolai goes to. She is a self-willed, proud girl and thinks highly of herself, but cannot be said to lack ardour. Is everything really as simple as it looks at the first glance, or is there more than meets the eye behind the image of a spoiled young lady?
Kagome is the representative of Nikolai’s class. He has never paid attention to her before, but a certain sequence of events makes them come to know each other. Kagome isn’t loved in the school, and she isn’t really burning with desire to become friends with anyone either. Is there a reason for her behaviour? What hides behind the facade of a simple unsociable girl? What secrets does she hide?
Main features
- Four heroines, each with her own story and several possible endings
- Over 100 backgrounds and over 100 event CGs
- 5,5+ hours of music
- Unity3D as the game engine
- Over 400 000 words in the script
- Fully animated background and character sprites
- Multiplatform (including web- and mobile versions)
- OS: Linux
- Processor: Pentium 4 1.5 GHz / Athlon XPMemory: 2048 MB RAMStorage: 3 GB available space
- Memory: 2048 MB RAMStorage: 3 GB available space
- Storage: 3 GB available space
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