





Greetings, you all, good sirs and ladies, Keepers and spectators alike! Today we are excited to tell you: the time has come for us to finally release Keep the Keep out of the Early Access! On March 15th, there will be the final version release - 1.23.1! It's been a long and rather bumpy road with all sorts of adventures, upgrades, trials and errors on the way - and we are so, so glad that you've taken it with us! After almost 3 years of development, 1.5 of which have been spent in early access, it's finally time to say: we are ready to release our Keep the Keep (feels almost like a child at this point). It's actually crazy how much has this journey taken us, but thanks to you, our players, our friends and our supporters, it's been a pleasure and a lot of valuable experience. You see, Keep the Keep, while being our first game of that release calibre, is a game like no other - which is both a blessing and a curse. Is it a turn-based strategy? Is it a puzzle? Is it a tower defense? Auto chess? Wacky streamlined Netstorm-like tactics? It's just too hard to precisely describe what it is in straight terms - you'll have to see it for yourself. And we'll always be glad to hear your feedback, be it positive, negative or constructive. What can you expect from this release? We're preparing the last fixes and adjustments, making sure that everything runs smoothly, but generally, the game will stay like it is right now since its plot campaign is finished, its towers are balanced, and features - defined. What shall happen afterwards? We are yet to see ;) Suffice it to say, it depends on the interest of our players, whether we will release free DLCs in the future or will limit ourselves to bug fixes. It's largely up to you, our dear Keepers. So, get ready for the 15th of March, for Keep the Keep is coming! Nebulate.me team
[ 2023-03-13 20:00:39 CET ] [ Original post ]
- Keep the Keep Linux 64-bit [469.38 M]
Experience novel gameplay
While it's hard to describe a concrete genre for Keep the Keep, one can imagine Chess mixed with Netstorm set in a quasi-medieval setting.
Build a new Tower every turn to try and outmanoeuvre your opponent on a constantly evolving battlefield.
Choose your own playstyle
There are many different kinds of towers available for you to select, made to allow you full combat flexibility.
Would you like to be extremely aggressive, attacking your opponent directly as soon as the opportunity presents itself?
Would you prefer to build an impenetrable self-restoring defence?
Would you set up some long-spanning plans to destroy the opponent's base with your loyal soldiers?
Up to you to decide!
Outsmart thy Opponent
The towers you pick before the battle are kept in secret until built on the field.
The turns are done simultaneously, so every turn brings an opportunity to force your opponent to guess what kind of tower are you going to build this time.
This allows for plenty of unpleasant surprises and sudden ambushes. Is this work-under-construction a vicious attack or a bluff?
Should I expect a risky move from my opponent or assume he's as afraid of me as I am of him?
Psychological warfare plays a big role in Keep the Keep!
Join us on Discord
Keep the Keep is, at its core, a multiplayer game. Thus, we are building a community around it, to both help you find worthy opponents and good friends, as well as allow us to hear you out directly and incorporate your feedback into our updates.
So, you are welcome to come in and experience the game as we intended it!
[ 6047 ]
[ 955 ]