Greetings, fellow Keepers!
A good day for an update, wouldn't you agree?
Today we're releasing a bunch of small but noticeable changes that will make your Keeping better:
1. We've added a Privacy Policy to analyse your actions in the game and improve our levels' quality, both their balance and engagement. All of the data we collect is anonymous, as we're only interested in the stats here, not in your private affairs. Not to worry!
2. The infamous Mac exit crash was finally dealt with. In the future, we will make sure there are no such game-breaking issues anymore.
3. AI upgrades - the AI will be smarter about the tower placement related to Barracks, not to block their exits and also won't be careless enough to build towers under their own Sappers. More fun to play with, and in the next update, we shall be expecting Barracks tower support.
4. UI Quality - better Character dialogue skip interaction, improved tower destruction animation (have a look at the GIF above) and more concise tower status icons.
With all those enhancements, we sincerely hope your experience within Keep the Keep will be smoother and more enjoyable.
Stay tuned for the following weeks!
Nebulate.me
[ 2023-02-04 00:17:30 CET ] [ Original post ]
- Keep the Keep Linux 64-bit [469.38 M]
Experience novel gameplay
While it's hard to describe a concrete genre for Keep the Keep, one can imagine Chess mixed with Netstorm set in a quasi-medieval setting.
Build a new Tower every turn to try and outmanoeuvre your opponent on a constantly evolving battlefield.
Choose your own playstyle
There are many different kinds of towers available for you to select, made to allow you full combat flexibility.
Would you like to be extremely aggressive, attacking your opponent directly as soon as the opportunity presents itself?
Would you prefer to build an impenetrable self-restoring defence?
Would you set up some long-spanning plans to destroy the opponent's base with your loyal soldiers?
Up to you to decide!
Outsmart thy Opponent
The towers you pick before the battle are kept in secret until built on the field.
The turns are done simultaneously, so every turn brings an opportunity to force your opponent to guess what kind of tower are you going to build this time.
This allows for plenty of unpleasant surprises and sudden ambushes. Is this work-under-construction a vicious attack or a bluff?
Should I expect a risky move from my opponent or assume he's as afraid of me as I am of him?
Psychological warfare plays a big role in Keep the Keep!
Join us on Discord
Keep the Keep is, at its core, a multiplayer game. Thus, we are building a community around it, to both help you find worthy opponents and good friends, as well as allow us to hear you out directly and incorporate your feedback into our updates.
So, you are welcome to come in and experience the game as we intended it!
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