





Keep the Keep v1.3.0: Lightning and Thunder!

Henceforth, we decided to create a Tower to attack the opponent in a very special way: Thunder tower has to aim at its target for one turn before actually starting to shoot it. One could say, that severely reduces its efficiency, and be quite correct about it - it's hard for the Thunder to single-handedly deal with the opponent's base. However, its everlasting presence can be extremely annoying and destructive, provided you support it well. As usual with incoming Towers, a new encyclopedia entry and a set of 4 extra campaign levels dedicated to the Thunder tower usage are included. Overall, we hope you'll have a lot of fun with the new mechanic and get to use it in multiplayer as well.
Besides this vital change, we have addressed several important bugs over the course of last week:
[ 2021-08-20 21:35:00 CET ] [ Original post ]
Greetings valourous folks,
Time for yet another weekly update for Keep the Keep!
This time, we are proud to present you with a new Tower Type: the mighty Thunder Tower!
This Tower has, by far, the longest shooting range in the game: it shoots diagonally up to 6 cells away, which encapsulates the whole game field. We have added Thunder Tower for several balance reasons (in the following order):
- Cannon and Catapult towers were deemed too strong by the players, allowing for a very effective opponent enclosing tactic - they needed a counter
- Shield and Repair towers were barely used in a regular play, due to their very circumstantial usefulness (Repair requires to pick Towers that have more than 1 Health, Shield requires energy to work and a Builder to be set in a way to overcome blocked lines)
- Every shooting tower in the game is oppressively blocking the cells it shoots upon, leaving very limited options for the player
- Diagonal area control can be very strong in Keep the Keep, as the infrastructure like Reactors and Repairs tend to be placed in diagonal patterns

Henceforth, we decided to create a Tower to attack the opponent in a very special way: Thunder tower has to aim at its target for one turn before actually starting to shoot it. One could say, that severely reduces its efficiency, and be quite correct about it - it's hard for the Thunder to single-handedly deal with the opponent's base. However, its everlasting presence can be extremely annoying and destructive, provided you support it well. As usual with incoming Towers, a new encyclopedia entry and a set of 4 extra campaign levels dedicated to the Thunder tower usage are included. Overall, we hope you'll have a lot of fun with the new mechanic and get to use it in multiplayer as well.

Besides this vital change, we have addressed several important bugs over the course of last week:
- Tower Health being updated to 0 before it's actually destroyed
- Multiplayer server colour changing issues
- Obscure multiplayer bug whenever surrendering with a new Tower being built resulted in a crash
- Weird tower connectivity issues after tower destruction
[ 2021-08-20 21:35:00 CET ] [ Original post ]
Keep the Keep
Nebulate.me
Developer
Nebulate.me
Publisher
2021-07-29
Release
Game News Posts:
28
🎹🖱️Keyboard + Mouse
Positive
(10 reviews)
Public Linux Depots:
- Keep the Keep Linux 64-bit [469.38 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
A turn-based multiplayer strategy with puzzle elements that looks just like a tower defence game, but really, really isn't.
While it's hard to describe a concrete genre for Keep the Keep, one can imagine Chess mixed with Netstorm set in a quasi-medieval setting.
Build a new Tower every turn to try and outmanoeuvre your opponent on a constantly evolving battlefield.
![]()
There are many different kinds of towers available for you to select, made to allow you full combat flexibility.
Would you like to be extremely aggressive, attacking your opponent directly as soon as the opportunity presents itself?
Would you prefer to build an impenetrable self-restoring defence?
Would you set up some long-spanning plans to destroy the opponent's base with your loyal soldiers?
Up to you to decide!
![]()
The towers you pick before the battle are kept in secret until built on the field.
The turns are done simultaneously, so every turn brings an opportunity to force your opponent to guess what kind of tower are you going to build this time.
This allows for plenty of unpleasant surprises and sudden ambushes. Is this work-under-construction a vicious attack or a bluff?
Should I expect a risky move from my opponent or assume he's as afraid of me as I am of him?
Psychological warfare plays a big role in Keep the Keep!
Keep the Keep is, at its core, a multiplayer game. Thus, we are building a community around it, to both help you find worthy opponents and good friends, as well as allow us to hear you out directly and incorporate your feedback into our updates.
So, you are welcome to come in and experience the game as we intended it!
![]()
Experience novel gameplay
While it's hard to describe a concrete genre for Keep the Keep, one can imagine Chess mixed with Netstorm set in a quasi-medieval setting.
Build a new Tower every turn to try and outmanoeuvre your opponent on a constantly evolving battlefield.
Choose your own playstyle
There are many different kinds of towers available for you to select, made to allow you full combat flexibility.
Would you like to be extremely aggressive, attacking your opponent directly as soon as the opportunity presents itself?
Would you prefer to build an impenetrable self-restoring defence?
Would you set up some long-spanning plans to destroy the opponent's base with your loyal soldiers?
Up to you to decide!
Outsmart thy Opponent
The towers you pick before the battle are kept in secret until built on the field.
The turns are done simultaneously, so every turn brings an opportunity to force your opponent to guess what kind of tower are you going to build this time.
This allows for plenty of unpleasant surprises and sudden ambushes. Is this work-under-construction a vicious attack or a bluff?
Should I expect a risky move from my opponent or assume he's as afraid of me as I am of him?
Psychological warfare plays a big role in Keep the Keep!
Join us on Discord
Keep the Keep is, at its core, a multiplayer game. Thus, we are building a community around it, to both help you find worthy opponents and good friends, as well as allow us to hear you out directly and incorporate your feedback into our updates.
So, you are welcome to come in and experience the game as we intended it!
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