Hello again, a fresh new round of updates today, mostly around our beloved minerals. The 5-star gems are getting a new sprite that's a little less cumbersome on the card, and we're adding 7 new gems with special abilities. We've also tweaked some of the existing gems, and added "chip" versions of the tradeoff gems (gems with a negative as well as positive effect). The chips have the same malus as the whole versions, but a reduced bonus effect, making them most useful as a way of reducing a minion's stats (perhaps reducing speed to keep them on pace with others, or reducing health to trigger death effects easier). With the gems rounded out nicely, one of the next areas we'll be expanding on is the melt system. We're working on a new reward algorithm that will have a set reward system (based on clan, level, and xp), so you know exactly what you'll get before melting instead of a random chance. From there, we'll be moving on to spells as the next area that needs a bit of love. In addition to brand new spells, The Damned will see some ability change-ups that add greater spell synergy to the clan. Changelist:
- New art for Alexandrite, Carnelian, Coral, Peridot, Quartz (thank you Admurin for the sprites)
- Adds new gems: Cuprite, Kunzite, Tourmaline, Scolecite, Tanzanite, Azurite, Pyrope
- Adds chip versions of: Topaz, Beryl, Agate, Spinel, Garnet, Jade
- Avarice's speed boost removed and is now Carnelian's gem ability
- Peridot now has self-healing
- Return Shroomy's original sprite
- Adds Gilbert (level 4 Shroomy)
- Adds missing achievement for winning with Exiled clan (if you have previously accomplished this, it will be granted automatically when you launch the game)
[ 2023-06-29 13:41:42 CET ] [ Original post ]
- [263.2 M]
THE STORY
The stupid elves have captured you, the most powerful sorcerer in the kingdom, and locked you in a tower!Transform into a Tiger-Snake to create a path to the exit, and your minions will follow it. You can't be hurt in Tiger-Snake form, but you also cannot pick up items. Create a path that will allow your minions to collect treasure while keeping them safe from harm.
Unlike other snakes, a Tiger-Snake can loop back on itself just fine, and won't be hurt by running into walls.
To exit the level, you will need to collect keys. If none of your minions make it to the exit alive, you will lose a life. Multiple waves will be required to collect enough keys.
Spend money between waves to grow your cadre of monsters. Before you begin Tiger-Snake mode, click and drag their cards to rearrange their deployment order.
Road Map - COMING SOON
- Improved minion management
- Snake movement tweaks
- Defender special abilities
- New themed levels
- More power-ups
- Steam page
- Memory: 2 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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