🎮 Full Controller Support
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Hello everyone!
Gehinnom has been released with a quick text tutorial, and there has been a significant request for a small playable tutorial so that new players can get a feel for how everything works before jumping into their first session.
So today, Gehinnom now has a playable tutorial that will appear in the first welcome message and the main menu on the top right.
Thank you all for your feedback!
Hello everyone! Even though Gehinnom was released earlier this month, with regular hotfixes and updates, Gehinnom is still celebrating with ANOTHER update, the biggest one yet, to celebrate Scream Fest! The two most requested features have been added, and it's only the beginning. More updates will come soon, so make sure to join the Discord to stay updated on what's to come! [Features]
This marks the final hotfix for the initial version.
The next update is just around the corner, set to debut during Steam's Scream Fest.
new features are coming, many of which are because of your suggestions!
[Bug]
-Fixed a voice chat UI bug.
-Fixed an issue where the backpack disappeared when a player left.
[Quality of Life]
-Added outlines for backpacks.
-Increased the outline range for ghost players to see their teammates from a longer distance.
[Other]
-Locked doors have been added back.
-Optimized the game for improved performance.
In this new update, locked doors are remove as a temporary solution. In version 1.0.7, these doors were causing a significant game-breaking bug that will require some extra time to fix.
please report in the discord if you keep having spawn issues.
(restart steam if you didn't get the update)
In the last patch, a rare bug that caused some players to encounter issues after loading into the game was fixed. However, it appears that the problem wasn't completely resolved, as some players were still experiencing issues loading in the game, stuck on "Randomly generating maps and items".
This issue is now fully resolved.
Thank you for your for playing and reporting bugs!
(restart steam if you didn't get the update)
Thanks to everyone's contributions in providing feedback, bug reports and suggestions. the number of clues required to be collected as well as the quantity of ritual items is now lowered. (these adjustments will still be based on the number of players in the game) [Balancing] Lowered amount of items needs to be collected & clues to solve per game [Bug] Fixed rare cases when you load in the game and some players are bugged Fixed the sound range for digging graves [Quality of life] Removed 0 and o from private lobbies codes due to confusion between the two. [Localization] Fixed localization for the word "Wendigo" Fixed text 'can't spawn too close to a player' not updating in PvP.
A big issue that many of you reported is that when a player leaves the game, it exits for everyone. The reason is because some quests require all human players to complete. This issue is now fixed. unless the lobby leader leaves - the game continues! [Bugs] -Fixed a rare bug where a door can't be opened. -Fixed a pause menu bug when the chatbox is opened. [Improvements] -Adjusted the random generation system to make it easier on low-end PCs. [Disabled] -Disabled the electricity panels quest for now due to the need for all players to complete it.
Another hotfix, some rare bugs that you submited are now fixed! [Misc] - Adjusted the brightness in the game for better visibility. [Bugs] - Fixed a rare bug when you pick up examined item and it's stuck floating in the air - Fixed a rare bug where collected item amounts were displayed as negative in the objectives list - Fixed ghost picture tiny scale when you drop it - Fixed portal between the campfire & island to show up for dead players [Localization] - Fixed "scare the players" and "Can't spawn close to players" text not translating in PvP mode
Another hotfix! [Bugs] - Fixed UV Blacklight quest - Fixed players still being able to move while chatbox is opened - Fixed unintended climbing spot at the farm house - Fixed controller layout not displaying on options menu - Fixed wendigo "ghost form" collision issue - Fixed walkie talkie not working on push to talk - Fixed walkie talkie sync issue [Misc] - server time limit change to 6 hours
Some more fixes thanks to all of your feedback - working hard to fix everything you report! - Added missing regions to server select - Fixed unreachable flying ritual clue in the farm - Fixed flying UV flashlight holder - Fixed game freeze when the wendigo wins & chat box is opened - Removed other non-objective pentagram marks to avoid confusion
Guess we can't have a launch without one game breaking bug huh? - Fixed can't attack as the wendigo in pvp mode (now the gamemode is playable!) - Fixed a few colider issues. Keep reporting the bugs you find please, working on fixing all of them.
Uncover the dark origins of Gehinnom in the prologue, you'll discover the sinister forces behind the infernal realm and learn the secrets of how to escape. As you explore the map and gather clues to perform a powerful ritual to banish the demonic hunter that stalks you.
Uncover the dark origins of Gehinnom in the prologue, you'll discover the sinister forces behind the infernal realm and learn the secrets of how to escape. As you explore the map and gather clues to perform a powerful ritual to banish the demonic hunter that stalks you.
Join us in dreamhack beyond - playing Gehinnom Demo & streaming gameplays for the event! https://store.steampowered.com/app/1712050/Gehinnom/
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