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Don't Cry


Good day, dear friends! With the current events unfolding in our country and the world, today wed like to limit ourselves to listing everything weve done in the past month and our plans for the nearest future. 1. A lot of work has been done on script direction, including scene transitions and custom positions for sprites. Id like to clarify that this is additional work tied to improving the experience the main part is long finished. 2. Added new sprite emotions for particular situations. 3. Added new sprite animations (nods, steps, etc.) for particular situations. 4. New functionality added for playing animations at particular points as the text appears on the screen, which allows us to make the sprites react more dynamically to whats happening instead of being limited to a single standard change of emotion. 5. Optimisation done for small screen resolutions, antialiasing implemented without any loss of performance. 6. The sprite display system has been improved to ensure a lower chance of bugs in the future. 7. Early bets-testing has been started, first feedback received from people outside of the actual game developers. Opening beta-testing to the people who have preordered the game (meaning the Beta tester tier) is planned a bit later, after the first testers catch the critical bugs if any. 8. Two new backgrounds added, animations added to several more. 9. Three new animated CGs added. 10. Easter eggs added. Youll have to find them yourselves! 11. Translation system has been completed (English translation is ready). 12. An enormous amount of small optimisations, additions, and bug fixes have been made, impossible to list all of them here. The release date is still set to 2nd of June no changes here. Initially, we were planning to bring you some good and even unexpected news today, but it so happens that well have to postpone them to Match. We really hope that by then the situation stabilizes. We understand that computer games arent a priority at the moment, but were still doing our best to deliver a truly quality product for all of you! You can still support us, see your name in the credits, and receive all future DLCs. Be kind to yourselves and other people of planet Earth, dont make Catherine cry!


[ 2022-02-28 15:47:02 CET ] [ Original post ]



Love, Money, Rock'n'Roll
Soviet Games
  • Developer

  • Soviet Games
  • Publisher

  • 2022-06-02
  • Release

  • Indie Casual Singleplayer
  • Tags

  • Game News Posts 36  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (3202 reviews)


  • Review Score

  • https://lmr.su
  • Website

  • https://store.steampowered.com/app/615530 
  • Steam Store



  • Love, Money, Rock'n'Roll Linux [2.52 G]

  • Public Linux depots

  • Story

    Nikolai, the son of two soviet engineers and a normal Japanese student, has no idea his world will soon be turned over. The familiar and dear will clash with the grim ghosts of the past in his soul. Now Nikolai will have to decide whom can he really trust and find out why those with power and money have taken an interest in him, the lives of average people insignificant to them.

    Heroines


    Himitsu is Nikolai’s childhood friend. She is kind, caring, she always worries for him, sometimes even too annoyingly so. But is simple friendship really enough for her? Perhaps, the years of devotion earned her something more?


    Catherine is Nikolai’s ex-girlfriend who left Japan about a year before the beginning of the game’s events. Their parting wasn’t the prettiest, and Nikolai still carries quite uncomfortable memories about it. Perhaps he would have forgotten them with time, but Catherine suddenly returns and, moreover, transfers into his class. Why did she return? Does she still love him? Does he still love her?


    Ellie is the granddaughter of the board chairman of the school Nikolai goes to. She is a self-willed, proud girl and thinks highly of herself, but cannot be said to lack ardour. Is everything really as simple as it looks at the first glance, or is there more than meets the eye behind the image of a spoiled young lady?


    Kagome is the representative of Nikolai’s class. He has never paid attention to her before, but a certain sequence of events makes them come to know each other. Kagome isn’t loved in the school, and she isn’t really burning with desire to become friends with anyone either. Is there a reason for her behaviour? What hides behind the facade of a simple unsociable girl? What secrets does she hide?

    Main features

    • Four heroines, each with her own story and several possible endings
    • Over 100 backgrounds and over 100 event CGs
    • 5,5+ hours of music
    • Unity3D as the game engine
    • Over 400 000 words in the script
    • Fully animated background and character sprites
    • Multiplatform (including web- and mobile versions)
      MINIMAL SETUP
      • OS: Linux
      • Processor: Pentium 4 1.5 GHz / Athlon XPMemory: 2048 MB RAMStorage: 3 GB available space
      • Memory: 2048 MB RAMStorage: 3 GB available space
      • Storage: 3 GB available space
      GAMEBILLET

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      0.68$ (83%)
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      18.75$ (62%)
      5.0$ (80%)
      3.19$ (79%)
      9.99$ (50%)
      1.91$ (87%)
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      8.0$ (60%)
      0.56$ (89%)
      20.82$ (40%)
      0.83$ (92%)

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