





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Good day, fellow Keepers!
As usual, we have good news for you today - a new update has arrived after the last two weeks of development!
So, what have we done?
1.A couple of new options for the Settings screen - "Animation speed" and "Fast Tower Animation"
- Animation Speed is pretty straightforward - ranging from "Very Slow" to "Very Fast", it allows you to speed up or slow down the game, which will be quite useful if you would prefer to enjoy the animations a bit more or a bit less.
- Fast Tower Activation, on the other hand, is a trickier and efficient way to streamline the game process. Essentially, instead of waiting for every tower to be activated in turn, we activate groups of towers of the same kind and the same player simultaneously instead, both shortening the turn animations and making them more spectacular, as you could imagine, towers shooting barrages of cannonballs instead of doing this one by one. We like it so much, in fact, that we enabled it for you by default!
2. More graphical fixes for the singleplayer mode
- Improved scrolling for the Campaign Map - from now on, you can navigate the map by pressing the arrow keys / WASD, besides the usual mouse controls.
- World Map View is better balanced now, adjusting the viewing distance depending on the zoom scale
- Uncompleted missions aka "Question flags" have a more easily identifiable colour
- Paths between missions/flags are more clearly visible now
3. General Improvements
- Better, more detailed Tower Explosion effect, dust and rocks to fall out whenever a Tower falls
- Fixed the ever-annoying bug of erasing campaign completed missions save on new version installed - won't be an issue anymore
So, we hope you'll like this update just as much as we do, there is more exciting new stuff upcoming meanwhile ;)
Stay cool!
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