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UPDATE 26!

The focus of this update is to make the game more accessible to new players and to reward exploration rather than repetitive enemy grinding. Let's see what we changed: PUNCHES! Players can now attack and dash even without weapons or items equipped. The basic actions are much weaker compared to having a real weapon in hand, but the game should feel much more responsive and fun now. Being able to punch and dash in every arena should also make matches much more interesting! Levels: We tweaked a few levels in the early hours of the game campaign and optimized several areas. We also added extra loot and new connections between early levels to allow multiple exploration paths. If you look carefully, you should also find a new challenging "mini-dungeon" in the Poptarts area.

  • Tweaked and redesigned the first part of the WPD Jail tutorial
  • Added a generous amount of loot after you defeat the Wise Tree
  • Improved the design of a secondary area in the Lava Bakery
  • Removed a lot of empty space in the Poptarts Academy and added new connections to other levels
  • In Poptarts, the location of a "certain item" required to complete the game should be much easier to identify now.
  • Minimum rarity level of items available in most shops has been set to green instead of white
  • Added a new "low quality" shop in Poptarts, available from the beginning. Players can buy and sell items there
  • Nevola park, Poptarts Underground Archive, and the Secret Cave should now be much more interesting... and dangerous.
Economy Rebalance:
  • Kibbles and Salami spawn have been rebalanced. On average, you should earn more resources, and earn them more steadily.
  • Supply crates now also drop Salami and Kibbles
  • Salami stacks drop more Salami and no Kibbles
  • Piggybanks now drop only Kibbles
  • Kibbles' amount is now displayed in the game UI outside of the inventory
Bug Fixes and other tweaks:
  • Fixed some dialogues in Spanish, Brazilian Portuguese and Simplified Chinese that caused the game to freeze
  • Fixed a bug that could cause a reset of the rarity of the item in the inventory
  • Fixed a bug that could cause enemy health bars to show an incorrect status when the enemy was healed
  • Dash and warp skills now follow the direction of the character movement instead of the direction of the aim.
  • Fixed a minor bug with the "pizza quests" that prevented the secondary subquests to complete, even if the "Main Pizza Quest" was resolved.
  • The number of throwables random dungeons first room has been increased
  • Tomatomen now move faster
  • Minor dialogues changes


[ 2019-11-22 17:10:25 CET ] [ Original post ]

Super Cane Magic ZERO
Studio Evil Developer
Studio Evil Publisher
2019-05-30 Release
Game News Posts: 48
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (349 reviews)
The Game includes VR Support
Public Linux Depots:
  • Super Cane Magic ZERO LINUX [980.45 M]
Available DLCs:
  • Super Cane Magic ZERO - Soundtrack
Super Cane Magic ZERO is what happens when an action RPG takes place in the extraordinary world created by a witty comic book artist.
Explore the world of WOTF as Coso, Cosa and many other wacky characters. Collect items, fight monsters and explore crazy, dangerous places, alone or with the help of three friends in local co-op!

Sio is an Italian cartoonist, popular for his comic books and his hilarious videos on YouTube. If you wish to find out more about his works, visit his official website!



Right now we are somewhere near 40% of the whole production. This means you can expect roughly 3 times more content and, exponentially, much more gameplay time coming from the combination of randomized scenarios, story mode levels and local pvp arena mode levels. The following list is what we already have in-game.

Challenge Mode with procedurally generated dungeons

Right now you can play a first iteration of our challenge mode levels as a standalone game mode with procedurally generated levels. Survive the deadly rooms and defeat all the enemies.

RPG engine

Primary and secondary stats, perks and a modular inventory system have been implemented to support your adventures in the world of WOTF.

Combat System

Pick up everything, throw everything, eat everything. Our arcade combat system is designed to create tons of different and hilarious gameplay possibilities.

Local multiplayer

Battle your friends in arena mode or play co-op up to 4 players in challenge mode!

Campaign and World map

The world map allows you to select what level you want to explore. It's going to be improved as we get closer to the final release.
The game will save your campaing progress and you will be able to bring all the loot and characters you collected in any of the available game levels displayed on the map.



This is a list of features we are developing right now or we plan to develop before we reach the complete 1.0 release.

In game and meta-game balancing and progression

We are impoving our loot system and enemy abilities. We are working to create better fights and more consistent rewards. We want different items to have distinctive play-styles.

Exploration features

We are working on new traps, secret passages, hidden items and a modular system for keys and locked doors. That’s what proper adventuring needs!

Belief System

Chartacters in Super cane Magic ZERO will be able to belive to lots of crazy stuff. Whatever they belive becomes ture in the game world.
The belief system subverts combat and exploration rules and also works as character progression.

Better GUI and Controls

As we move towards 1.0, our game controls and GUI will get better, also thanks to your feedback!

Story

We are working hard with Sio to create a crazy story mode campaign.

More content

Just more game. As our mechanics and game creations tools get better, we are going to release and uptate our game content, so expect an increasing amount of bigger and better enemies, items, bosses, tilesets and levels.

Want to find out more? Follow Super Cane Magic ZERO on:



MINIMAL SETUP
  • OS: Ubuntu 12.04 LTS or SteamOS
  • Processor: Intel Core2Duo 2GHz or AMD equivalent (or better)Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD series 5000 (or better) or discreet video card
  • Storage: 2250 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 LTS or SteamOS
  • Processor: Intel Core i5 series or AMD equivalent (or better)Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible graphics card (shader model 4)
  • Storage: 2250 MB available space
GAMEBILLET

[ 5556 ]

12.59$ (16%)
11.43$ (12%)
8.49$ (15%)
16.79$ (16%)
12.42$ (17%)
42.49$ (15%)
17.79$ (11%)
6.60$ (17%)
8.39$ (16%)
8.23$ (67%)
16.57$ (17%)
16.59$ (17%)
15.97$ (20%)
24.89$ (17%)
38.21$ (15%)
6.54$ (67%)
4.09$ (18%)
50.39$ (16%)
25.47$ (15%)
16.97$ (15%)
12.44$ (17%)
8.29$ (17%)
18.47$ (16%)
33.59$ (16%)
16.01$ (11%)
16.52$ (17%)
11.48$ (43%)
17.79$ (11%)
6.11$ (76%)
8.25$ (17%)
GAMERSGATE

[ 1295 ]

6.39$ (20%)
1.5$ (85%)
1.78$ (82%)
0.6$ (85%)
0.9$ (92%)
2.0$ (90%)
0.75$ (85%)
9.11$ (70%)
10.0$ (60%)
16.79$ (40%)
1.35$ (85%)
3.75$ (92%)
19.24$ (45%)
1.5$ (85%)
2.55$ (83%)
0.75$ (85%)
17.99$ (40%)
2.25$ (85%)
1.5$ (85%)
3.0$ (85%)
5.0$ (75%)
3.18$ (36%)
0.9$ (92%)
11.69$ (35%)
39.99$ (20%)
10.91$ (22%)
9.9$ (67%)
0.45$ (85%)
1.2$ (90%)
0.75$ (85%)

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