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Remnant Economy Update
[ 2025-01-01 12:13:28 CET ] [ Original post ]
Remnant Economy
-New Species: Remnant
--7 new Remnant specific perks
--11 Remnant Synergies
-4 new perks (with 2 new event perks)
-Moderate Economy changes
--Smith and Shop nodes now a split decision on the map
--First smith cost reduces by 40 flat but base cost is now 2x instead of 1.5x perk value difference (roughly 1/3 more)
--Shop prices for cubes halved and deck slot reduced to a tenth
-20 ish balance changes
-Various other changes, fixes, minor improvements, qol stuff, a new tooltip and a new cheat
Full patchnotes as always in game.
[ 2025-01-01 12:13:28 CET ] [ Original post ]
Cube Chaos
Wunarg
Developer
Wunarg
Publisher
TBA
Release
Game News Posts:
34
🎹🖱️Keyboard + Mouse
Very Positive
(411 reviews)
In Cube Chaos you place cubes each of which has its own abilities and behaviours.
In practice it plays like a unique rogue-lite mix of rts, autobattler and towerdefense.
Call forth a rat above every non rat ally,
use catapults to catapult those rats past the enemy defenses,
meanwhile defend yourself with self repairing shield walls and
summon lightning clouds which teleport above enemies and zap them.
Just to sample a strategy.
Sure tripleshot makes your guns shoot 3 bullets sometimes, but it also makes your anthills make more ants, your replicating crabs might triplicate, your dead enemies might turn into 3 zombies.
The perks in this game are meant to allow for strange and unusual strategies outside of what I the developer directly intended.
Want to buy something in the shop but didn't collect enough gold? Just go into debt!
Want to stack a perk 8 times in exchange for some of the most horrible curses my mind could cook up? Cursed trades got you covered!
Cube Chaos encourages you to take calculated risks and reap the rewards of living at the edge of defeat, rewarding you with both memorably victories, teaching defeats and if you are very lucky something so completely broken I'll need to adjust it in the next balance patch.
In practice it plays like a unique rogue-lite mix of rts, autobattler and towerdefense.
Call forth a rat above every non rat ally,
use catapults to catapult those rats past the enemy defenses,
meanwhile defend yourself with self repairing shield walls and
summon lightning clouds which teleport above enemies and zap them.
Just to sample a strategy.
Open Ended Design:
Sure tripleshot makes your guns shoot 3 bullets sometimes, but it also makes your anthills make more ants, your replicating crabs might triplicate, your dead enemies might turn into 3 zombies.
The perks in this game are meant to allow for strange and unusual strategies outside of what I the developer directly intended.
Risk Reward:
Want to buy something in the shop but didn't collect enough gold? Just go into debt!
Want to stack a perk 8 times in exchange for some of the most horrible curses my mind could cook up? Cursed trades got you covered!
Cube Chaos encourages you to take calculated risks and reap the rewards of living at the edge of defeat, rewarding you with both memorably victories, teaching defeats and if you are very lucky something so completely broken I'll need to adjust it in the next balance patch.
Ludicrous Variety:
- 7+ classes and 7+ races, with each combination having a unique bonus perk.
- 450+ handmade Units used by both you and your AI opponents.
- 300+ upgradable perks to enhance and enable new builds.
- 80+ curses to haunt your days.
- 40+ consumables to save you from certain defeat.
- Modding!
MINIMAL SETUP
- OS: UbuntuMemory: 4 GB RAM
- Memory: 4 GB RAM
- OS: UbuntuMemory: 8 GB RAM
- Memory: 8 GB RAM
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