- Turns are more classic, now there is a pause when it is player 1's turn.
- A special bar was added for consecutive hits
- The shock of hits was removed when performing the super attack, now it is direct.
- Bugs were fixed for special movements
- The life increase card has a random amount.
- Leveling up grants an improvement in the 3 skills randomly, black cards are no longer chosen.
- The life bug was fixed
- Stats increases such as life increase, more hits, more hit strength when facing bosses appear on the map and are deactivated when a boss is defeated. These cards appear in random places.
- Stats are shown when pause is set.
- The controls can be chosen in 4 configurations.
- Slime and Ariel's projectiles are custom (Each character will have a custom ability in the future)
[olist]
There was a bug with the position of HARUKY player 2, fixed and a button. I haven't been able to do anything lately due to lack of time, but I'm already catching up. Upcoming updates: New Special for each character, they affect differently. Choose 2 or 3 control locations (buttons, you will no longer be able to enter the button you want, there will be predefined ones). I will add a blood mode instead of the flash of the blow appearing blood (black color) and it will be activated by code or cheat whatever you want to call it. Well thank you all, if you find any bug, please report it.
Added small IDLE animation on 3 characters. Added options to customize Buttons. Now the combos are completely RANDOM, both for attacks and defense. [previewyoutube=myFoSbBbuHo;leftthumb][/previewyoutube]
The animations have been updated, they are now video, more fluid for all the characters. Increased the damage of the SUPER ATTACK is now the BASE DAMAGE X 30. In SURVIVOR mode there are now up to 250 enemies on screen. The OPTIONS menu was modified vertically, the option to lower the volume of sounds was added. If you close the game and open it again, the options you had set are saved. [previewyoutube=Y1Uh7f26Mqg;full][/previewyoutube]
SURVIVOR MODE Shield now detains enemies for 0.5 seconds. Added current and maximum health text. Fixed music issues TURN BASE FITHTER MODE Added random selection by pressing R In the Tower you can press A,S,D, J,K,L to advance and to enter the battle.
NEW GAME MODE (Minigame: survive the waves of enemies, you must defeat the bosses in a classic way) Some special attack bugs have been updated. Added PAUSE "press -p- or -Enter-" You can lower the volume of music and paused sounds. Minigame: Look for chests with more coins to increase the level, by going up a level you can improve 3 skills. Look for potions to increase your life.
[previewyoutube=RQj3aV9Rp1A;leftthumb][/previewyoutube] Added new animation when transforming with haruky. New final enemy just for haruky. Changed some combo sequences (Letter order on press) Fixed some bugs. BIGBEN enemy super FIXED.. I'm preparing a minigame that will be unlockable.
Now when it is player 1's turn to attack, the buttons are paused to be able to choose what action you want to do. Haruky has an end. Special ending for Haruky Haruky can transform only in the special finale. New final enemy only for HARUKY Death Dark Queen. Fixed bug when exiting the game from queued characters. Added Achievement to unlock. I will keep updating and fixing bugs.
Added Ariel's Ending and Unlockable Achievement. Sorry for the delay is that I was with a lot of work and university. Just keep HARUKY and I'll do something special for his ending!
Added: DRAGON BACKGROUND 2 ROCKY BACKGROUNDS 1 BACKGROUND FOR AIQIU Added a HIDDEN character.
Added white border to idle images to separate them from the background. Added 2 new backgrounds [previewyoutube=UlFajI-GgPg;full][/previewyoutube]
Added End of J also added Achievement "Finish the game with J" Sorry I couldn't update more often, it's just that I got extra work. I was preparing 2 new backgrounds
- Final for Kinteron added
- Added "Finish the game with Kinteron" Achievement
- "Credits" was modified
- Some characters have a different Final enemy.
- Added Big Ben ending.
- Final English text bug fix.
- Added new achievement Finish the game with Big Ben.
- Final for AIQIU character added
- End of MEILEN was fixed, it skipped it.
- Final BUG was fixed, it skipped it.
- The main language is now ENGLISH.
- Added new background for Ariel, the one that was going to BIGBEN.
- ENERGY charge flash disabled, you can activate it by pressing "1".
- Added "Kill 100 Gnomes" Achievement
- Added "Final Bug" Achievement
- Added "Final Aiqiu" Achievement
- Added achievement "Hit 5000 defenses"
- Added achievement "Hit 10000 defenses"
- Fixed bug after passing a final in the enemy list.
- Fixed the unlocking of achievements so that it appears when it is overcome, before it notified only if the final was passed.
- Added new achievement 5000 accurate defenses.
- Added "HOW TO PLAY" brief explanation of the game mechanics.
- INTRO was added when starting the game.
- Strength decrease in FREECOMBO for the enemy and for player1.
- Increased damage on AUTOCOMBO.
- New background to ARIEL.
You can try the demo for free!
Testing the stream playing and looking for some bugs if there are any.
Maximum difficulty.
2 characters.
- Added 3 credits to continue in hard mode and 5 credits in Normal mode.
- Fixed FULL card bug when player 1 lost
- Added new background
- The ESC key now takes you to the main menu and from there if you press ESC again you exit the game.
Fixed maximum stat limit, in normal and Special, "Energy charge to maximum", "Strength" Fixed turns in Aiqiu Special mode. Now no character is skipped for battles In special mode, each character has a different maximum strength. Fixed bug on Kinteron's Super Attack The number of FREECOMBO (3 fists icon) appears has been decreased, but the damage has been increased
Fixed: [olist]
Direct LOOKING FOR BUGS
[previewyoutube=I7fGd6WD-yQ;leftthumb][/previewyoutube]
No one told me that in normal mode when you beat the first enemy you went back to the start... only the SPECIAL mode worked. Fixed, now works fine in NORMAL AND SPECIAL MODE Thank you Xavier!!
- You can disable and enable by "1" key the flash when charging power
- Now you can raise life without a cap of 1200
- Added a much louder sound when doing a CRITICAL HIT.
- Fixed health stat display when acquired (previously added to remaining health during battle)
- Now the variables are reset the necessary ones, before they were all reset.
- The loop was fixed if we lost a battle, when choosing the character again, the variables now work well and the character goes down to the gnome, to go back up and fight with each one.
- Fixed the amount of turns needed to reach maximum energy.
- If you lose you don't have to go back to options to change settings, they remain stable.
Added a version for people who have LINUX. On Saturday I released a gameplay update and bug fix.
- Added achievements Beat the game with Black and Meilen
- Fixed background not appearing on some characters (I don't know what happened, but it was working fine).
- Fixed text on Trinity ending
- A line was drawn in the form of a shadow on the character J
- Added a pause when winning the final - before it jumped too fast.
- The word Fight now does not appear behind the characters
FACTOR D UPDATE
[olist]
FACTOR D
Jose Omar Carrizo
Jose Omar Carrizo
2022-05-23
Indie RPG Singleplayer EA
Game News Posts 26
🎹🖱️Keyboard + Mouse
7 user reviews
(7 reviews)
https://www.facebook.com/FACTORDVIDEOJUEGO
https://store.steampowered.com/app/1887360 
M1 Tank Platoon Depot Linux [392.92 M]
D-FACTOR Features innovative gameplay with a FIGHTING GAME visualization and fast-paced turn-based gameplay. Enjoy its incredible MANGA-style illustrations, finish the game with each character to discover part of their story.
Select one of 12 playable characters to unlock their endings and hidden characters.
features
- Game design with MANGA style!! not comic!! SLEEVE!! to the Japanese
- Beautiful graphics
- Frantic gameplay!
- 12 characters to select!
- 2 game modes, NORMAL or SPECIAL
- 2 Difficulties, NORMAL or DIFFICULT
- Characters to unlock
- Hidden characters
Game Mode
Turn-based battle with quick time event system, if it is your turn to attack, the buttons that you can press will appear, CHARGE POWER or NORMAL ATTACK, FREE COMBO (This last one is random so you have to pay close attention), also when performing a certain amount of Accurate hits will activate an AUTOMATIC COMBO.When defending the buttons will appear on your character, by making several blocks you can break the enemy's combo and gain some life
POWER CHARGE TO THE MAXIMUM, your basic attack gets a % more strength as your super attack, with the power charge to the maximum in your attack turn you can perform a super attack that will always be 10 times a normal hit.
ALL SKILLS can be upgraded by winning a battle as well as increasing life
- OS: Ubuntu or similar
- Processor: 2.13GHz Intel Core2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DirectX 11 compatible graphics card
- Storage: 1 GB available space
- OS: Kali Linux
- Processor: 3GHz Intel i3 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: DirectX 11 compatible graphics card
- Storage: 2 GB available space
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