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Keep the Keep v1.4.0 is out!

Greetings, fellow Keepers! Today we are proud to present you the big update we have mentioned last week. Let's check out the greater changes first:

Tower Initiative Queue



While all of the feedback we have received was quite positive, there has always been a lot of space for UI improvements. In particular, it is rather hard to remember, in which order Towers are supposed to act, and therefore hard to see the outcome of a given turn right away. In order to address this issue, we are introducing a queue that will display the activation order for all the towers present on the game field. This queue allows both to see which towers are going to act and when, but also highlights the towers whenever you hover the mouse over its elements.

Achievements


Another regular point of player feedback was "Hey, I've completed the main campaign but haven't received my well-deserved Achievement yet :(" Quite understandable. While achievements never have been a big priority for us, developers, being busy with all the new features and bug fixing, it is a very important player motivation tool. We would like to inspire you both to complete our handcrafted campaign missions and actively try out multiplayer battles with different sets of used towers. So, starting from update 1.4.0, we will have 10 new achievements, which we gladly challenge you to check out!

Bugfixes


Finally, we have a set of smaller improvements that will certainly patch well-known issues:
  • balance: Soldiers are able to hit through Shields again, made this way to improve Barracks usability
  • fix: Ghost Soldiers being left on the game field from time to time
  • fix: Soldier instant activation after moving onto a destroyed allied tower
  • fix: new Towers built before their de-facto activation, which resulted in a bit of confusing graphics
  • patch: added sound for Building new towers
  • fix: initial volume of the newly installed game was set to 1 / 100, now it's 100 / 100 instead
  • fix: Thunder Tower button was not showing Energy icon even though Thunder tower does use energy to activate
We are sure the game will become significantly smoother and nicer for our players after this update and are looking forward to playing with all of you on our Discord Server! Have a great weekend! Sincerely yours, Nebulate.me team #KeepTheKeep


[ 2021-09-03 22:40:32 CET ] [ Original post ]

Keep the Keep
Nebulate.me Developer
Nebulate.me Publisher
2021-07-29 Release
Game News Posts: 28
🎹🖱️Keyboard + Mouse
Positive (10 reviews)
Public Linux Depots:
  • Keep the Keep Linux 64-bit [469.38 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
A turn-based multiplayer strategy with puzzle elements that looks just like a tower defence game, but really, really isn't.

Experience novel gameplay


While it's hard to describe a concrete genre for Keep the Keep, one can imagine Chess mixed with Netstorm set in a quasi-medieval setting.

Build a new Tower every turn to try and outmanoeuvre your opponent on a constantly evolving battlefield.

Choose your own playstyle


There are many different kinds of towers available for you to select, made to allow you full combat flexibility.
Would you like to be extremely aggressive, attacking your opponent directly as soon as the opportunity presents itself?
Would you prefer to build an impenetrable self-restoring defence?
Would you set up some long-spanning plans to destroy the opponent's base with your loyal soldiers?
Up to you to decide!

Outsmart thy Opponent


The towers you pick before the battle are kept in secret until built on the field.
The turns are done simultaneously, so every turn brings an opportunity to force your opponent to guess what kind of tower are you going to build this time.
This allows for plenty of unpleasant surprises and sudden ambushes. Is this work-under-construction a vicious attack or a bluff?
Should I expect a risky move from my opponent or assume he's as afraid of me as I am of him?
Psychological warfare plays a big role in Keep the Keep!

Join us on Discord


Keep the Keep is, at its core, a multiplayer game. Thus, we are building a community around it, to both help you find worthy opponents and good friends, as well as allow us to hear you out directly and incorporate your feedback into our updates.
So, you are welcome to come in and experience the game as we intended it!


GAMEBILLET

[ 6132 ]

10.00$ (50%)
31.87$ (20%)
8.49$ (15%)
3.60$ (82%)
1.68$ (92%)
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6.77$ (15%)
15.99$ (20%)
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8.00$ (60%)
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12.27$ (18%)
22.99$ (8%)
8.39$ (16%)
0.90$ (85%)
GAMERSGATE

[ 2625 ]

16.74$ (33%)
8.1$ (73%)
3.14$ (37%)
4.5$ (75%)
4.5$ (77%)
5.0$ (50%)
3.6$ (82%)
15.0$ (75%)
3.0$ (80%)
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4.5$ (70%)
0.64$ (87%)
5.1$ (83%)
6.8$ (66%)
13.27$ (56%)
12.59$ (37%)
1.88$ (92%)
5.63$ (62%)
4.56$ (89%)
0.45$ (85%)
2.53$ (86%)
2.7$ (82%)
3.0$ (80%)
6.0$ (70%)
6.0$ (70%)
12.0$ (60%)
9.37$ (63%)
3.75$ (62%)
8.49$ (58%)
3.0$ (80%)

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