Planetship
John Lawrence Developer
John Lawrence Publisher
2015-09-24 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(52 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Seated: 1
Public Linux Depots:- Planetship Linux Depot [973.66 M]
Update (v3.79): Save speed, dead space deities, resource icons, radio updateHey spacebrains! I made some spacetime to hit the issues you brought up in the forums and the fixes from the todo list:
-Saving the game is 80x(!) faster thanks to some sqlite tweaks
-The radio now remembers where it left off between warps so you can enjoy whole "Dimension X" and "X Minus One" programs as you explore the multiverse
-A new anomaly - Dead Space Deities - these randomized crumbling bodies contain rare Actinoid elements to craft with
-Resource planets (food, water, fuel) now have a handy icon to help in tracking down what you'll need to survive in space
-When resources are low, the corresponding icon flashes red and oscillates scale to get your attention instead of just the resource meter flash
-General performance improvements - physics, particle system updates and more careful handling of memory - the min spec test machine had a 30% improvement in framerate between this and the last build
-Colliding planets spawn explosions in addition to spawning planet chunks that careen away from the impact
-The translation mini-game has a 4 second "incoming message" warning to keep from being so abrupt
-The player is now invincible mid-warp to avoid cheap shots from enemies while entering a system
-Larger event notification
-UI input timing tweaks
-Fixed camera FOV error when you use a dimension door with a non-default camera FOV in the options menu
I spent a good part of the beginning of 2016 trying to shoehorn VR into Planetship but I'm afraid it's not ready for primetime, there are many camera issues and it honestly makes me sick to play for more than a few minutes as it is. Going to have to go back to the drawing board on how to really make it shine. Let me know if you like what's going on in the updated version of the game or if anything is irksome to ya.
Thanks for playing everybody!
-j
[ 2016-02-26 18:54:40 CET ] [ Original post ] Update (v3.79): Save speed, dead space deities, resource icons, radio updateHey spacebrains! I made some spacetime to hit the issues you brought up in the forums and the fixes from the todo list:
-Saving the game is 80x(!) faster thanks to some sqlite tweaks
-The radio now remembers where it left off between warps so you can enjoy whole "Dimension X" and "X Minus One" programs as you explore the multiverse
-A new anomaly - Dead Space Deities - these randomized crumbling bodies contain rare Actinoid elements to craft with
-Resource planets (food, water, fuel) now have a handy icon to help in tracking down what you'll need to survive in space
-When resources are low, the corresponding icon flashes red and oscillates scale to get your attention instead of just the resource meter flash
-General performance improvements - physics, particle system updates and more careful handling of memory - the min spec test machine had a 30% improvement in framerate between this and the last build
-Colliding planets spawn explosions in addition to spawning planet chunks that careen away from the impact
-The translation mini-game has a 4 second "incoming message" warning to keep from being so abrupt
-The player is now invincible mid-warp to avoid cheap shots from enemies while entering a system
-Larger event notification
-UI input timing tweaks
-Fixed camera FOV error when you use a dimension door with a non-default camera FOV in the options menu
I spent a good part of the beginning of 2016 trying to shoehorn VR into Planetship but I'm afraid it's not ready for primetime, there are many camera issues and it honestly makes me sick to play for more than a few minutes as it is. Going to have to go back to the drawing board on how to really make it shine. Let me know if you like what's going on in the updated version of the game or if anything is irksome to ya.
Thanks for playing everybody!
-j
[ 2016-02-26 18:54:40 CET ] [ Original post ] Planetship is both a planet AND a ship, it's also a party bus holo-lounge spice freighter rocket boosting thorium burning well oiled supermachine, get it? You will after a harrowing yet surprisingly relaxing journey through the chaotic void realms of strangespace!
So here's the deal, you've got to find a new planet for humanity to call home in the far future, a real nice spot with all the trimmings: liquid water, the right temperature, not too much or too little mass and atmospheric conditions conducive to keeping homo sapiens alive. We've even done a pile of research FOR you and marked habitable zones with the potential for an Earth-like planet on your starmap, so navigate yourself to a green zone and pick out a cozy little pad for the crew. What could possibly go wrong?
P.S. - One little thing, if you're going to pilot this craft we're going to have to shed your body from your brain and hook wires up to whatever's left, Dr. Scienceman here says it's the only way for you to survive the trip. You're cool with that right? Great.
MINIMAL SETUP- OS: Ubuntu 12.04+
- Processor: Dual core 2.4GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 250 GTS / ATI Radeon HD 4550
- Storage: 2 GB available space
16.57$ (17%)
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FANATICAL BUNDLES

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