Greetings, dear Keepers!
Today we are happy to announce a multitude of awesome updates that will make your keeping much more enjoyable.
First of all, weve completely overhauled the Encyclopedia screen: from now on, you shall see all of the relevant stats of any given tower next to its narrative description. This is very important for you, good folks, to understand how every tower operates and what are its strengths and downsides, its the number of health points and shooting range.
Furthermore, we have added 2 more tabs to the Encyclopedia - Characters and Rules: the former will tell you some lore about the characters of Keep the Keep while the latter will finally shed some light on all the battle mechanics present in the game. Did you know that every Tower has its own initiative that it activates upon? Do you know why and how Soldiers and Golems move around and choose their targets? Well, now there is a detailed explanation of that!
Secondly, weve finally figured out the AI for all of the towers unsupported by AI before: namely, Golems and Barracks. While the current AI isnt the brightest yet at picking the places, its reasonably competent to pose a bit of a challenge for you now - and so were glad to enable all of the towers for its choice in the Quick Match and Local multiplayer. Check them out!
Third, weve got a piece of more appropriate battle music for the tutorial levels with our good old master Gugo: Forbearing. Its much better suited for the safety of those entry challenges, so check it out on our Soundcloud!
Finally, weve made a lot of fixes on UI and game interactions, layouts in Editor and Multiplayer screens, etc. - and even more, are to come as were getting closer to the release!
Meanwhile, were eager to hear your feedback in the comments.
Happy keeping!
[ 2023-02-18 00:22:17 CET ] [ Original post ]
- Keep the Keep Linux 64-bit [469.38 M]
Experience novel gameplay
While it's hard to describe a concrete genre for Keep the Keep, one can imagine Chess mixed with Netstorm set in a quasi-medieval setting.
Build a new Tower every turn to try and outmanoeuvre your opponent on a constantly evolving battlefield.
Choose your own playstyle
There are many different kinds of towers available for you to select, made to allow you full combat flexibility.
Would you like to be extremely aggressive, attacking your opponent directly as soon as the opportunity presents itself?
Would you prefer to build an impenetrable self-restoring defence?
Would you set up some long-spanning plans to destroy the opponent's base with your loyal soldiers?
Up to you to decide!
Outsmart thy Opponent
The towers you pick before the battle are kept in secret until built on the field.
The turns are done simultaneously, so every turn brings an opportunity to force your opponent to guess what kind of tower are you going to build this time.
This allows for plenty of unpleasant surprises and sudden ambushes. Is this work-under-construction a vicious attack or a bluff?
Should I expect a risky move from my opponent or assume he's as afraid of me as I am of him?
Psychological warfare plays a big role in Keep the Keep!
Join us on Discord
Keep the Keep is, at its core, a multiplayer game. Thus, we are building a community around it, to both help you find worthy opponents and good friends, as well as allow us to hear you out directly and incorporate your feedback into our updates.
So, you are welcome to come in and experience the game as we intended it!
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