Explorers of virtual worlds, we salute you! We are here to make a huge announcement: the story mode is coming soon! On Friday 17th you will be able to start exploring the world of WOTF in Early Access!
Get ready to secrets, traps, dialogues and huge levels to explore, alone or in local co-op up to four players. You will meet dozens of new NPCs and monsters, including the characters suggested by our backers and a bunch of new and wild bosses!
The three procedural levels you already met will return in the story mode, improved and expanded. You will also find WPD spaceships and the flaming corridors of the lava bakery. But this is only a taste, because tons of new levels and environments will arrive soon, and we can’t wait for you to play them all!
New levels and new environments means new treasures to find! Prepare to wear weird and absurd armors and to brandish powerful fruit baskets!
Last but not least, one of the main features will be the new game hub: the Poptarts Village, place of the prestigious Academy of Magic and Bakery. At the beginning of the adventure you will find it ruined, destroyed by the cataclysm caused by the magic dog AAAAH! You will be the hero who will rebuild the village, unlocking characters, stores and items that will help you through your journey!
Patch 21, that will arrive on November 17th, includes more than half of the story contents, and will be followed in short time by a series of smaller updates that will complete the whole story mode before the end of 2017. In this way you will be able to enjoy story mode without big interruptions, and will allow us to do more granular patches, making the management of all the new stuff easier for us.
With your help and your feedbacks, once the story will be released we will focus on polish and debug, so we will be able to leave Early Access in the first half of 2018. The game will also be released for all the main latest generation consoles.
Prepare your wooden pants and alert your friends, because the adventure is about to begin!
[ 2017-11-15 15:34:16 CET ] [ Original post ]
🎮 Full Controller Support
- Super Cane Magic ZERO LINUX [980.45 M]
- Super Cane Magic ZERO - Soundtrack
Explore the world of WOTF as Coso, Cosa and many other wacky characters. Collect items, fight monsters and explore crazy, dangerous places, alone or with the help of three friends in local co-op!
Sio is an Italian cartoonist, popular for his comic books and his hilarious videos on YouTube. If you wish to find out more about his works, visit his official website!
Right now we are somewhere near 40% of the whole production. This means you can expect roughly 3 times more content and, exponentially, much more gameplay time coming from the combination of randomized scenarios, story mode levels and local pvp arena mode levels. The following list is what we already have in-game.
Challenge Mode with procedurally generated dungeons
Right now you can play a first iteration of our challenge mode levels as a standalone game mode with procedurally generated levels. Survive the deadly rooms and defeat all the enemies.RPG engine
Primary and secondary stats, perks and a modular inventory system have been implemented to support your adventures in the world of WOTF.Combat System
Pick up everything, throw everything, eat everything. Our arcade combat system is designed to create tons of different and hilarious gameplay possibilities.Local multiplayer
Battle your friends in arena mode or play co-op up to 4 players in challenge mode!Campaign and World map
The world map allows you to select what level you want to explore. It's going to be improved as we get closer to the final release.The game will save your campaing progress and you will be able to bring all the loot and characters you collected in any of the available game levels displayed on the map.
This is a list of features we are developing right now or we plan to develop before we reach the complete 1.0 release.
In game and meta-game balancing and progression
We are impoving our loot system and enemy abilities. We are working to create better fights and more consistent rewards. We want different items to have distinctive play-styles.Exploration features
We are working on new traps, secret passages, hidden items and a modular system for keys and locked doors. That’s what proper adventuring needs!Belief System
Chartacters in Super cane Magic ZERO will be able to belive to lots of crazy stuff. Whatever they belive becomes ture in the game world.The belief system subverts combat and exploration rules and also works as character progression.
Better GUI and Controls
As we move towards 1.0, our game controls and GUI will get better, also thanks to your feedback!Story
We are working hard with Sio to create a crazy story mode campaign.More content
Just more game. As our mechanics and game creations tools get better, we are going to release and uptate our game content, so expect an increasing amount of bigger and better enemies, items, bosses, tilesets and levels.Want to find out more? Follow Super Cane Magic ZERO on:
- OS: Ubuntu 12.04 LTS or SteamOS
- Processor: Intel Core2Duo 2GHz or AMD equivalent (or better)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD series 5000 (or better) or discreet video card
- Storage: 2250 MB available space
- OS: Ubuntu 12.04 LTS or SteamOS
- Processor: Intel Core i5 series or AMD equivalent (or better)Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 512 MB DirectX 9.0c compatible graphics card (shader model 4)
- Storage: 2250 MB available space
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