Planetship
John Lawrence Developer
John Lawrence Publisher
2015-09-24 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(52 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Seated: 1
Public Linux Depots:- Planetship Linux Depot [973.66 M]
Update (v3.464): Difficulty, Craftable Weapons, Space Madness, MinimapNew Features:
-Difficulty Levels: Now when starting a new game you can choose from Chillout (slow resource loss, fewer enemies), Normal (original) and Space Madness (tons of enemies and higher overall difficulty). Now the difficulty level will have a nice slow ramp up throughout a game as well!
-Craftable Weapons: From the crafting interface you can build the P.E.W. 2 orbital laser, Swarm Missiles or the HyperBeam to gear up before a space fight!
-Space Madness: The first pass at madness effects are in and are triggered if you spend too much time inside a black hole. I plan on extending this system in terms of randomness of the visual effects and how objects in the world will affect your madness levels.
-MiniMap: Now at the top of the main gameplay screen there's a minimap showing your proximity to planets and hostile entities.
-New Space Stuff: Now Dimension Doors (local teleporters) and new nebulous anomalies with new atomic resource types are shuffled into the star system's procedural generation.
-Detours: The detour system is in and now I can spawn a tunnel or any sort of interim space between system warps, so now whenever you fast travel it sends you on a detour into the inner workings of a warp gate before you get to your destination.
Would love to hear everybody's opinion about the updates, feel free to start a new thread in the forums to braindump about Planetship!
[ 2015-07-11 01:47:40 CET ] [ Original post ] Update (v3.464): Difficulty, Craftable Weapons, Space Madness, MinimapNew Features:
-Difficulty Levels: Now when starting a new game you can choose from Chillout (slow resource loss, fewer enemies), Normal (original) and Space Madness (tons of enemies and higher overall difficulty). Now the difficulty level will have a nice slow ramp up throughout a game as well!
-Craftable Weapons: From the crafting interface you can build the P.E.W. 2 orbital laser, Swarm Missiles or the HyperBeam to gear up before a space fight!
-Space Madness: The first pass at madness effects are in and are triggered if you spend too much time inside a black hole. I plan on extending this system in terms of randomness of the visual effects and how objects in the world will affect your madness levels.
-MiniMap: Now at the top of the main gameplay screen there's a minimap showing your proximity to planets and hostile entities.
-New Space Stuff: Now Dimension Doors (local teleporters) and new nebulous anomalies with new atomic resource types are shuffled into the star system's procedural generation.
-Detours: The detour system is in and now I can spawn a tunnel or any sort of interim space between system warps, so now whenever you fast travel it sends you on a detour into the inner workings of a warp gate before you get to your destination.
Would love to hear everybody's opinion about the updates, feel free to start a new thread in the forums to braindump about Planetship!
[ 2015-07-11 01:47:40 CET ] [ Original post ] Planetship is both a planet AND a ship, it's also a party bus holo-lounge spice freighter rocket boosting thorium burning well oiled supermachine, get it? You will after a harrowing yet surprisingly relaxing journey through the chaotic void realms of strangespace!
So here's the deal, you've got to find a new planet for humanity to call home in the far future, a real nice spot with all the trimmings: liquid water, the right temperature, not too much or too little mass and atmospheric conditions conducive to keeping homo sapiens alive. We've even done a pile of research FOR you and marked habitable zones with the potential for an Earth-like planet on your starmap, so navigate yourself to a green zone and pick out a cozy little pad for the crew. What could possibly go wrong?
P.S. - One little thing, if you're going to pilot this craft we're going to have to shed your body from your brain and hook wires up to whatever's left, Dr. Scienceman here says it's the only way for you to survive the trip. You're cool with that right? Great.
MINIMAL SETUP- OS: Ubuntu 12.04+
- Processor: Dual core 2.4GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 250 GTS / ATI Radeon HD 4550
- Storage: 2 GB available space
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